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Warhammer Fantasy Battles: Gesundheit; Sneeze of Mystery

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Posts

  • TheLawinatorTheLawinator Registered User regular
    edited February 2011
    Yea, also having all of their magic items be multiples of 25 starting at 50 seems a bit fishy.

    My SteamID Gamertag and PSN: TheLawinator
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    I've had the preview copy in my hands(Bunker staff love me).

    He's right. There's only about 8 magic items in there. Their usefulness is not something I can recall off the top of my head, but I can double check that tomorrow.

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    Spoiler:
  • SJSJ Registered User regular
    edited February 2011
    When're the previews supposed to hit LGS's, anyway?

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    Shrug.

    Anything else folks want me to check up on? I've no qualms with taking requests.

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    Spoiler:
  • Mr_RoseMr_Rose Registered User regular
    edited February 2011
    Farangu wrote: »
    Shrug.

    Anything else folks want me to check up on? I've no qualms with taking requests.
    Uh...the point costs of everything? :P

    Seriously though, what's the deal with these "mangler squigs" or whatever they're called?

    ...because dragons are AWESOME! That's why.
    DropBox invite link - get 250MB extra free.
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    Spoiler:

    farangu.png
    Spoiler:
  • MorskittarMorskittar Registered User regular
    edited February 2011
    Farangu wrote: »
    Spoiler:

    My thought *exactly*.

    Unrelated to Mangler Squigs, I'm finally playing some more 8th on Saturday. 2250 versus Dwarfs who are scary as shit in 8th.

    I'm going to take a weird army; no magic, very little shooting. Queek's Stormvermin, regular stormvermin, Rat Ogres. I'm going to try to beat stunties in a fist fight. And outnumbered like 5-1.

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  • mugginnsmugginns Registered User regular
    edited February 2011
    I haven't played in a while. Only having Tomb Kings, I was actually thinking the other day when looking at all my minis stuff "Hmm... I haven't played fantasy in a while, I'll just not play until TK are re-done, even though 8th Edition is amazing". Then the next day BAM, new army scheduled :D

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  • MorskittarMorskittar Registered User regular
    edited February 2011
    mugginns wrote: »
    I haven't played in a while. Only having Tomb Kings, I was actually thinking the other day when looking at all my minis stuff "Hmm... I haven't played fantasy in a while, I'll just not play until TK are re-done, even though 8th Edition is amazing". Then the next day BAM, new army scheduled :D

    GW has means to infiltrate your wallet not fully understood by mortal men.

    edit: Here's my 2250 for trying to scrap with stunties. Yes, I realize it's not an optimal army at all (and it's not finished yet; need to trim down some). It's retardedly small.


    1 Queek
    1 Chieftan Shield; Skavenbrew
    1 Engineer Death Globe
    1 Chieftan BSB; SSotHR
    35 Clanrats Cmd; Shields; Warpfire Thrower
    25 Queek's Stormvermin Cmd; Razor Standard; Doom-flayer
    30 Stormvermin Cmd; STANDARD
    30 Plague Monks Cmd; STANDARD
    3 Globadiers Poison Wind Mortar
    6 Rat Ogres 3 Packmasters
    10 Gutter Runners Death Runner; Smoke Bombs

    snm_sig.jpg
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    So access is proving difficult as everyone wants to spend time with the book.

    But mangler squigs. Essentially fanatics on steroids. On contact, 2d6 S6 armor piercing hits. (Iirc) T5 and either 2 or 3 wounds.

    farangu.png
    Spoiler:
  • CorporateLogoCorporateLogo Registered User regular
    edited February 2011
    8 magic items is pretty lame especially if the stats Erandus posted earlier are accurate

    The warpaint one is nice, it's a throwback to the old 5th ed book but 50 points and only available to shamans is a huge drawback

    The battleaxe is total garbage, 100 points for something that both adds and subtracts a random value from your stats is incredibly dumb

  • ErandusErandus Registered User
    edited February 2011
    The battleaxe is total garbage, 100 points for something that both adds and subtracts a random value from your stats is incredibly dumb

    Especially considering that as an Orc, low I means he'll probably be attacking last with it anyway, and chopping off a bunch of weapon skill could mean other combat lords are hitting you first and very likely on 3's. You've also spent all your 100 points on a magic weapon, so you have no ward save and at best a 4+ armor save. Even if you live through the first round, you may easily have handicapped your WS to the point where you're hitting back on 5's, and they'll probably have a ward save. Good luck with all that...

    Of course you could take a lv4 shaman as your lord instead, and blow 75 of his points on an item that only works in the one place you don't want him to be (close combat) and all it does is kill a single model if it fails its ld (which it will probably re-roll from a BSB). And since you spent so many points on that magic item, your lord spellcaster again has no ward save to speak of, so even mediocre infantry will have no problem rolling him..

