All AR games revealed!
Fishing and billiards are among six new augmented reality games that will come preloaded on Nintendo 3DS, according to an anonymous source who provided details of five as-yet-unannounced titles to Wired.com.
The glasses-free 3-D portable gaming system launches Saturday in Japan, and AR games are among its most highly anticipated features. While Nintendo has demo’d one of the games, the company has remained mum about the other five.
Speaking anonymously to Wired.com, a source who was provided a preview of the Nintendo 3DS filled us in on the mystery titles in Nintendo’s AR Games line: Fishing, Graffiti, AR Shot, Mii Pics and Star Pics. Our source provided photographs that purport to be from two of the games.
The source said the titles were provided in advance of the 3DS release but were later pulled back by Nintendo. So it is possible that the final lineup may have changed.
You’ll find descriptions of all five launch games below. (Note: The names of each game are descriptive and not necessarily official titles.) Asked Tuesday about the AR Games lineup, a Nintendo of America representative said the company would not comment.
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Nintendo’s AR Games for 3DS
AR Shot
This game is described by our source as a sort of combination of pool and miniature golf. You aim at the ball with a cue stick and hit it around the course, hoping to sink it in the hole at the far end. You can walk around the surface of the table to take shots from different angles. This game was also described in a forum post by a British journalist with a 3DS.
Fishing
Your table becomes a fishing pond, and you lower and raise your rod into the water to pull out bigger and bigger fish. Eventually, a shark might pop out of the water (and out of your screen using the 3-D effect). Our source was quite impressed with the control of the fishing rod and the visual effects that transform your surface into a pool of water.
Graffiti
A 3-D drawing application in which you can use several different paintbrushes and other visual effects, including fire. You can then manipulate the resulting 3-D image, using the 3DS buttons to make it spin around or bounce.
Star Pics
Many of the AR Games, including the one that Nintendo demonstrated to Wired.com, are played using a card with an image of a yellow question mark. Star Pics is played with other cards in the package that feature famous Nintendo characters: Mario, Link, Kirby, Samus Aran and Pikmin.
When you point the 3DS’ cameras at these cards, 3-D models of the characters appear on your table. You can pose them in different positions, then save pictures of scenes you create.
Mii Pics
Very similar to Star Pics, but it uses Mii caricatures that players make of themselves. (You can import your Miis from your Wii console into your Nintendo 3DS.) Nintendo made an oblique reference to this game in its official 3DS literature, calling it “an interactive photo shoot with your Mii characters.”
I love how these warp the surface.
So altogether, the (mini)games included with the 3DS are:
AR Shot
AR Fishing
AR Target Shooting
Face Raiders
StreetPass Mii RPG
StreetPass Mii Puzzle
And I'd guess it's likely that Flipnote Studio will be available and still free, unless they're developing a 3D version!
Also, supposedly the first round of review scores from Famitsu, in case anyone cares:
nintendogs + cats (3DS) – 10/9/9/10
Samurai Warriors: Chronicles (3DS) – 9/9/8/8
Super Street Fighter IV 3D (3DS) – 9/8/8/9
PES 2011 3D (3DS) – 8/8/8/8
Professor Layton and the Mask or Miracle (3DS) – 8/8/8/8
Ridge Racer 3D (3DS) – 8/8/7/9
Super Monkey Ball 3D (3DS) – 9/8/8/7
Shanghai 3D Cube (3DS) – 7/7/7/5
Combat of Giants: Dinosaurs 3D (3DS) – 6/6/6/6
Puzzle Bobble 3D (3DS) – 6/6/6/6
Posts
Things that might interest you as a new 3DS owner:
Most metal fucking boxart so far:
Bask in its glory!
It'll probably be like the DS in that the pickings will be slim at first, but eventually there will be all sorts of crazy awesome RPGs released. There's already a Paper Mario game announced, and given how well their DS offerings fared I'd be shocked if Square-Enix isn't working on all kinds of 3DS games.
It's getting an SRPG near launch and Paper Mario within the first year.
After that you'll get MM Legends 3, Rocket Slime 3, and a crap load of Atlus, plus whatever PSP ports end up on the thing.
Power wise the thing is comparable to a Wii but with modern shader support.
