Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Warhammer Fantasy Battles: Gesundheit; Sneeze of Mystery
Posts
He's right. There's only about 8 magic items in there. Their usefulness is not something I can recall off the top of my head, but I can double check that tomorrow.
Anything else folks want me to check up on? I've no qualms with taking requests.
Seriously though, what's the deal with these "mangler squigs" or whatever they're called?
DropBox invite link - get 250MB extra free.
My thought *exactly*.
Unrelated to Mangler Squigs, I'm finally playing some more 8th on Saturday. 2250 versus Dwarfs who are scary as shit in 8th.
I'm going to take a weird army; no magic, very little shooting. Queek's Stormvermin, regular stormvermin, Rat Ogres. I'm going to try to beat stunties in a fist fight. And outnumbered like 5-1.
GW has means to infiltrate your wallet not fully understood by mortal men.
edit: Here's my 2250 for trying to scrap with stunties. Yes, I realize it's not an optimal army at all (and it's not finished yet; need to trim down some). It's retardedly small.
1 Queek
1 Chieftan Shield; Skavenbrew
1 Engineer Death Globe
1 Chieftan BSB; SSotHR
35 Clanrats Cmd; Shields; Warpfire Thrower
25 Queek's Stormvermin Cmd; Razor Standard; Doom-flayer
30 Stormvermin Cmd; STANDARD
30 Plague Monks Cmd; STANDARD
3 Globadiers Poison Wind Mortar
6 Rat Ogres 3 Packmasters
10 Gutter Runners Death Runner; Smoke Bombs
But mangler squigs. Essentially fanatics on steroids. On contact, 2d6 S6 armor piercing hits. (Iirc) T5 and either 2 or 3 wounds.
The warpaint one is nice, it's a throwback to the old 5th ed book but 50 points and only available to shamans is a huge drawback
The battleaxe is total garbage, 100 points for something that both adds and subtracts a random value from your stats is incredibly dumb
Especially considering that as an Orc, low I means he'll probably be attacking last with it anyway, and chopping off a bunch of weapon skill could mean other combat lords are hitting you first and very likely on 3's. You've also spent all your 100 points on a magic weapon, so you have no ward save and at best a 4+ armor save. Even if you live through the first round, you may easily have handicapped your WS to the point where you're hitting back on 5's, and they'll probably have a ward save. Good luck with all that...
Of course you could take a lv4 shaman as your lord instead, and blow 75 of his points on an item that only works in the one place you don't want him to be (close combat) and all it does is kill a single model if it fails its ld (which it will probably re-roll from a BSB). And since you spent so many points on that magic item, your lord spellcaster again has no ward save to speak of, so even mediocre infantry will have no problem rolling him..
You could drop 100 points for +1-3 toughness armor... or just buy the 4+ ward save common item for less than half that.
I just dont know what they were thinking. There's maybe two of those items you might see on the table once in a while when someone's bored. Otherwise it's gonna be all common-list all day, and cookie cutter builds.
Yeah, I dunno what the thought process would be there.
Still, that doesn't mean the few they have need to suck ass.
Orcy Winning Stick.
Oi!
Everything that is alive is now dead. Also, Orc player can throw up to eight non metal dice at the opposing player if he so chooses. 5 pt.
Also fuck Skaven war machines. Nasty little buggers.
Other than the magic items, I am really excited about most of the stuff in the new book, and I can't wait to get my hands on it. And I really can't wait to put together and paint that spider
XBox Live: UreshiiAkumu
steam profile
1: Need more slaves. 56 points for a block of 20 with a full command is something you could use a few of to tie up hammerers and what not. If you're lucky, you may even win combat which is always a high point for slaves.
2: You need some goddamn plague claw catapults. Dwarfs are dicks for their armor saves and denying them that is amazing. You probably will not get any of them to freak out, but it is still good to apply pressure.
3: You can still consider a Grey Seer against dwarfs. There is some fun shit you can do. Namely Screaming Bell and Curse of the Horned Rat. Miscasting is still pretty bad but there are ways to make it suck less- and you can still get off the Curse and start dropping bodies/converting them.
Earlier I managed to convert an entire rabble of 12 Dwarf shooters in a tower to Clan rats and had them pour out of the tower and flank the general. Awesome.
Yeah, the slaves were a conscious choice to handicap myself and stick with the "elite" theme of the army. Normally I'd have at least 40 slaves in a unit or two. Plague Claws... well... fuck Pestilens. At some point I'm going to add a Pestilens contingent back into my army, but for now, they're out (other than that token Plague Monk unit), however good they are. Same with any magic - I'm trying to get my opponent to waste points bulking up for magic defense when I have zero casters. We'll see how that goes.