    You could drop 100 points for +1-3 toughness armor... or just buy the 4+ ward save common item for less than half that.

    I just dont know what they were thinking. There's maybe two of those items you might see on the table once in a while when someone's bored. Otherwise it's gonna be all common-list all day, and cookie cutter builds.

    [SIGPIC][/SIGPIC]
  • MorskittarMorskittar Registered User regular
    edited February 2011
    Boyz don't need shiny fings?

    Yeah, I dunno what the thought process would be there.

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  • CorporateLogoCorporateLogo Registered User regular
    edited February 2011
    The Bad Moon banner isn't awful, I don't remember what the equivalent stubborn banner costs in the current book

  • MorskittarMorskittar Registered User regular
    edited February 2011
    Now that I think about it, it kind of makes sense. Most notable orc magic items are stolen; maybe that's the intent with this list, that orcs primarily use common magic items they've jacked from others.

    Still, that doesn't mean the few they have need to suck ass.

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  • ErandusErandus Registered User
    edited February 2011
    Or that the item necessarily even be "magic". Tribal totems and shamanistic items fit perfectly. Shit that's just extra big and spiky and green can give bonuses without being magic. Regardless of how you want to fluff it, 8 mediocre at best items means other factions simply have a big versatility advantage. Maybe this is a new paradigm for the new books, but I don't like it. I guess that's one way to balance factions, by giving them a much smaller list of unique items and thereby loweringthe chance that a faction ends up with an overepowered unique item that gives them an advantage over other factions... But that's also boring as fuck.

    [SIGPIC][/SIGPIC]
  • Peter EbelPeter Ebel Deus Vult! OsloRegistered User regular
    edited February 2011
    Let's make our own Orc list of looted awesome!

    Orcy Winning Stick.
    Oi!
    Everything that is alive is now dead. Also, Orc player can throw up to eight non metal dice at the opposing player if he so chooses. 5 pt.

    Fuck off and die.
  • ErandusErandus Registered User
    edited February 2011
    Son, I like the cut of your jib.

    [SIGPIC][/SIGPIC]
  • SJSJ Registered User regular
    edited February 2011
    There were a few good items I saw today: the 50 point axes that give +1S, +1A and armor piercing (IIRC). And there was one other that I can't remember that looked decent. But that book sure is purty.

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    Finally got in my first game today. It's funny how you think you have a grip on the rules, and then you end up going to the book every other minute. And then you look through it afterwards, and realize that you forgot about a whole different set of rules that could have made a difference.

    Also fuck Skaven war machines. Nasty little buggers.

    farangu.png
    Spoiler:
  • UreshiiAkumaUreshiiAkuma Registered User regular
    edited February 2011
    I remember reading a rumor (or maybe it was from an interview, sorry no source) prior to the O&G book being revealed that their intent for 8th edition was something along the lines of "Common lords will have common magic items, special characters get special magic items," which the O&G book certainly seems to follow. The real test will be if future books stick with this, or if we get magic item creep.

    Other than the magic items, I am really excited about most of the stuff in the new book, and I can't wait to get my hands on it. And I really can't wait to put together and paint that spider :)

    3ds: 1934-0753-2550
    XBox Live: UreshiiAkumu
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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    They really did a bang-up job with that spider. It's freaking huge, and every time I look at the one the Bunker manager assembled and painted, I get that irrational urge to stomp it because JESUS THAT SPIDER'S THE SIZE OF MY HAND KILL IT KILLLL ITTTTT

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    Spoiler:
  • NaxNax Registered User regular
    edited February 2011
    I got in a lot of trouble for showing that model to my fiancee...

    The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! <3 If you get them as Santees you should buy them amazing things!
  • SageinaRageSageinaRage Registered User regular
    edited February 2011
    ....she wanted you to save it for the wedding night.

  • Lucky CynicLucky Cynic Registered User regular
    edited February 2011
    Morskittar wrote: »
    mugginns wrote: »
    I haven't played in a while. Only having Tomb Kings, I was actually thinking the other day when looking at all my minis stuff "Hmm... I haven't played fantasy in a while, I'll just not play until TK are re-done, even though 8th Edition is amazing". Then the next day BAM, new army scheduled :D

    GW has means to infiltrate your wallet not fully understood by mortal men.

    edit: Here's my 2250 for trying to scrap with stunties. Yes, I realize it's not an optimal army at all (and it's not finished yet; need to trim down some). It's retardedly small.