Even FFX which was remarkably close to launch was what, one year out from the American launch and about the same from the Japanese?
Basically the same question answered from the last thread:
I'm a terrible resource here myself as I care about all the things that you couldn't care less about.
the article you linked to is wrong. I don't know if it's been confirmed since then, but they were not referring to Netflix when they said "3D content is also on the way". They didn't announce 3D content for Netflix at GDC. I don't know if it's been announced since then, but if it has, then someone find an article with a correct quote.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
If you looked at the screenshots in the last 3DS thread -- the ones where you could cross your eyes and see them in 3D on your PC monitor -- you'll know what to expect when first drawing the system towards your face. It's an odd sensation, and at first it takes a little adjustment. I was able to get the image 100% clear in about 4 or 5 seconds, and after that it was much quicker. Your eyes are less aware of being "fooled" the more you play, it seems.
Pilotwings was the only thing on display. I tried to hit the Home button but it was unresponsive -- "I'll fix that," I thought, and hit the power button. Nope. Booted right back into Pilotwings. Oh well.
So I started up a Free Flight and immediately began messing with the 3D slider (and therefore flying like absolute crap). The slider works by increasing the maximum depth of the 3D... so at a low setting, objects might range from 1-10 mm beyond the screen, and when you max it out, it's more like 1-50. So the farthest objects (like the horizon or distant scenery) appear to be much farther away when the slider is turned up. While this looks really cool in the background, the foreground seemed to suffer a bit: at higher 3D I'd have trouble focusing on my plane because I couldn't focus well on the tail and wings at the same time. This is easily fixed by turning the 3D down. Very glad they put this on a slider; a menu setting would have been really annoying. You'll be adjusting it a lot when you first play, and you'll probably have different preferences for different games.
Objects at different depths are just like they are in real life: you'll have to choose to fully focus on one and not the other. Higher 3D setting amplifies this effect. In Pilotwings, menus appear to be level (or closely level) with the screen itself, and the scenery seems to be significantly farther away. Interestingly, if I tried to focus on the horizon near the edge of the screen, I'd see two different screen edges, similar to what you'd see if you looked at something far away through a window frame.
As for actual gameplay, I flew around quite a bit and did a mission so I'd have the little markers in the sky to fly through. I constantly adjusted the 3D, turning it up and down to see what effect it had on gameplay. It is indeed easier to judge distances with added depth, and it also gives the game a much better sense of physical presence -- it looks for all the world like a little diorama behind the 3D screen. What surprised me was the feeling I got from using the 3D display; it was not as magical as I'd imagined, and not incredibly thrilling. In fact, after a bit I turned the 3D off just to see if it was even making a difference...
...and I felt like someone had just slapped the ice cream cone out of my mouth. The transition to 3D was pleasant and immersive, but the transition BACK to 2D really makes you feel what you're missing. 3D visuals really made a difference, but not in a gimmicky way. It's more like feeling the game becoming what it was always supposed to be. It might be hard for me to go back.
When I walked out of the store, I did get the odd sensation that my eyes were slightly crossed. No headache though, and the feeling went away in a few minutes. I think it's going to be a question of getting used to it.
TL;DR: It looks good. 3D works and feels very natural (at least in Pilotwings). Slider is a great way to implement this.
If anyone has a question about the 3D effect/visuals and can't get to a demo unit I'll try to answer.
3DS Friend Code: 2664-2118-8366
PSN & Wii U: RidleySaria
Almost as sure a sign that a console launch is close as unboxing videos. It just passed the 8 day and 22 hour threshold.
Fun story: When the Guitar Hero drums came out we had a demo unit at work, and somewhere down the line there was actually a kid who punched the drums rather than use the drumsticks.
He didn't get to use them for long.
Anywho, I'm ready for my DS IN THE THIRD DIMENSION!
first, turn the system off, then hold L, R, START, and SELECT all at once for three seconds. then turn it back on and you'll get a message about streetpass, from there press the HOME button and you're good to go.
I'm not sure how much trouble you'd get in if you got caught doing this, but that's how.
9 more days and I have my own.
NINE.
Hey, I have a blog! (Actually being updated again!)
