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Portal 2. Reboot GLaDOS for earlier release!

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Posts

  • mynameisguidomynameisguido Registered User regular
    edited April 2011
    Alright, too burned out right now to continue playing games. I don't think Toki Tori is really something that was meant to be played for many hours at a time.

    It is a neat little game, but yes, this is true. That's the part where I think the ARG falls down the most---somehow award people for what they do in game as opposed to simple time spent.

    That's why tons of people are likely just idling at this point.

    steam_sig.png
  • CheesecakeRecipeCheesecakeRecipe "Should not be allowed to post in the Steam Thread" - Isorn Squalor Victoria, Squalor Victoria!Registered User regular
    edited April 2011
    I want Cave Johnson to pitch me every idea his company has ever created. I would pay for a Cave Johnson simulation game.

  • WinkyWinky Registered User regular
    edited April 2011
    Wait guys...

    J. K. Simmons...

    Just Kidding Simmons...

    Portal 2 is actually just a joke and it's not going to be released. Instead on Tuesdays we'll be offered a buy-one-get-one free Mountain Dew coupon.

    mjoa2p.jpg
  • AumniAumni Registered User regular
    edited April 2011
    Winky wrote: »
    Wait guys...

    J. K. Simmons...

    Just Kidding Simmons...

    Portal 2 is actually just a joke and it's not going to be released. Instead on Tuesdays we'll get another countdown to where we are offered a buy-one-get-one free Mountain Dew coupon.

    Had to edit your post there slightly.

    Just got all the Defense Grid Potatoes, so much crazy nonsense going on for this ARG.

    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425
  • AlegisAlegis Impeckable Registered User regular
    edited April 2011
    Better find out which portal 2 character you are while we wait!

    http://www.thinkwithportals.com/coop_survey.php
    Your Aperture Science Cooperative Testing Type is:
    Weighted Companion Cube

    Stalwart and dependable, you're always willing to give a friend the shirt off your back, a shoulder to cry on, or a step up. Compatible cooperative test partners include shirtless people who can't stop crying while they use you as stairs.

    <3

  • The Count Of Midget FistoThe Count Of Midget Fisto Registered User regular
    edited April 2011
    Your Aperture Science Cooperative Testing Type is:
    Cave Johnson

    You don't see crises-only challengitunities you choose to scale like mountains. You're a can-do, shoot-from-the-hip, silver-tongued self-starter. You're a good match for any cooperative test partner, providing they shut up and listen.

    I like it.

    In Low Orbit Over Budapest
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited April 2011
    Where's that HL2 "I want to believe" image when you need it?

    iwanttobelievev.jpg

    I really, really do.

    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited April 2011
    So Toki Tori is about done, and it looks like the most apparent target afterwards is Bit.Trip Beat.

    Some days I just want to smack people with a rolled up newspaper. Or a phone book.
    A folding chair is looking like an attractive option right now too...
  • chiasaur11chiasaur11 Never doubt a raccoon. Registered User regular
    edited April 2011
    edit: i think portal 2 looks like a fun game

    Me too. GLaDOS is my second favorite AI after SHODAN.

    No room in your heart for Durandal?

    He ain't no slouch, pal.

    2MyOx.png
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited April 2011
    I hope the last fight in Ep3 involves killing an Advisor with the crowbar.

    PEUsig_zps56da03ec.jpg
  • ToldoToldo But actually, WeegianRegistered User regular
    edited April 2011
    Did Valve choose what order we should complete these games in? Killing Floor has had more CPUs than any other game since the countdown launched.

  • mynameisguidomynameisguido Registered User regular
    edited April 2011
    The speed at which they complete has to do with how many bought copies there are, thus some complete faster than others.

    Edit: Although, I still don't see how KF is going to get completed on time based on how slow it's going.

    steam_sig.png
  • undeinPiratundeinPirat Registered User
    edited April 2011
    Toldo wrote: »
    Did Valve choose what order we should complete these games in? Killing Floor has had more CPUs than any other game since the countdown launched.

    thats almost certainly because it just has a larger normal playerbase than all of these more indie games and its just people who would be playing it anyways playing it

    [SIGPIC][/SIGPIC] steam: undeinpirat
  • AthenorAthenor Registered User regular
    edited April 2011
    Toldo wrote: »
    Did Valve choose what order we should complete these games in? Killing Floor has had more CPUs than any other game since the countdown launched.

    The theory is weakest to hardest, as relatively speaking each game contributes the same overall % to the bar. By doing the easier ones, the date gets moved forward. More bang for your buck, essentially.

    fCew0YJ.jpg
    Steam & NNID - Athenor // 3DS: 3883-5283-0471
  • Bobkins FlymoBobkins Flymo Nice day for a Waa WeddingRegistered User, Super Moderator, Moderator mod
    edited April 2011
    There's a few reasons:

    1) If we fail to fill all bars, we at least got a bit of bump at the end.
    2) We had no idea what filling a bar did at the beginning, so a fast one was a wise choice to better plot our approach.
    3) Now that we know what filling a bar does, the difference hasn't been too great to focus on a big game.
    4) Big games are popular, and thus will fill better on their own than the smaller games.
    5) By the time we do the big games, we'll have more potatoes and get more mileage out of them.

