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Hi, I posted here before but I cant seem to post in my other thread....In the time ive been inactive ive been aslo exploring 3d and hopfully going to launch a webcomic or two. thanks for looking.
I do take inspirations from Mr. mad. also frazata, anime and video games. From what Ive heard, I should tear away from My manga influence or at least vary it.
IrukaRegistered User, Super Moderator, Moderatormod
Your stuff has a really heavy feel, like WoW and Warhammer. Looks like your anatomy is slowly improving as well.
The girls face (in the 3d model) seems a little rough, but overall I like it. I think there may be some lumpiness in areas that's a bit unnecessary, you could maybe smooth out some muscles and simply some forms for more cartoony definition. Don't forget to have visual breaks in your armor design too. If everything is super busy with details and textures, the whole design will look cluttered.
yeah, that model was my first model ever, its purpose was for me to learn the general workflow of the programs, theory and application of game art. The general concensus on it was that it her face was messed up, kinda knew when I release it for critique, but what ever I spent 6 months on that damn thing, it served its purpose. I think the shaps that I think you mentioned where on puorpose. the model is low poly to be optimized for a real time game, to smooth out the polys I would have to add more geometry. it was a good exersise.
Thanks for the crits!
anywho I decided to do a nice render before I sculpt out the paladin.
Posts
but fiorm there (oldest to latest is the iron man, the lady profile, naked horn lady, paladin and sorcerous and the panned out veiw of the swordgirl.
thanks for looking, I have a 2d and a 3d peice in the works that I juggle.
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
anywho first digi draing in like 8 months, just to loosen up, moving to 3d again.
as always any crits and comment are apreciated. my end goal is to end as a VG modeler so dont hold back!
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
This is a warning that my sig was too tall.
You could have sent me a PM or something.
1) As a small side note, one day, I really hope to be King Penis of Fuck Mountain.
2) No shitty anime or wolf-people, take that crap to deviant art
Ha, sometimes you just have to sacrafice to get where you want to be.
thanks man, that was my first 3d attempt, the geometry is realy poor so I couldent be used in any form of media.
I do take inspirations from Mr. mad. also frazata, anime and video games. From what Ive heard, I should tear away from My manga influence or at least vary it.
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
1) As a small side note, one day, I really hope to be King Penis of Fuck Mountain.
2) No shitty anime or wolf-people, take that crap to deviant art
karin zanzuki from SFA3 I thinks her name. getting better at 3d. hopefully i can post a game ready asset sooner or later.
WHIPS
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
karin zanzuki from SFA3 I thinks her name. getting better at 3d. hopefully i can post a game ready asset sooner or later.
WHIPS
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
My Artist Corner Thread
which one, the earlyer one or the revision?
thanks man, I gotta jump back on that one.
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
Prints for sale, make your wall the happiest wall in the universe:
http://mcjohnstable.bigcartel.com/
you silly twit
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
The girls face (in the 3d model) seems a little rough, but overall I like it. I think there may be some lumpiness in areas that's a bit unnecessary, you could maybe smooth out some muscles and simply some forms for more cartoony definition. Don't forget to have visual breaks in your armor design too. If everything is super busy with details and textures, the whole design will look cluttered.
Thanks for the crits!
anywho I decided to do a nice render before I sculpt out the paladin.
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
someore stuff for the enviroment.
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501
http://conceptart.org/forums/showthread.php?261761-RJbonner-2d-3d-Artist
http://www.polycount.com/forum/showthread.php?t=78501