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[WoW] PvP: Fuck you. POKEMON.

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Posts

  • MonstyMonsty Registered User regular
    forty wrote:
    That seems like a discussion point: should Blizzard add better incentive for people to do TB? Like tack on some CP to it like they have for random BGs?
    Hmm... this made me remember some crazy ideas I've had for battlegrounds and PvP zones.

    Modify AB, EotS, and SotA to be 10v10 and work properly in such a format
    Create a second queue system that rotates every hour or two for PvP zones
    Change AV and IoC to be queue-able PvP zones, so you have those plus WG, TB, and possibly a new one every expansion from now on in that second queue
    I'm sure it would be best to untie WG from VoA and TB from BH
    The zones would probably only be max level and reward generic commendations that could either be an alternate route for PvP gearing or maybe some vanity shit

    With all of that, you'd have more PvP content since WG and TB would be relevant forever
    All regular BGs would be 10v10 which is clean and could open them all for rateds
    Most importantly, it would be much easier for me to avoid AV and IoC! :)

    I'm a wild dreamer some days.

  • Redcoat-13Redcoat-13 Registered User regular
    My memory might be playing tricks on me, but I don't remember anything being said about the PvP zones until relatively late.

    All I knew about TB, was that it was a pvp zone, and it would not be making the same mistake with some bullshit tenacity buff. Apart from that, I think I was with everyone else in that I had no idea about it, until 5 mins into an actual game, and found myself asking the question "is this it?"

    I go to TB regardless. I don't need the honor or anything, I just like the idea of helping out others on my faction who need the honor, in addition to a bit of payback for what happened in the previous expansion.

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  • NobodyNobody Registered User regular
    On my server Horde got all the payback they wanted from WG once the balancing went in. Alliance basically didn't control WG until a late night/early morning crew would take it, and in pretty much every other instance they were getting farmed in their spawnpoint on the eastern edge of the map.

  • fortyforty Registered User regular
    What was that, like a month of payback? I know it was really late in the game when they finally did it, but I don't remember how soon before Cata it was.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • fortyforty Registered User regular
    Fucking Christ, it's ridiculous how many people I see with ungemmed gear in BGs. Are these people's servers so fucked up that there are just no gems at all on them? Just buy some fucking uncommon gems and put them in matching colored sockets, even if they're not Carnelians. A measly 100 gold should get you like 400 points worth of stats just buying cheap gems.

    On the other side of the spectrum, I saw someone with a 50 resil gem in his chest, but no chest enchant. So he spent probably 1,000 gold more getting a 50 resil gem instead of a 40 resil gem (+10 resil), but couldn't bother to spend the 200 or so gold on mats to get a +40 resil enchant?

    What the hell, people?

    Edit: That said, there should be a bunch of PvP enchants and gems available for honor. It's dumb that there's nothing to do with honor once you have all your gear other than convert into trade goods (gold) at a terrible rate of return. It's retarded that level cap PvP isn't even self-sustaining.

    forty on
    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • darklite_xdarklite_x I can't find Turner and HoochRegistered User regular
    I thought there were pvp gems available for honor. I could be wrong though, maybe they cost conquest points. I know they're purps, but if they cost conq then they should offer some blue ones for honor.

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    Steam ID: darklite_x Xbox Gamertag: Darklite 37
  • Redcoat-13Redcoat-13 Registered User regular
    Are you sure those are epic gems that were released in this expansion? I'll admit that I don't really look at the conquest vendor all that often, and when I do, it's not for gems, but I'm pretty sure that the only thing you can buy with honor apart from gear, is Enchanting stuff.

    I'm pretty sure there would have been a massive shit storm in the forums if they made those "only drop in raid" gems available for conquest points.

    Yesterday was one of the worst pvp days. I suppose I didn't help matters that I only signed up for AV and IoC, but my alt is in awful awful gear, and at least in those 40 mans, I can do things outside of lasting 3-4 seconds. However, the honor return is so piddly. Won an AV, and I ended up on significantly less honor than anyone on the losing side, while winning an IoC would net me an almighty 90 honor.

    Then did a few BG's on my main, and just couldn't catch a break. The amount of times I'd run in to save a healer, then get stomped because the healer would go "lolz thanks cya" I lost count.

    Bonus points for that Priest that MC'd a guy to chuck him off the LM, when he was on 10% health. We'd have actually been better off had the priest not been there (before you ask, the MC broke before he got him to jump off, so the guy was able to interrupt the flag recap, and I still had to waste my Thunderstorm).

