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Warhammer Fantasy Battles: Gesundheit; Sneeze of Mystery

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Posts

  • MorskittarMorskittar Registered User regular


    I'm very curious about this book as well. Looks like it'll be out on the 10th.

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  • zenpotatozenpotato Registered User regular
    Could those guys get any more British?

  • MorskittarMorskittar Registered User regular
    They could be drinking tea and eating bacon butties.

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  • mr_michmr_mich Registered User regular
    Some rules/stats people have deduced from the WD Empire stuff:
    Spoiler:

    The highlights: new Griffon statline to go with the behemoth model, Generals/Captains grant cold-blooded type thing (3d6 discard lowest on break tests), Witch Hunters get sniper/killing blow.

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  • Lucky CynicLucky Cynic Registered User regular
    Here's a guide to the wonderful world of new British paints. :3

  • SJSJ Registered User regular
    So I'm gonna use the new Demigryphs and make a final fantasy tactics army out of it

  • TheLawinatorTheLawinator Registered User regular
    SJ wrote: »
    So I'm gonna use the new Demigryphs and make a final fantasy tactics army out of it

    Amazing plan.

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  • Mr_RoseMr_Rose Registered User regular
    Gah! Ten seconds into the paint range video and I already want to flush that guy and the cardigan he rode in on.

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  • mr_michmr_mich Registered User regular
    He looks so uncomfortable, poor guy. Definitely better than that Tale of Painters dude; that was fucking unbearable.

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  • PierceNeckPierceNeck Simi Valley, CARegistered User regular
    I like him better than the guy who has been doing the recent Beasts of War painting/modeling tutorials.

    Something about the way that guy talks just... ugh....

  • Dr_KeenbeanDr_Keenbean Registered User regular
    edited March 2012
    EDIT: derp, meant to go in the painting thread.

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  • mr_michmr_mich Registered User regular
    So there's one guy at Warseer who claims his friend (and later he) has seen the new Empire book. Here's the doom and gloom he says we're in for:
    Spoiler:

    People are going nuts over the bolded parts. There are some neat ideas in there, like Detachments getting the buffs their parent units do, but in general my bullshit meter is going off:
    -This guy had like 7 posts before starting to post in this thread
    -The posts started a couple days before April Fools
    -He's made a few jokes about people freaking out and putting up their armies on eBay
    -Nobody else has seen a book yet, all of the GW's are supposedly getting the book on Tuesday.
    -Plenty of things, like the mechanical steed, are reportedly getting nerfed for no reason.

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  • Khade97Khade97 Registered User regular
    edited April 2012
    OK, so for those that remember me asking questions a few pages back about Empire - that plan has now been shelved and I have switched over to Beastmen. One of my friends is also getting back into WHFB and will be going with Skaven, with our first game is planned for early May at 750Pts (to give us time to assemble / paint etc) so I am looking for advise on Beastmen lists (and the army in general).

    My first draft list that I threw together is looking something like this...
    Spoiler:

    Now, I have taken a guess at what he will be fielding as he is going to use the Island of Blood set to start so his roster will look something along these lines;
    Spoiler:

    So, how bad is my list and how badly are the rats going to rip me apart? Feel free to call me a disgrace to Chaos.

    As a bonus question, are there any good WHFB forums worth frequenting. Many many years ago I used to post on Librarium Online, but I just took a look there and there stupid number of ad-banners put me off immediately.

    Khade97 on
  • zenpotatozenpotato Registered User regular
    For beastmen, you should check out The Herdstone. You'll probably pick up some good beasts advice there.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    So some stuff for Monstrous Arcanum from FW Open Day.

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    Collosal Squig
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    Preyton (no better images yet)
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    K'daii Fireborn (Chaos Dwarf special/rare unit from Tamurkhan)
    20120401_115432.jpg

  • MorskittarMorskittar Registered User regular
    That Preyton is intriguing. Looks like an old D&D monster (probably drawn from the same mythology).

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  • DayspringDayspring the Phoenician Registered User regular
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited April 2012
    Dayspring wrote: »
    Giant Fire Elementals?
    Cool

    Mostly for Chaos Dwarves since it's one of the main units missing from the FW army list.

    I wanted to see the K'daii Destroyer, which is an even bigger dude, but nooooo.

    -Loki- on
  • Redcoat-13Redcoat-13 Registered User regular
    edited April 2012
    For lack of a proper thread, I played my first game of bloodbowl in 10+ years. I'm going to point out that I didn't really enjoy it back then, mainly because it seemed the people I played against, cheated in a massive way and so I always lost horribly.