    0SZEg7b.png
  • AlphagaiaAlphagaia Registered User regular
    edited April 2011
    Wow, the potatocount is really flying up.

    My latest LBP2 level: Contra Hard Corps.
    Please rate and report any glitches!
  • LittleBootsLittleBoots Registered User regular
    edited April 2011
    Alphagaia wrote: »
    Wow, the potatocount is really frying up.

    ftfy :winky:


    Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
  • TaminTamin Registered User regular
    edited April 2011
    what does ftfy mean?

  • chiasaur11chiasaur11 Never doubt a raccoon. Registered User regular
    edited April 2011
    Tamin wrote: »
    what does ftfy mean?

    Fixed that for you.

    2MyOx.png
  • AlphagaiaAlphagaia Registered User regular
    edited April 2011
    Tamin wrote: »
    what does ftfy mean?

    I dont know but I just turned my oven to make some ovenfries thx to this.

    \\EDIT: ow, fixed that for you.

    EDIT EDIT: damn it.

    My latest LBP2 level: Contra Hard Corps.
    Please rate and report any glitches!
  • DyvionDyvion Glorious Okinawa, JapanRegistered User regular
    edited April 2011
    Tamin wrote: »
    what does fixed that for you mean?

    ftfy.
    Spoiler:

    Steam: No Safety In Life -- League of Legends: Dyvion -- PSN: Dyvion -- Gamecenter on ithingers: Dyvion
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  • TaminTamin Registered User regular
    edited April 2011
    Ah, gotcha.

    Thanks.

    @Dyvion: recursive humor, I like that

  • HappylilElfHappylilElf Registered User regular
    edited April 2011
    Ok, I think I am burned out on indie games for awhile :P

    sigtk.jpg
  • DeciusDecius Registered User regular
    edited April 2011
    So as it stands right now the countdown is a ballpark 36 hours.

    That put's the release around early morning Tuesday.

    Isn't that practically when the game is going to be released anyhow?

    So what is the point of all this again?

    camo_sig2.png
    I never finish anyth
  • Raiden333Raiden333 Registered User regular
    edited April 2011
    Decius wrote: »
    So as it stands right now the countdown is a ballpark 36 hours.

    That put's the release around early morning Tuesday.

    Isn't that practically when the game is going to be released anyhow?

    So what is the point of all this again?

    To add an extension to Valve's Scrooge-McDuck-Money-Pool

    camo_sig2.png
  • One Thousand DicksOne Thousand Dicks :D! Registered User regular
    edited April 2011
    Decius wrote: »
    So as it stands right now the countdown is a ballpark 36 hours.

    That put's the release around early morning Tuesday.

    Isn't that practically when the game is going to be released anyhow?

    So what is the point of all this again?

    Play a lot of indie games, maybe get Portal 2 early.

  • chipmanchipman Registered User
    edited April 2011
    Decius wrote: »
    So as it stands right now the countdown is a ballpark 36 hours.

    That put's the release around early morning Tuesday.

    Isn't that practically when the game is going to be released anyhow?

    So what is the point of all this again?

    Actually, I'm using the script that was posted here earlier, which predicts the release as roughly 24 hours from now (the 36 is just the release if we don't fill the bars and goes down a little each time one game is done).

    It's not much of an improvement, but it's something.

    steam_sig.png
  • DeciusDecius Registered User regular
    edited April 2011
    Raiden333 wrote: »
    Decius wrote: »
    So as it stands right now the countdown is a ballpark 36 hours.

    That put's the release around early morning Tuesday.

    Isn't that practically when the game is going to be released anyhow?

    So what is the point of all this again?

    To add an extension to Valve's Scrooge-McDuck-Money-Pool

    OK I thought there was something deeper to this. It's a rather shallow rabbit hole.

    camo_sig2.png
    I never finish anyth
  • ToldoToldo But actually, WeegianRegistered User regular
    edited April 2011
    Decius wrote: »
    So as it stands right now the countdown is a ballpark 36 hours.

    That put's the release around early morning Tuesday.

    Isn't that practically when the game is going to be released anyhow?

    So what is the point of all this again?

    I think we're all holding out for some dramatic speed increase.

  • EntriechEntriech Registered User regular
    edited April 2011
    I think of all the bars that need to finish in the next 40 hours, Amnesia may have the most trouble. Just because it's not a game that people really sit in and play like say, Killing Floor, or Audiosurf.

    Actually I think Audiosurf will finish up without any focus from the community, it's got so many constant players. Though I can't fathom why, I never thought it was terribly good at syncing up against the music you give it.

    Kudos to this sale by Valve, though. I'd have never played Killing Floor otherwise, and that seems like a right proper fun game.