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  • fortyforty Registered User regular
    darklite_x wrote: »
    I thought there were pvp gems available for honor. I could be wrong though, maybe they cost conquest points. I know they're purps, but if they cost conq then they should offer some blue ones for honor.
    The PvP gems are epics and cost a shitload of CPs. People are only going to be buying these after they've maxed out on CP gear, which for many players will take about half a year of solid PvP. There is nothing to do with honor other than convert it into enchants at a terrible rate of return.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • Redcoat-13Redcoat-13 Registered User regular
    It was IoC this weekend. I thought that I might be able to gear up my freshly dinged alt in this, but I was horribly mistaken. After the first win of the day, I was looking at 230ish per win and 180ish for a loss, but after getting the 5 main set pieces, the 2 weapons and 1k honor, I just gave up. I'll see if I can stomach a few more games tonight, because if my alt starts going into the smaller BG's, he's going to suck.

    I'm sitting on around 120k buffed health, and would drop like a stone, while on the other hand I'd come up against people on 170k health. Needless to say, the only things I did kill over the weekend were the Glaives.

    I like to think I've grinded out the more expensive stuff, and all I've got left to buy is the cheaper stuff. I'll see if I can just buy the crafted rings and neck, as I don't think they're too expensive.

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  • GrobianGrobian Registered User regular
    Man what? I just queued random with only the weapons and 2 piece and did okish. Obviously I couldn't kill any healer solo but I didn't feel like I died that fast. After I got my 4piece (pretty much all the rest of my gear is 318 greens), I could reasonably kill most DDs 1on1.

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  • NobodyNobody Registered User regular
    So the Horde strat in IoC at this point seems to be to hit WS and Hangar, while screaming for (non-existent) stealthies to kill glaives.

    The Alliance strat is to get glaives, and turtle the boss's room because the Horde are too dumb to realize that you can't kill him outside of his room. They will also try to ninja hangar or ws because nobody wants to defend and get nailed with the afk debuff.

  • Redcoat-13Redcoat-13 Registered User regular
    As I said, I killed many glaives on my troll rogue over the weekend. The amount of dumb I saw though, was incredible.

    You'd think, that seeing the alliance spam the area with AoE's to catch people out of stealth would be a clue to not stand right near the spawn point. You'd also think that standing on the road as the Glaives coming towards you firing, or being somewhere which doesn't allow you to intercept the Glaives at all, would also not be good ideas.

    Bonus points is when one of these rogues then takes the flag after the Glaives have been destoryed, only for it to get retaken immediately and spawn another 2 Glaive tanks, but this time with all the stealth classes now dead.

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  • fortyforty Registered User regular
    Redcoat-13 wrote: »
    It was IoC this weekend. I thought that I might be able to gear up my freshly dinged alt in this, but I was horribly mistaken. After the first win of the day, I was looking at 230ish per win and 180ish for a loss, but after getting the 5 main set pieces, the 2 weapons and 1k honor, I just gave up.
    It sure would be nice if Blizz would give BGs the "first 7 wins per week" treatment that dungeons got rather than the "first 1 win per day" bullshit.

    Also, as was said, as a rogue with that gear, you're not actually in terrible shape and should be able to help out your team as well as the average PUG'er. Ninjaing nodes, disrupting the shit out of healers, skill bombing a flag carrier during a flag retrieval attempt. Half of rogue overpoweredness comes from their control, and you've still got as much control as a geared rogue, even if you go down more easily when targeted.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • fortyforty Registered User regular
    Nobody wrote: »
    So the Horde strat in IoC at this point seems to be to hit WS and Hangar, while screaming for (non-existent) stealthies to kill glaives.
    Between rogues, non-resto druids, and hunters, it's pretty unlikely that there aren't a few people amongst the 40 that can ambush the glaives. Usually the problem is the people who can do the glaive ganking not doing it, rather than there not being people capable of doing it.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • NobodyNobody Registered User regular
    forty wrote: »
    Nobody wrote: »
    So the Horde strat in IoC at this point seems to be to hit WS and Hangar, while screaming for (non-existent) stealthies to kill glaives.
    Between rogues, non-resto druids, and hunters, it's pretty unlikely that there aren't a few people amongst the 40 that can ambush the glaives. Usually the problem is the people who can do the glaive ganking not doing it, rather than there not being people capable of doing it.

    Oh true, I just happened to end up in one this weekend where there were no rogues, maybe 1 hunter, and two resto druids.

    That concluded our stealthies options.

    Yes, we had a fuckton of DKs in there, and yes I ended up killing one of the glaives and almost getting the other one solo on my mage in a suicide run.

  • NobodyNobody Registered User regular
    I've decided that I still don't like Battle for Gilneas.

    I did have one awesome game this weekend, and more wins than losses, but it just seemed a lot more stressful than it should have been and my whole job just seems to be "aoe the flag"

    The awesome game:
    Spoiler:

    Nobody on
  • fortyforty Registered User regular
    Nobody wrote: »
    I've decided that I still don't like Battle for Gilneas.