    So yesterday was the first game I won, and the first time I scored a touchdown! In fact, the final score was 3 : 1 (Skaven against High Elves)

    Highlights include

    i) a Gutter runner completely fudging his dodge rolls, dropping the ball into the crowd, which got thrown back in for it to only got out again, and the ball ultimately ending up on the other side of the pitch.

    ii) a Gutter runner making a go for it roll to end up in the touchdown zone, then a Blitzer making a dodge roll, picking the ball up, making a successful throw, only for anything but a one Gutter runner to drop the ball. This was alright, because we went through about 3 turns of High Elves and Skaven failing to pick up the ball.

    iii) me asking in the 2nd half, "how come you have 12 players on the pitch, but only 11 on your roster?"

    I think my opponent got abit carried away with just trying to beat up my Skaven. He saw how easy it was to shove my Linesman around so kept on trying to set up alot of 2vs1 situations to try hurt them. Throwing that many blocks around nearly every turn meant turnovers would happen in addition to having alot of his players clumped up and thus not able to cover the pitch well enough.

    Obviously there is something wrong with High Elves beating my team up, but most of the time it was only against Linesmen (I'm pretty sure Skaven Linemen are fodder, so played them as very expendable speed bumps).

    One Linesman ended up with a Skill-up and I rolled a 10, which gives either +1 Ma, +1 Av or a new skill. I was thinking of getting Kick, but am unsure if either of those stat increases are worth it.





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  • TheLawinatorTheLawinator Registered User regular
    Give it kick because other than that who cares about a linerat.

    My SteamID Gamertag and PSN: TheLawinator
  • Jam WarriorJam Warrior Registered User regular
    The first game with skaven is aces as you skitter ball after ball through their lines.

    The second game is a tad more tough as you suffer the injury hangover from the first game. Rats go squish so very easily.

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  • Redcoat-13Redcoat-13 Registered User regular
    edited April 2012
    Give it kick because other than that who cares about a linerat.

    He did score a touchdown though! My linerats were heroes. They got thumped all over the place being a massive distraction.

    So first linerat with a skill gets kick, then others just get block? I did find it remarkable how similar Skaven philosophy is in Bloodbowl, i.e. send the cheap guys forward to be speed bumps.

    I tried to spread points around; thrower / gutter runners doing little passes, even used a Blitzer to score. Didn't really want the Gutter Runners doing everything and hogging all the points.

    Edit: quick question. My Blitzer hit a High Elf hard enough to remove the High Elf as a casualty (rolled a 12); the High Elf player used his apothecary to make me re-roll giving only a stun result. Does that mean the blitzer doesn't get the points he would have got if the apothecary hadn't forced the re-roll? I ask this as in the Q&A at the end of the rules, it says

    Q. Does an Injury roll or a 9 against a Stunty player or a Casualty healed by an opposing Apothecary cound as a Casualty for Star Player Points
    A Yes to both

    Redcoat-13 on
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  • mr_michmr_mich Registered User regular
    I have a dumb question.

    Say there's a spell or weapon that does multiple wounds (d3) and it hits a block of one-wound infantry. Does the multiple wounds rule spill over? I.e. if I roll a 6 for my d3 roll, do I get to pull off 3 models? Or is this rule basically meant for multi-wound models like monsters, characters, and Ogres?

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  • Gabriel_PittGabriel_Pitt (effective against the Irish) Registered User regular
    edited April 2012
    If it's a spell, does it target a unit, or a specific model? Same for weaponry. As far as I know, in general combat, wounds are applied en masse to units. You don't single out, 'this guy attacks that guy, and that guy attacks this one,' and so multiple wound causing stuff would apply them to the 'wound pool.'

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  • mr_michmr_mich Registered User regular
    Well, think of like...cannonballs. They do multiple wounds, but only paste one guy per rank. Is that because of the general cannon rule "you can only kill one guy per rank" or because wounds don't spill over? It's funkier with things like challenges, but in general I'm talking about targeting a unit.

    If a mortar did multiple wounds (d3), and covers 20 models, do I roll a d3 and multiply it by 20?

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  • Mr_RoseMr_Rose Registered User regular
    edited April 2012
    The "Multiple Wounds (n)" rule only has any additional effect on multiple wound models. In other words, no it doesn't spill over or, to put it another way, a single hit can never kill more than a single model.
    It might splatter it all over the countryside, but it's still only that one guy dead.
    Note that spells and templates inflict a variable number of hits which is a different beast entirely.

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  • mr_michmr_mich Registered User regular
    Thanks for the explanation, that's a pretty clear way to put it.

    The reason I ask is because the rumor mill claims that the new Empire Lascannon "fires a boundspell power 4. s8 flaming magic missile that does d3wounds and pierce ranks like boltthrower. reroll wounds against undeads and demons"

    I guess it's pretty sweet against Ogres and...Minotaurs? Ushabti?