3DS: 0860-3240-2604
then tell us how awesome the menus look
As was pointed out in the other thread, RPGs are the kinds of games that take dev time, and as such are generally not so common near system launches
Is Europe (extremely marginally) ahead of the game for once? Expecting mine on Friday.
WiiU: JamWarrior
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
Not that it really matters anyway, Combat of Giants: Dinosaurs 3D is going to make everyone forget that they ever desired other games, let alone gave thought to making other purchases. Once it graces us with its presence and enters 3DS slots everywhere we will find ourselves at the pinnacle of the heighest heights of gaming. All the other games we have consumed will not even begin to compare. Henceforth, they will all exist in a vast gaming ghetto located far far below the most sacred and revered of plateaus upon which Combat of Giants: Dinosaurs 3D will be placed. People everywhere will simultaneously connect, their 3DS systems tethered to walls so that their batteries never run out, and we will all weep for joy as we are united in a moment that defies all others. We will unblinkingly gaze into the greatest achievement that could ever be achieved, and we will all be too hopelessly transfixed to bother to wonder how this could have resulted from that which was created by the hands of mere mortals. Our fragile copreal bodies will be overtaken by the sheer brilliance of an experience that will transcend interactive art and become something greater, something God-like, although we will never truly possess the language required to even begin to adequately describe it. Nor will we bother to either, as we will remain transfixed eternally, powerless to ignore that which is before us and rendered completely unable to do all else. Rendered completely unable to want anything else.
Or . . . at least this undefiable moment in time would last eternally, but as mortals it would have to eventually end as is written by the laws of nature. And so we will take in this splendor that nullifies all else until we collectively perish, and at this time we too will become like the dinosaur, but through them we will have seen the virtual equivalent of the face of God. And if he exists and we meet him in the afterlife, here we will all find ourselves united once again. United in the immense dissappointment that he is not a dinosaur, fighting other dinosaurs . . . in 3D. And at this time we will wish to undo the fact that we ever existed as the only thing that we could ever possibly begin to desire will be out of reach for all eternity. An eternity without Combat of Giants: Dinosaurs 3D.
Forumer Two Headed Boy actually received this at work and so we should hopefully have impressions about the game soon. They might have to be transcribed by someone else as he basks into the void of perfection murmuring about its utter . . . perfectness, but I look forward to it nonetheless! I'm anxious to hear about the 3D effect (and the overwhelming bliss of course).
That was fun, but it's kind of tricky to move around it when you're facing it top-down on the screen.
As for those whose issue with Pilotwings was that it was just Wuhu Island again, it may interest you to know there are some surrounding islands this time. One is marked on the map as a smaller, private island, another a deserted island, and then way out there, you've got the "island" which housed the golf courses in Wii Sports, if I'm not mistaken.
3DS - 2878-9572-9277
Man what the hell Europe gets it before the Glorious United States? What the hell.
I didn't think about this until now but I'm glad I never played any of the games with Wuhu Island in it, so Pilotwings will feel that much more new to me.
Those satellite islands were always around Wuhu though, weren't they?
3DS Friend Code: 2664-2118-8366
PSN & Wii U: RidleySaria
I am avoiding going into Best Buys in my area for this reason specifically. I've been able to keep myself busy enough to not think about it (until I check this damned thread) but I'm really getting antsy.
Keep posting impressions, I will continue to live vicariously through you all!
PSN ID: Wraithverge
One week to go. I've booked the day off, I've moved money around my accounts, I've finally finished a bunch of games to get some money off with trade-ins... Now all I have to do is wait.
I'm thinking Rayman for the launch title, unless I see terribad reviews. I loved the 2D game and never got to play the 3D one.
I'm doing Movember for Men's Health! Donate if you can - thanks.
YES! Considering we just got Kirby: Epic Yarn, this is a huge improvement. :^:
3DS - 2878-9572-9277
General consensus seems to be SSFIV is the best choice of the launch titles, having the most 3DS-exclusive features of the lot.
(I appreciate all feedback, so take a few minutes to check it out)
Pokemon White: 5371-9705-4895
3DS Friend Code: 2105-8646-1262
I was going to get Samurai Warriors but I may have to wait a few days after launch.
I've taken the last week of March off so that I can play 3DS until my eyes bleed.
PSN: DescendantX. Steam ID : Descendant X. Feel free to add me.