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[Guild Wars] You can still get Hall of Monument rewards for GW2
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I think I've got a problem, you guys. Rollerbeetles are too much fun, even when people are idiots and screw up your runs by fucking with people at the start.
Guild Wars 2: Entriech.3507 | Scythe Gearsnap, Phlork, Irenic
I hate time-limited RNG stuff.
Just Finished: Borderlands (waste of $7)/Mario Brothers U/The Last Story/Tropico 4
Currently Playing: NS2/ZombiU/PlanetSide 2/Ys/Dota2/Xenoblade Chronicles
On Hold: Prince of Persia: Warrior Within/GW2/Scribblenauts
Coming Next: Prince of Persia: The Two Thrones/X-Com Classic
Anyway, I have extra lunar tokens (didn't count, probably 50-60), and I"ll give them out to someone who needs them when I'm on later tomorrow (today). My character is Divia Augusta. Just ask me when I log on.
Thanks to everyone who's helped me reach 15 reward points, especially Rook and Mirshae. I think I'll actually reach a good number, despite starting from scratch.
So, I'm still sitting at 8/50. At this point even 10/50 is looking like it might not happen for me.
Armor is more of a solo farming thing. I've been doing those lt. thackery solo missions to get platinum, rep, mats, and oppressor's weapons from one source.
19 HoM points now, making good progress!
[El]: 2 [En]: 2 [G]: 80 [M]: 31 [N]: 80 [R]: 2 [T]: 2 [W]: 34
Minecraft: Ginjinngear | Steam
This occurs to me only because in the GW2 thread we'd been discussing Maurice LaMarche, and what a dynamite job he did voicing Vekk.
Guild Wars 2: Entriech.3507 | Scythe Gearsnap, Phlork, Irenic
i was always wondering just how they'd worked together in the past
Onwards to 30!
EDIT: more specifically better rewards for Wanted: X quests and the like.
I read that's a change because they wanted to give people who liked the difficulty of WiK better rewards for doing it HM, but wanted to make the basic mode easier so that everyone could get through it for the story.
I don't know either way, I haven't done the Canthan stuff yet. I only did WiK because I needed those easy oppressor's weapons.
Edit: I have to say, I thought the Winds of Change in Cantha was pretty awful. I really liked all the War in Kryta stuff as you got loads of cool loot, and it was pretty challenging (especially back in the day when you could only take 3 heros) without being annoying. The Winds of Change is just awful quests with no loot and annoying opponents.
FUCK AFFLICTED! >.<
On the other hand, have you seen some of the groups that replaced them? What a bitch.
I bought GW:Prophecies when it came out, but didn't do much other than ding 20 because I couldn't find a structured guild, and so found myself mostly playing on my own, and quit. I bought Factions and couldn't make it past...well, I don't even remember. I tried out Nightfall too, just to see what it was about, but ended up giving the whole account away to my little brother.
I may have to buy a new account, but I'm not terribly upset at that notion; I just want to make sure that I'll get my money's worth. I've forgotten just about everything I ever knew of this game, but I read through the OP and I'm starting on the link to Vic's new player's guide. Here's my questions:
1) About how long will it take me to get to the 'end game.' I know I can start with a PvP only character right from the get-go, but how long would it take me to level up a character from scratch and participate in the PvE dungeons?
2) Does Vic's guide teach me everything I need to know about leveling? I couldn't finish Factions as a solo player, and I don't want to beg for help while leveling; I've heard a lot of good things about henchmen though. What other links will I need?
3) Whenever I play WoW, I go straight back to the PAA (Penny-Arcade Alliance) and have been a huge supporter of Knights of Arcadia on Dark Iron ever since Gabe was running AB games. I'll join the Kansas City Hot Steppers in an instance if it's still an active guild. Is it? If not, is there a large active guild that still plays? I'm in the states right now, but in a month I'll be back in England and have a bit of a weird schedule.
I don't mean to be so demanding, but with GWII right around the corner, a WoW and SW:TOR account, and starting a master's degree, I need to be a little discerning with how I spend my limited free-time.
Bottom Line: I'm getting bored of SW:TOR, don't feel like WoW, don't want to 'waste' time in GWI to only hit the end game right as GWII comes out.
Leveling in and of itself is pretty straightforward, you should be 20 by the time you get close to beating the campaign. If not, a few quests here and there will help you boost up. You don't need to worry about finding the most efficient spots for experience or things like that unless you're trying to get the Survivor title.
Henchmen are really useful if you don't have heroes. You can use nothing but them if you have enough of them, but regardless of what you use, you only lose dividends of gold for having bigger parties (i.e. 4 way share for four members, even with one actual player). The most I've seen on one drop, though, is around 60-70 gold so you aren't losing much.
Again, I should be on here and there this weekend for those that need help with the Hall or other missions. I can't do hard mode dungeons or missions, but I can help with SF or NM master's for the most part. Just let me know here if you need help.
For my wife and I who came in very late in the cycle, Guild Wars has played more like a co-op RPG than an MMO, because we're totally self-sufficient.
As an added bonus, if you do even a modicum of stuff in Guild Wars, you can earn yourself some sweet rewards in Guild Wars 2 through the Hall of Monuments.
Guild Wars 2: Entriech.3507 | Scythe Gearsnap, Phlork, Irenic
Assuming you mean Viv's that's posted in the OP? It's a good standard guide that gives you the lowdown on basic stuff for the game. If you have heroes, Flay posted a really good thread over at GWGuru for hero builds: http://www.guildwarsguru.com/forum/hero-meta-guide-t10474776.html. Any questions you have you can generally ask us. I do recommend you start with Nightfall if you're starting from scratch, mainly because of the heroes.
This isn't WoW unfortunately, but we'll typically have around 5-6 people on nightly. I've become more active again recently so I've been on quite a bit. I don't know when you go to England though, though we have some people that probably get on at weird times. I think I posted this earlier, but this is how active KCHS is:
11 People have logged in in the last 24 hours.
19 People have logged in over the past week.
If you're interested in larger guilds, they're out there, but not affiliated to PA or anything. Massively runs one, but I don't know it's size. Most of the larger guilds have gone down a lot since GW's prime. And as Entriech said, GW can be played very much so as a solo or co-op game, especially if you have Heroes.
No matter what, I'm interested in a Warrior, a Monk, an Elementalist, and maybe the Ritualist or Paragon. Is there an order that I should level these guys in? I haven't seen a leveling guide on GWW, but I'm not finished looking either. From Viv's guide it sounds like I want to level in Nightfall for the balanced learning curve and access to heroes.
If you can get access to your accounts, you'll have birthday presents that you can either sell, or use to put into the HoM. Sometimes they can be worth big money if you're lucky. It does also depend on how old your characters are.
Ritualists are the go-to guys for easy PvE content, but you'll have to start in Factions.
Paragons and monks are fantastic for groups.
Warriors... eh, if you really wanna. Think people usually just roll dervishes instead now, especially with their recent revamp.
question to you all, have any of you run a Keystone mesmer in general pve? i'm thinking about trying it in place of panic, since there is a lot of damage/interrupt in the build.