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  • tzeentchlingtzeentchling Dr. Doctor Oakland, CARegistered User regular
    Redcoat-13 wrote: »
    Give it kick because other than that who cares about a linerat.

    He did score a touchdown though! My linerats were heroes. They got thumped all over the place being a massive distraction.

    So first linerat with a skill gets kick, then others just get block? I did find it remarkable how similar Skaven philosophy is in Bloodbowl, i.e. send the cheap guys forward to be speed bumps.

    I tried to spread points around; thrower / gutter runners doing little passes, even used a Blitzer to score. Didn't really want the Gutter Runners doing everything and hogging all the points.

    Edit: quick question. My Blitzer hit a High Elf hard enough to remove the High Elf as a casualty (rolled a 12); the High Elf player used his apothecary to make me re-roll giving only a stun result. Does that mean the blitzer doesn't get the points he would have got if the apothecary hadn't forced the re-roll? I ask this as in the Q&A at the end of the rules, it says

    Q. Does an Injury roll or a 9 against a Stunty player or a Casualty healed by an opposing Apothecary cound as a Casualty for Star Player Points
    A Yes to both

    As soon as the dice are high enough to cause a CAS, you get skill points. This is regardless of what the other players chooses to do /roll with the Apothecary or Regeneration or anything. The process goes - Armor Roll (2d6) -> Injury Roll (2d6) -> Casualty Roll (d68). An Apothecary can force a reroll of the Casualty Roll result OR the player can attempt to Regenerate if he has that skill. If the player chooses to use his Apothecary, then if either the initial Casualty Roll or the subsequent forced reroll is a 38 or less (Badly Hurt), the player goes into Reserves rather than Casualties. Regardless, if the Injury Roll after modifiers comes out to be a 10-12 or more, the player gets 2 SPPs for a CAS result.

    Also, after kick, I'd probably give Linerats Wrestle. Both down with no armor roll is better for a dodge-y team, as it means less tackle zones to go through, and can get around other players having the block skill. Yes, you won't cause armor/injury rolls as much, but that's not usually the Lineman's job.

  • DraevenDraeven Registered User regular
    Its sweet against anyone, lol unless you fail to pierce the first rank.

    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

  • mr_michmr_mich Registered User regular
    I'm looking forward to using it against my future VC buddy, that's for sure.

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  • MorskittarMorskittar Registered User regular
    I need to figure out how to loot one for my skaven to use against those goddamn VC monstrous infantry.

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  • mr_michmr_mich Registered User regular
    I'm not sure if this Swedish dude is full of shit or not, but if he's wrong the new Empire book is kind of underwhelming. Still think I'm gonna play em though, cause...lascannon. I don't think it'll be great, cause it's a bound level 4, but it just seems like a neat model. And the planetarium thing has a spell that can rotate an enemy unit around...

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  • Redcoat-13Redcoat-13 Registered User regular
    Redcoat-13 wrote: »
    Give it kick because other than that who cares about a linerat.

    He did score a touchdown though! My linerats were heroes. They got thumped all over the place being a massive distraction.

    So first linerat with a skill gets kick, then others just get block? I did find it remarkable how similar Skaven philosophy is in Bloodbowl, i.e. send the cheap guys forward to be speed bumps.

    I tried to spread points around; thrower / gutter runners doing little passes, even used a Blitzer to score. Didn't really want the Gutter Runners doing everything and hogging all the points.

    Edit: quick question. My Blitzer hit a High Elf hard enough to remove the High Elf as a casualty (rolled a 12); the High Elf player used his apothecary to make me re-roll giving only a stun result. Does that mean the blitzer doesn't get the points he would have got if the apothecary hadn't forced the re-roll? I ask this as in the Q&A at the end of the rules, it says

    Q. Does an Injury roll or a 9 against a Stunty player or a Casualty healed by an opposing Apothecary cound as a Casualty for Star Player Points
    A Yes to both

    As soon as the dice are high enough to cause a CAS, you get skill points. This is regardless of what the other players chooses to do /roll with the Apothecary or Regeneration or anything. The process goes - Armor Roll (2d6) -> Injury Roll (2d6) -> Casualty Roll (d68). An Apothecary can force a reroll of the Casualty Roll result OR the player can attempt to Regenerate if he has that skill. If the player chooses to use his Apothecary, then if either the initial Casualty Roll or the subsequent forced reroll is a 38 or less (Badly Hurt), the player goes into Reserves rather than Casualties. Regardless, if the Injury Roll after modifiers comes out to be a 10-12 or more, the player gets 2 SPPs for a CAS result.