    I did have one awesome game this weekend, and more wins than losses, but it just seemed a lot more stressful than it should have been and my whole job just seems to be "aoe the flag"
    Probably because the flag capping mechanism in BfG/AB is fucking dumb.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • NobodyNobody Registered User regular
    On a 5 flag map (AB) there's the opportunity to significantly overwhelm defenders because they have to spread themselves out more. You really can't do that on a 3 flag map.

  • MonstyMonsty Registered User regular
    I think I would like BfG a lot more if the team with the upper hand couldn't mount. :)

  • fortyforty Registered User regular
    So that water walking mount from the fishing faction... looks like fishing is going to be mandatory for being effective in PvP (besides arenas) if that thing isn't disabled. Ugh.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • Rorus RazRorus Raz C'est Waa Vie Registered User, Super Moderator, Moderator mod
    Water is not a major part of BGs. By the time you mount up in AB, you're almost done crossing the water by foot

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  • OptyOpty Registered User regular
    Saying it'll be required is like saying waterwalking elixirs are required now (unless they are in rated BGs, then color me the fool).

  • NobodyNobody Registered User regular
    It'd be somewhat useful in Gilneas, Twin Peaks, and Strands (early start on offense).

    That being said, a DK solves the problem in all 3 nicely.

  • SmrtnikSmrtnik Registered User regular
    Plus shaman/dk/priest buffs

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  • fortyforty Registered User regular
    Opty wrote: »
    Saying it'll be required is like saying waterwalking elixirs are required now (unless they are in rated BGs, then color me the fool).
    I regularly sell water walking elixirs for about 5 gold a pop. The consumable/maintenance nature (breaks on damage) of them is a huge downside, though. This mount has no such downside once obtained. There would be no reason to ride any other mount in AB, on the SotA boat, BfG, or TP.

    Shaman/DK/Priest buffs are not omnipresent.

    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • HamurabiHamurabi Registered User regular
    So I just got my widdle priest alt to 85 and I'm looking to PvP heal. Some quick, basic questions:

    1. Disc is the current go-to spec for PvPing, yes? I'm more familiar with Holy, just because I ground to 85 by doing nothing but LFG. Is the Disc toolset really that much better for PvP?

    2. I'm planning on getting the full Vicious Embersilk set of blues crafted. Is this a bad investment? I know I'll replace it all relatively quickly with Honor purples, but I really, really hate the idea of walking into BGs with zero resil as a clothie.

    3. Can I get a basic rundown of key abilities / tactics for priest PvP healing? I only really have PvP experience as a hunter and more recently as a 4700 resil healadin; I know the basics of defensive versus offensive/preventative tactics, but not in the context of priest healing.

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  • NobodyNobody Registered User regular
    Only thing I can say about PVP healing is to keep in mind that there are addons out there that will mark you for the opposition as being a healer so they can focus/cc you. If you are lucky your team will peel for you, if not expect your team to just yell about not getting heals because you're stuck in the GY.

  • fortyforty Registered User regular
    Hamurabi wrote: »
    So I just got my widdle priest alt to 85 and I'm looking to PvP heal. Some quick, basic questions:

    1. Disc is the current go-to spec for PvPing, yes? I'm more familiar with Holy, just because I ground to 85 by doing nothing but LFG. Is the Disc toolset really that much better for PvP?
    Yes. The only really nice tool Holy gets that Disc doesn't have some similar or better equivalent of is the PWS Sprint talent whose name escapes me right now (Edit: I remembered, Body and Soul). Otherwise, Disc is superior in almost every way. Better instants (mostly via better shields), Penance, more durable, etc.

    forty on
    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • HamurabiHamurabi Registered User regular
    So that was terrible.

    I'm still missing three pieces of the Vicious Embersilk set, so I'm only at like 1500 resil. If a single DPS stays on me for longer than a couple of seconds, I go down. I haven't developed quick reflexes for my oh-shit buttons yet, either, so when someone gets on me I'm pretty much hitting every button I can think of.

    God I hate trying to learn to PvP with a whole new class. :\

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  • GrobianGrobian Registered User regular
    PvP healing in general: If your gear is shit, play pocket healer, that is, latch onto someone in good PvP gear and just follow them around and heal them.

    Special priest tips:
    http://eu.battle.net/wow/de/character/zirkel-des-cenarius/Taemos/talent/primary is the last priest I PvPed on, his build is probably still good.

    At first you'll die a lot, so mana is probably of no concern to you and that means spamming shields.

    Keep PoM up at all times. Get good keybinds for Desperate Prayer, Pain Suppression and Psychic Scream. Try to make your fears count, i.e. don't fear Warriors or DKs with their bubble up or CloS'ed rogues. If a rogue opens on you, just Pain Supp immediately (works stunned). Always use your dots on stealth classes so that they either have to waste a CD (CloS) or can't restealth.