Really, I want to see if I can throw down a really old school skaven melee army and maneuver my way to victory. That may be really tough without delaying units like slaves or rat swarms though. I might be better off swapping the gutter runners for rat swarms and just trying to rush across to minimize horrible horrible grudge thrower casualties.
http://web.archive.org/web/20070619015903/us.games-workshop.com/games/warhammer/default.htm
It still has some fun, useful stuff on it, but a lot of the pictures can't be viewed. This might be old news to you guys but I thought it might be nice to mention. I just got back on it to use the Skaven name generator for my Clan Pestilens army :wink:.
Hide behind things and hope they misfire?
Alternatively, I've always liked the idea of a horde of 40 Nightrunners with a Warp Grinder appearing behind enemy lines and maiming everything.
I imagine it would misfire every time.
Ayliana Moonwhisper Ecksus Cerazal
Grudge Throwers can still fire behind cover. Bastards.
And yeah, I'm sure that many points attached to a Warp Grinder would never, ever make it out alive.
Really, what I need to do against a damn Grudge Thrower is take a proper horde army. Then it won't matter when it wipes half a unit per turn.
All stone throwers can fire out of LoS, they just scatter the amount on the dice minus their BS. Also, Gutter Runners work wonders.
Ayliana Moonwhisper Ecksus Cerazal
It was a fun but kind of frustrating game, yesterday.
Only high point for him was his Hell pit, which took out Terradons, Chameleon Skinks, and a big block of Saurus with Vet and BSB, then brought itself back to life.
Game also helped me figure out what I could use more of, and what I don't think fits with my style(which, coincidentally, are what the Hell Pit killed).
Putting any kind of non-Assassin character in with a Warp-Grinder, especially a 270 point special character, is just asking for lots of trouble.
Ayliana Moonwhisper Ecksus Cerazal
The Fat Kids
Giantbreaker - 25 Mawseeker - 10
Enchanted Shield - 5 Heavy Armor - 6
Luck Gnoblar - 5 Sword of Swift Slaying - 25
Ironcurse Icon - 5
Slaughtermaster - 200 = 295
Grut's Sickle - 35
Obsidian Lodestone - 45
Fistful of Laurels - 15
Bruiser - 130 = 214
BSB - 25 Heavy Armor - 4
Ironfist - 10 Luck Gnoblar - 5
Crown of Command - 35 Luckstone - 5
Butcher - 130 = 175
Skullmantle - 20
Bloodcleaver - 25
15 Ironguts - 795
Gutlord - 20 Bellower - 10
Standard Bearer - 20 Lookout Gnoblar - 5
Rune Maw Banner - 20
3 Bulls - 105
3 Bulls - 105
33 Gnoblar Fighters - 70
21 Gnoblar Fighters - 44
9 Gnoblar Trappers - 54
Slavegiant - 175
Scraplauncher - 165
2499 points
-
All the characters are in the big unit of Iron Guts with the BSB in the second rank as protection. Said unit blunders around until it hits something and eats it entirely. The Bulls are there because I need them for Gnoblars. The Gnoblars are there to throw things and eat spells from the Rune Maw banner. I don't see myself winning with this list but seeing his face when he learns what all is in it would totally be worth it.
The Comedy Option
RO Bonebreaker - 65
Wizarding Hat - 100 Shield - 3
Grey Seer - 240 = 340
Skalm - 30 Talisman of Protection - 45
Power Scroll - 25
Deathmaster Snikch - 270
Chieftain - 45 = 107
Warbanner - 35 Shield - 2
BSB - 25
Battle Standard Bearer, +2 total to CR
Warlock Engineer - 15 = 65
Level 1 - 50
Warlock Engineer - 15 = 65
Level 1 - 50
Warlock Engineer - 15 = 65
Level 1 - 50
30 Stormvermin - 310
Musician - 5 Standard - 10
Champion - 10 Shields - 30
Razor Standard - 45
30 Clanrats - 139
Shields - 15 Musician - 4
30 Clanrats - 139
Shields - 15 Musician - 4
28 Slaves - 56
28 Slaves - 56
27 Slaves - 54
8 Gutter Runners - 136
Poison Attacks - 40
Hell Pit Abomination - 250
Warpstone Spikes - 15
Plague Claw Catapult - 100
3 Plague Monk Crew
Warp Lightning Cannon - 90
3 Crew
2500 points
I've always wanted to give that hat a go, should be interesting to see what Lore and spells I get. The SV will be 6 wide with the BSB in the second rank again because that is the rightful spot for a rat.
The WTF-Are-You-Thinking? Option
Plague Priest - 132
Great Pox Rat - 30 AHW - 2
40 Clanrats - 160
40 Clanrats - 160
40 Clanrats - 160
40 Clanrats - 160
18 Rat Ogres - 728
1 Packmaster
Hell Pit Abomination - 250
Warpstone Spikes - 15
Hell Pit Abomination - 250
Warpstone Spikes - 15
2500 points
160 Clanrats to fill out the Core requirement then as many monster-types as I could fit. The sheer audacity of this list fills me with glee.
Ayliana Moonwhisper Ecksus Cerazal