    Anyone else have any undiscovered gems that cropped up from exposure to this pack?

    Gamecenter/Gamertag/Steam ID/PSN: Entriech
    Guild Wars 2: Entriech.3507 | Scythe Gearsnap, Phlork, Irenic
  • ToldoToldo But actually, WeegianRegistered User regular
    edited April 2011
    Oh, and also:

    Kick it --> Aaaaaa = 9 hours
    Aaaa --> Rush = 7 hours
    Rush --> Cogs = 6:15 hours
    Cogs --> Toki Tori = 5:20 hours

    Is this anything?

  • Nakatomi2010Nakatomi2010 Registered User
    edited April 2011
    I'm still figuring we'll either see it tonight after 9pm or Monday night.

    Tonight is a bit tricky as it would imply someone at Valve flipping a switch, and we all know no one wants to work on the weekend. Monday night seems more plausible as it would mean they've had the day to figure out their game plan for dealing with bugs and such.

    Should be interesting I doubt all this work will result in Tuesday morning vs. night. At the very least we're going to get it Monday.

    Check out me building my HTPC (NSF56K) (Updated 1-10-08)
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  • ZekZek Registered User regular
    edited April 2011
    If there's no potato-related boost or something, I would be very surprised if all the games get finished at this rate. Once Bit Trip Beat is done, there will be nothing but vastly slower games left to finish. Killing Floor alone will take an eternity even if everybody focuses on it. If all we get is the reductions to the countdown then it might not be released before early Tuesday morning, which is a wash for me since I won't get to play it until Tuesday night anyway. The only other real hope is that the slower games chop off considerably more time from the countdown.

  • Raiden333Raiden333 Registered User regular
    edited April 2011
    Zek wrote: »
    If there's no potato-related boost or something, I would be very surprised if all the games get finished at this rate. Once Bit Trip Beat is done, there will be nothing but vastly slower games left to finish. Killing Floor alone will take an eternity even if everybody focuses on it. If all we get is the reductions to the countdown then it might not be released before early Tuesday morning, which is a wash for me since I won't get to play it until Tuesday night anyway. The only other real hope is that the slower games chop off considerably more time from the countdown.

    There are 4 options I see.

    1. A speed boost will occur at 70%. I'm not entirely sure why I see this being said everywhere, but it seems to be a popular theory.

    2. A speed boost will occur at 500k potatoes. But then, we've been saying the same thing about every round number of potatoes.

    3. Each bar completed speeds up the rest at a geometric rate, so that by the time we get to Killing Floor, it'll only take an hour or so.

    4. GG, Valve. G fucking G.

    camo_sig2.png
  • Dark Raven XDark Raven X When you speak I hear muffinsRegistered User regular
    edited April 2011
    ^I think option 3 is a given - every bar has filled faster than the one before it.

    camo_sig2.png
  • AlegisAlegis Impeckable Registered User regular
    edited April 2011
    That's because you have people playing the games regardless of what the current arg focus is, and the number of potatoes has only gone up.

  • Nakatomi2010Nakatomi2010 Registered User
    edited April 2011
    I'm more curious to see what happens when we hit 7 games completed. That would put us at 50% completion of the potato sack. Not all that impressive, but still interesting.

    Check out me building my HTPC (NSF56K) (Updated 1-10-08)
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  • TaminTamin Registered User regular
    edited April 2011
    Has anyone been keeping tabs on the source of the page? I meant to get a before-and-after on Toki finishing, but didn't grab it in time.

    As of ~5 minutes ago, I saw this:
    var g_originalEstimate = 140656 + ( Math.round( new Date().getTime() / 1000 ) );
    var g_updatedEstimate = 122767 + ( Math.round( new Date().getTime() / 1000 ) );
    with a potato count of 416,122

    Maybe a minute ago, it had changed to this:
    var g_originalEstimate = 140356 + ( Math.round( new Date().getTime() / 1000 ) );
    var g_updatedEstimate = 122467 + ( Math.round( new Date().getTime() / 1000 ) );
    with the same potatoes.

    Nakatomi, we're already more than 50% of the way there.

  • Nakatomi2010Nakatomi2010 Registered User
    edited April 2011
    We're 50% on the release bar sure, but only 6 of 13 games are complete. I'm curious about 7 out of 13 cames complete. Would put us at 50% of the game completing.

    That progress bar up top is a lie since, technically, we're past 50% of time to the release date since this whole shindig started. So of course that bar is positive thinking inducing.

    Check out me building my HTPC (NSF56K) (Updated 1-10-08)
    Movie Collection
    Foody Things
    Holy shit! Sony's new techno toy!
    Wii Friend code: 1445 3205 3057 5295
  • surrealitychecksurrealitycheck you must go on i cant go on ill go onRegistered User regular
    edited April 2011
    This is really pretty shit

    I was expecting some awesomeness steam

    so far this has not been awesome

    obF2Wuw.png
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