Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Posts
Gather Info roll: 1d20+20=30
"So, ah, interesting evening for a little stroll. Did you plan this meet up with your dour friend?"
He taps his earpiece. "Central. Haddock. Nothing to report; pursuing a trail of thought-images from locals who saw them in a residential; will update when I have something. No. No. Won't be necessary. Yes, understood."
James holds his hands out in front of him, presenting the "compromise" in the manner of a used car salesman unveiling some clunker on the lot.
He shrugs and takes off his protective head gear with a grin. "Fine fine, we'll see."
He adjusts his SMG more securely on his back and clips the protective head gear to his belt before loosening his goggle straps and leaving them around his neck.
"Can't entirely blame you for wanting to stretch your legs, so it's only fair to warn you they figured out your D-vent trick once you were out. That was clever, though. Wouldn't have thought of it, myself."
There is a slight tremble in his body language, a hint of rage in his stance that is at odds with the frozen tones of his voice as he looks over the three of them. "The three of you have the potential to do good things. Gifts that in the hands of others could be used to make the world a better place. Instead it appears Trinity has corrupted you in the same way it corrupts everything it touches."