    Healing itself isn't that different from PvE: Again, keep PoM up, keep shields up. Otherwise just use penance and GHW. For GHW you want to use the haste buff from shields and also macro Inner Focus to it.


    Grip, Grip, Grip! But try to annoy the enemy more than your teammates. Don't grip flag carriers unless they're in danger or you have won anyway, it's a waste of a valuable CD to just save some time. If you're horde you can grip the FC over the water in Twin Peaks, though. Both WSG and TP have ledges in the flag room you can stand on and grip the FC up to you. That needs some communication and be wary of Smokebombs (best defense against a Smokebomb is a free trinket on the FC, but otherwise you need to run in and heal/fear)

    If you have time (probably not at first) try harrassing enemy healers: Mana Burn is still ridiculous, offensive fears score kills. Also abuse dispel/mass dispel and Shadowword Death is very good damage.

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  • Redcoat-13Redcoat-13 Registered User regular
    Hamurabi wrote: »
    So that was terrible.

    I'm still missing three pieces of the Vicious Embersilk set, so I'm only at like 1500 resil. If a single DPS stays on me for longer than a couple of seconds, I go down. I haven't developed quick reflexes for my oh-shit buttons yet, either, so when someone gets on me I'm pretty much hitting every button I can think of.

    God I hate trying to learn to PvP with a whole new class. :\

    My Shaman when spec'd as resto with 4.5kish resilience, dies very quickly as well, but this is up against semi-competent dps playing silly classes. The other night I was standing at a base in TB and a rogue in full arena opened up on me at the same time a balance druid popped out and put me in his aoe silence. I lasted maybe 5 secs, and that's me popping my spirit link totem as well.

    BG's is pot luck anyway; sometimes nobody does anything to stop you healing, other times you constantly get trained and aren't able to do anything.

    I've said it before in this thread, but there's some daily quests (4) at Venture bay that will net you 200 honor (220 with the guild bonus) that help with the gearing up process.

    As a sidenote, I'm going to point out the existence of Living Action Potions, which are now much easier to make than Free Action Potions because they've had their material requirements severely reduced. One Mountain Silversage and 2 Icecap gets you one potion now, and if you head up to Winterspring (the recipe for it is sold in the town there), you can get yourself enough herbs to make a stack of 20 in about 15 mins of flying about.

    The ability to break a stun, remove any movement debuffs and make you immune to any other stuns and stuff for 3 secs after taking it, while still keeping your trinket, is tremendously helpful. Taking this potion when a rogue cheapshots you, and seeing him Kidney Shot you with it having no effect, doesn't get old.

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  • fortyforty Registered User regular
    In addition to the good stuff Grobian posted, also try to abuse Mind Control if the geometry allows for it (EotS near a cliff, Lumber Mill, Blacksmith, defending an FC on the roof in WSG, etc.). Priests have an absolutely ridiculous amount of useful PvP spells, so try to keep all of them handy.

    What makes Mana Burn and Mind Control even better is that you can cast them without worrying about counterspells. If you get interrupted trying to cast it? Oh well, now you can just throw out heals.

    Hamurabi, you did make a dedicated PvP spec, right? Focused Will and the other PvP can't-misses?

    forty on
    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
  • GrobianGrobian Registered User regular
    I deliberately left out MC, because I think it's pretty difficult to master and I would have put it under "advanced" priest techniques. You have to know how far you can MC people, where to position yourself to not be interrupted etc.

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  • fortyforty Registered User regular
    It really isn't, though. Heh, I see mediocre priests using it well enough pretty regularly. Any time you're at a place where there's some sort of ledge to dump someone over (like the examples above), and you or the people you're with aren't in immediate threat of dying, start casting MC on someone who isn't too far from the edge. Again, since it's a shadow spell, it forces the enemy to make a difficult decision about interrupting it since if they do you can just throw out shields, penances, etc. If they don't stop it, there's a good chance you'll be taking an opponent out of the picture for 30+ seconds, which is the best CC ever.

    Granted, when you're a 1500 resil wonder, you're going to be a target more often and thus be forced into survival mode more often, but it won't take that long before you're sporting 4k resil and given more leeway on playing offensively.

    It's incredibly effective and useful whenever your team has more people than the opponents at a node or whatever for quickly clearing out the trash (like slow-dying healers and tank specs) so that you can get a flag capped or what have you.

    Edit: Only vaguely related, but aren't they getting rid of Mana Burn in Mists? Don't get too used to it!

    forty on
    Patch 4.3 wrote:
    In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest.
    YES! I AM INVINCIBLE!
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