    1 Queek
    1 Chieftan Shield; Skavenbrew
    1 Engineer Death Globe
    1 Chieftan BSB; SSotHR
    35 Clanrats Cmd; Shields; Warpfire Thrower
    25 Queek's Stormvermin Cmd; Razor Standard; Doom-flayer
    30 Stormvermin Cmd; STANDARD
    30 Plague Monks Cmd; STANDARD
    3 Globadiers Poison Wind Mortar
    6 Rat Ogres 3 Packmasters
    10 Gutter Runners Death Runner; Smoke Bombs

    1: Need more slaves. 56 points for a block of 20 with a full command is something you could use a few of to tie up hammerers and what not. If you're lucky, you may even win combat which is always a high point for slaves.

    2: You need some goddamn plague claw catapults. Dwarfs are dicks for their armor saves and denying them that is amazing. You probably will not get any of them to freak out, but it is still good to apply pressure.

    3: You can still consider a Grey Seer against dwarfs. There is some fun shit you can do. Namely Screaming Bell and Curse of the Horned Rat. Miscasting is still pretty bad but there are ways to make it suck less- and you can still get off the Curse and start dropping bodies/converting them.

    Earlier I managed to convert an entire rabble of 12 Dwarf shooters in a tower to Clan rats and had them pour out of the tower and flank the general. Awesome.

  • MorskittarMorskittar Registered User regular
    edited February 2011
    Morskittar wrote: »
    mugginns wrote: »
    I haven't played in a while. Only having Tomb Kings, I was actually thinking the other day when looking at all my minis stuff "Hmm... I haven't played fantasy in a while, I'll just not play until TK are re-done, even though 8th Edition is amazing". Then the next day BAM, new army scheduled :D

    GW has means to infiltrate your wallet not fully understood by mortal men.

    edit: Here's my 2250 for trying to scrap with stunties. Yes, I realize it's not an optimal army at all (and it's not finished yet; need to trim down some). It's retardedly small.


    1 Queek
    1 Chieftan Shield; Skavenbrew
    1 Engineer Death Globe
    1 Chieftan BSB; SSotHR
    35 Clanrats Cmd; Shields; Warpfire Thrower
    25 Queek's Stormvermin Cmd; Razor Standard; Doom-flayer
    30 Stormvermin Cmd; STANDARD
    30 Plague Monks Cmd; STANDARD
    3 Globadiers Poison Wind Mortar
    6 Rat Ogres 3 Packmasters
    10 Gutter Runners Death Runner; Smoke Bombs

    1: Need more slaves. 56 points for a block of 20 with a full command is something you could use a few of to tie up hammerers and what not. If you're lucky, you may even win combat which is always a high point for slaves.

    2: You need some goddamn plague claw catapults. Dwarfs are dicks for their armor saves and denying them that is amazing. You probably will not get any of them to freak out, but it is still good to apply pressure.

    3: You can still consider a Grey Seer against dwarfs. There is some fun shit you can do. Namely Screaming Bell and Curse of the Horned Rat. Miscasting is still pretty bad but there are ways to make it suck less- and you can still get off the Curse and start dropping bodies/converting them.

    Earlier I managed to convert an entire rabble of 12 Dwarf shooters in a tower to Clan rats and had them pour out of the tower and flank the general. Awesome.

    Yeah, the slaves were a conscious choice to handicap myself and stick with the "elite" theme of the army. Normally I'd have at least 40 slaves in a unit or two. Plague Claws... well... fuck Pestilens. At some point I'm going to add a Pestilens contingent back into my army, but for now, they're out (other than that token Plague Monk unit), however good they are. Same with any magic - I'm trying to get my opponent to waste points bulking up for magic defense when I have zero casters. We'll see how that goes.

    Really, I want to see if I can throw down a really old school skaven melee army and maneuver my way to victory. That may be really tough without delaying units like slaves or rat swarms though. I might be better off swapping the gutter runners for rat swarms and just trying to rush across to minimize horrible horrible grudge thrower casualties.

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  • Angelshade113Angelshade113 Registered User
    edited February 2011
    Hey I found this a while back and I'm not sure how many other people know how to find it, but the old games-workshop site is still up.

    http://web.archive.org/web/20070619015903/us.games-workshop.com/games/warhammer/default.htm

    It still has some fun, useful stuff on it, but a lot of the pictures can't be viewed. This might be old news to you guys but I thought it might be nice to mention. I just got back on it to use the Skaven name generator for my Clan Pestilens army :wink:.

  • JivesJives Registered User
    edited February 2011
    The old website was so good.. I remember they had a zombie feature once, which was particularly brilliant. Or at least it seemed that way at the time.

  • BrainleechBrainleech Registered User regular
    edited February 2011
    The site is sloooooow but at least I can get some of the things I miss from the old site

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  • MorskittarMorskittar Registered User regular
    edited February 2011
    I need to learn how to deal with stone throwers. Half the games of 8th I've played so far have resulted in getting maimed by them.

