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A thread for cantankerous old bastards who don't like Brawl: Project M Demo!
Posts
In this thread, someone in all seriousness states on of the most deep, unique, and innovative fighting games released in the last two decades actually isn't a fighting game because it's TOO unique and innovative.
Three pages of misguided hilarity ensued.
Smash brothers is a fighting game, it features between 2 - 4 characters hitting each other (fighting) on a 2d plane, using various projectiles, unarmed, or melee attacks until one goes away. Just because physics and thinking are involved more than rote memorization of specific button combinations to unload canned combos, does not make smash brothers magically not a fighting game.
If there is a tier list, people are spending time tracking move frames, melee combat is the focus, and the game is competitive, head to head between players, no matter how much you feel like trivializing it due to your own twisted perception of reality, you are still dealing with a fighting game. I can't believe I even have to explain this concept to you.
It's almost like you never got good enough at smash brothers, or any other fighting game, to understand what goes into high level play in them, and why smash brothers is more or less the same (only better) than most other fighting games.
As far as the Project M goes I think it looks pretty promising. Brawl is much more a party game then Melee and it is less fun for my friends and I to lose to tripping and blatantly unbalanced characters. I will definitely be keeping track of this and hopefully it develops into a good representation of Melee.
primarily that 1) it requires no skill to do (just knowledge), 2) it isn't some glitch or error in the programming being exploited, and 3) has been supported by Nintendo in successive titles (HG and SS made EV training a snap to do, for instance)
Try it out! You shouldn't be disappointed. Especially if you play one of the low-tier characters who was included in the demo.
Anyone else feel like Sheik gets too much air? Maybe I'm just failing to short hop because it's been so long since I've had to do some truffle shffl's.
Why not just keep playing Melee?
Nintendo Network ID: unclesporky
Well, if you're going to say something like that I'll balance things out by saying that anyone who plays with items on isn't really playing smash bros
Before anyone jumps on that, I'm being sarcastic and pointing out how ridiculous it is to suggest that there is a "right" way to playing the game or that balance shouldn't be a concern for certain games.
Like I said before: And not to mention, Melee is a decade old now. Even if we are "cantankerous old bastards who don't like Brawl," some of us do want an expansion of the gameplay that Melee had.
Also, I'm not the creator, but one of the various mooks running about doing things. I'm responsible for Link, the Menu, some stage work, and various animation changes.
I think this will be right up your alley then!
Wrong reasons for you, maybe. :wink: I think it was obvious even at a recreational level of play that some characters fell short of the rest of the cast. Poor Yoshi.
I like the demo.
Glad you like the demo though.