    Also, after kick, I'd probably give Linerats Wrestle. Both down with no armor roll is better for a dodge-y team, as it means less tackle zones to go through, and can get around other players having the block skill. Yes, you won't cause armor/injury rolls as much, but that's not usually the Lineman's job.

    Sorry, I'm going to be an idiot for a second.

    In a league game, an Apothecary allows you re-roll on the Casualty table, but not the injury? I rolled double 6 for the Injury, and the High Elf player got his Apothecary to make me re-roll a stun result instead.

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  • Jam WarriorJam Warrior Registered User regular
    edited April 2012
    Yup. That elf be dead by rights if you'd got as far as injury roll.

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  • MorskittarMorskittar Registered User regular
    mr_mich wrote: »
    I'm not sure if this Swedish dude is full of shit or not, but if he's wrong the new Empire book is kind of underwhelming. Still think I'm gonna play em though, cause...lascannon. I don't think it'll be great, cause it's a bound level 4, but it just seems like a neat model. And the planetarium thing has a spell that can rotate an enemy unit around...

    It wouldn't be great on its own, but in conjunction with a few more bound spells and a few wizards, you could flush out a lot of enemy dispel dice.

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  • tzeentchlingtzeentchling Dr. Doctor Oakland, CARegistered User regular
    Redcoat-13 wrote: »
    Redcoat-13 wrote: »
    Give it kick because other than that who cares about a linerat.

    He did score a touchdown though! My linerats were heroes. They got thumped all over the place being a massive distraction.

    So first linerat with a skill gets kick, then others just get block? I did find it remarkable how similar Skaven philosophy is in Bloodbowl, i.e. send the cheap guys forward to be speed bumps.

    I tried to spread points around; thrower / gutter runners doing little passes, even used a Blitzer to score. Didn't really want the Gutter Runners doing everything and hogging all the points.

    Edit: quick question. My Blitzer hit a High Elf hard enough to remove the High Elf as a casualty (rolled a 12); the High Elf player used his apothecary to make me re-roll giving only a stun result. Does that mean the blitzer doesn't get the points he would have got if the apothecary hadn't forced the re-roll? I ask this as in the Q&A at the end of the rules, it says

    Q. Does an Injury roll or a 9 against a Stunty player or a Casualty healed by an opposing Apothecary cound as a Casualty for Star Player Points
    A Yes to both

    As soon as the dice are high enough to cause a CAS, you get skill points. This is regardless of what the other players chooses to do /roll with the Apothecary or Regeneration or anything. The process goes - Armor Roll (2d6) -> Injury Roll (2d6) -> Casualty Roll (d68). An Apothecary can force a reroll of the Casualty Roll result OR the player can attempt to Regenerate if he has that skill. If the player chooses to use his Apothecary, then if either the initial Casualty Roll or the subsequent forced reroll is a 38 or less (Badly Hurt), the player goes into Reserves rather than Casualties. Regardless, if the Injury Roll after modifiers comes out to be a 10-12 or more, the player gets 2 SPPs for a CAS result.

    Also, after kick, I'd probably give Linerats Wrestle. Both down with no armor roll is better for a dodge-y team, as it means less tackle zones to go through, and can get around other players having the block skill. Yes, you won't cause armor/injury rolls as much, but that's not usually the Lineman's job.

    Sorry, I'm going to be an idiot for a second.

    In a league game, an Apothecary allows you re-roll on the Casualty table, but not the injury? I rolled double 6 for the Injury, and the High Elf player got his Apothecary to make me re-roll a stun result instead.

    Correct. Nothing can make you reroll on the Injury chart. From the LRB5, page 17: "During a match, an Apothecary may attempt to cure a player who has suffered a Casualty or been KO'd. (...) If the player was KO'd leave him on the pitch Stunned, or, if he was not on the pitch, put him in the Reserves box." Any way you slice it, Apothecaries come after an Injury roll and cannot modify that roll.

  • mr_michmr_mich Registered User regular
    Score, my boys are holding the last Empire battalion they've got for me. Here's my purchase plan, assuming no groundbreaking news about rumors (i.e. the Swede is a lying douche):
    Spoiler:

    Prices are at 25% off, cause...internets. Should leave me with 20 state troops, 20 free company, 10 gunners/crossbowmen, 10 greatswords, 8 knights, 5 outriders, and a lascannon as a starting army. Thoughts?

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  • zenpotatozenpotato Registered User regular
    I'm cleaning mold lines off my dwarfs, getting them ready for assembly into a mini-throng. If I exsanguinate myself with my exacto knife, bury me with my horde.

  • EchoEcho staring is caring Super Moderator, Moderator mod
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Glad I wasn't the only one.

This discussion has been closed.