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  • JoeslopJoeslop Registered User
    edited February 2011
    Morskittar wrote: »
    I need to learn how to deal with stone throwers. Half the games of 8th I've played so far have resulted in getting maimed by them.

    Hide behind things and hope they misfire?

    Alternatively, I've always liked the idea of a horde of 40 Nightrunners with a Warp Grinder appearing behind enemy lines and maiming everything.

    I imagine it would misfire every time.

  • MorskittarMorskittar Registered User regular
    edited February 2011
    Joeslop wrote: »
    Morskittar wrote: »
    I need to learn how to deal with stone throwers. Half the games of 8th I've played so far have resulted in getting maimed by them.

    Hide behind things and hope they misfire?

    Alternatively, I've always liked the idea of a horde of 40 Nightrunners with a Warp Grinder appearing behind enemy lines and maiming everything.

    I imagine it would misfire every time.

    Grudge Throwers can still fire behind cover. Bastards.

    And yeah, I'm sure that many points attached to a Warp Grinder would never, ever make it out alive.

    Really, what I need to do against a damn Grudge Thrower is take a proper horde army. Then it won't matter when it wipes half a unit per turn.

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  • JoeslopJoeslop Registered User
    edited February 2011
    Morskittar wrote: »
    Joeslop wrote: »
    Morskittar wrote: »
    I need to learn how to deal with stone throwers. Half the games of 8th I've played so far have resulted in getting maimed by them.

    Hide behind things and hope they misfire?

    Alternatively, I've always liked the idea of a horde of 40 Nightrunners with a Warp Grinder appearing behind enemy lines and maiming everything.

    I imagine it would misfire every time.

    Grudge Throwers can still fire behind cover. Bastards.

    And yeah, I'm sure that many points attached to a Warp Grinder would never, ever make it out alive.

    Really, what I need to do against a damn Grudge Thrower is take a proper horde army. Then it won't matter when it wipes half a unit per turn.

    All stone throwers can fire out of LoS, they just scatter the amount on the dice minus their BS. Also, Gutter Runners work wonders.

  • MorskittarMorskittar Registered User regular
    edited February 2011
    Except when the fail to show up until turn 5. ಠ_ಠ

    It was a fun but kind of frustrating game, yesterday.

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  • ErandusErandus Registered User
    edited February 2011
    Just take some flyers and fast cav, Moar.
    Spoiler:

    [SIGPIC][/SIGPIC]
  • SJSJ Registered User regular
    edited February 2011
    can't wait for orcs and gobbos

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    Had a rematch with my Skaven friend yesterday, in a big 3000 point game. Ended up tabling him, but only because his dice performed in very rattish fashion. Tunnelers(forget the name) with attached Deathmaster Skritch? Cave in and kill themselves first roll. Both Warp Lightning Cannons? Blow themselves up in the same turn. Bell? Mediocre results all game. Doomwheel almost shoots itself to death.

    Only high point for him was his Hell pit, which took out Terradons, Chameleon Skinks, and a big block of Saurus with Vet and BSB, then brought itself back to life.

    Game also helped me figure out what I could use more of, and what I don't think fits with my style(which, coincidentally, are what the Hell Pit killed).

    farangu.png
    Spoiler:
  • JoeslopJoeslop Registered User
    edited February 2011
    Farangu wrote: »
    Had a rematch with my Skaven friend yesterday, in a big 3000 point game. Ended up tabling him, but only because his dice performed in very rattish fashion. Tunnelers(forget the name) with attached Deathmaster Skritch? Cave in and kill themselves first roll. Both Warp Lightning Cannons? Blow themselves up in the same turn. Bell? Mediocre results all game. Doomwheel almost shoots itself to death.

    Only high point for him was his Hell pit, which took out Terradons, Chameleon Skinks, and a big block of Saurus with Vet and BSB, then brought itself back to life.

    Game also helped me figure out what I could use more of, and what I don't think fits with my style(which, coincidentally, are what the Hell Pit killed).

    Putting any kind of non-Assassin character in with a Warp-Grinder, especially a 270 point special character, is just asking for lots of trouble.

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited February 2011
    The sad thing was that what he had that didn't kill itself - 40-ish clanrats with bell, stormvermin with chieftain + doom flayer, plague bearers, Doom Wheel and Hell Pit - managed to kill a good percentage of what I had. Only finished the game with Ancient Steg, 3/4 of my Temple Guard w/ Slann, 1/2 of cold one cavalry and a small block of mixed skinks and krox. Thank God for Lore of Life.

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    Spoiler:
  • JoeslopJoeslop Registered User
    edited February 2011
    ANGELSHADE113 IS NOT ALLOWED TO READ THIS SPOILER UNDER THREAT OF ALL HIS MODELS BEING SMASHED!
    Spoiler:

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