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Video game industry thread: no, Shiggy's still not dead. Damn April Fool's.
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Extra Credits? I don't mind him, but he always gets so wrapped up in "here's what everyone should do to make games an awesome artform" that he loses his grip on reality. He says that we'll all defend EA if their marketing department does something to improve the public perception of games, but how can he possibly speak for more than a few dozen people? Even if he speaks for thousands, you don't appeal to marketing departments by saying they'll help make art, and their honour will be defended, you appeal to them through money, and he always refuses to talk about practicalities like that.
It takes a lot of work to look less connected to reality than EA's marketing department, but he managed it.
Been a long time now since my Planetside days but yeah, plenty of things y'could do other than toting firearms while gallumphing from base to base. From an infantry standpoint there was the Combat Engineering, allowing the use of ACEs (Adaptive Construction... something, equipment?). Takes up the same amount of space as a standard ammo box or pistol and can be used to lay down a short-range autoturret, anti-vehicular mines, motion sensors or a remote-detonated Boomer explosive (mostly anti-infantry). Mines in particular are good for halting and discouraging vehicular incursions. Some creative use of these can be made when donning an Infiltration Suit, allowing you to cloak. This is just one example, anti-vehicular weapons also don't have too much of a learning curve to get good use out of as another.
Vehicles and aircraft piloting mostly emphasised spatial and situational awareness rather than twitch reactions. Where your enemies are and which to target, where your allies are, how much of an anti-vehicular or anti-air presence is there, where are enemy mines likely to be placed... and so forth. There are solo vehicles but these tend not to be the ones which have the most presence on the battlefield. All MBTs, ground transports, assault buggies, bombers, anti-air flak buggies and so forth tend to be made up of one player exclusively piloting with others gunning.
So yeah, there were other things to do out there. As far as the shotgun/explosives go, all empires can access the Sweeper shotgun which is pretty decent though only one gets a heavy shotgun, that being their empire-specific heavy-assault weapon. The Thumper is also available to all, 6-round grenade launcher that can load Plasma, Fragmentation or EMP grenades. Punisher was also nice, a decent assault rifle with an underbarrel grenade launcher.
I miss Planetside, if Next successfully picks up on what it's predecessor got right it'd be great.
tl;dr: yes.
In one of their videos, he said that 'to play as a designer, you only need to play the first 20mins - 1 hour, because the game gives up all of its design features in that time'. I'm pretty sure that this is why anything they say about specific games is wrong, and why they think Fallout 3 had better writing and a better ending than Fallout:NV.
Next time somebody says a joke, look up.
You're muckin' with a G!
Why would I look at the ceiling when someone tells a joke?
So it doesn't go over your head
They really didn't need to jazz it up as much as they did. But I'll give it a whirl.
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Ah.
I did know it was a joke though, I just didn't want "lol Australia delays" to become the topic. But I guess no-one was actually interested anyway, so I shouldn't have bothered!
Thank god you mentioned Yahtzee, then!
You're muckin' with a G!
http://earthboundcentral.com/2011/04/shigesato-itoi-discusses-mother-4/
Mother 4 confirmed!
http://earthboundcentral.com/2008/04/itois-thoughts-mar-12-2008/
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Derp?
Seriously fucking doubt it.
Too much navel gazing and too preachy for my taste.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
I could bring up Patcher instead. Or Kotick. It could always be worse!
Iwata: (laughs)
Anyway:
http://www.andriasang.com/e/blog/2011/04/04/sakurai_hd_game/
Quit playing Crysis 2
Go make The Last Guardian
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Can we call this a "SAKURAAAIsis"?
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"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Wait, this asn't an April Fools joke?
http://www.mcvuk.com/news/43800/UK-CHARTS-Crysis-2-still-on-top
If I was them and won that, I'd sell copies of every COD game activision made as cheap as I could get away with, until Kotick got the message and killed the series on their end.
If I understand it, they could get profits from Modern Warfare and Modern Warfare 2. And they could make further titles in the Modern Warfare series. I'm not sure they'd have any rights to MW3.
As I said when I wrote up the story for IG, it's odd because at this point, it's possible that the Call of Duty franchise could survive the loss of the Modern Warfare brand. Prior to Black Ops, I didn't think that was possible. And Activision doesn't seem to be the sharing type.
I write news there. It is fun.
But if it means it continues to sink Activision, I say they should win.
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I agree. Black Ops proved that people want to purchase Call of Duty. Activision could rename MW3 if they wanted to and people would still buy it in the millions and they could still complete the story line.
With all the different things going on with this case it will probably outlast Call of Duty anyway.
This is an important court case for plenty of reasons, but we are still going to see COD from both of them regardless of what happens because of the ease by which someone already versed in these things and loaded with dev money can clone COD and make $$$. The former Infinity Ward people can definitely restart the franchise as something else if they lose and will probably do just fine.
Mind = Blown!
Crazy.
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It pretty much states the opposite. That is one crazy tie-in.
The tech demo probably used some generic guy. The tech demo was specifically for a "Mario-style game," not a Mario game. Nintendo did make platformers other than Mario.
The game itself didn't but the idea was tested out as a Mario style game. Close enough.
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