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[Megaten Discussion] Elizabeth added to P4A; P4's cast is already dead.
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The agi based physical attacks makes hinakos stat distribution make sense. In day 6 she was oneshotting entire groups with one attack unless they repelled/drained physical thanks to pierce+phys boost and the hits based on agi on every mob attack.
you don't like Jungo?
how is that a thing
Seriously. He rescues a kitten! And then names it Jungo!
So that's sort of a weird complaint about stat distributions.
Yamato or Io would have been much better examples of horrible stat distributions.
Really? I guess they get better once you have more skills, then. 'Cause right now I'm looking at people who are level 27 with 13 strength in a situation where
1) the next weakest physical attacker is Makoto with 17 (and even her damage output doesn't seem to be super-impressive compared to other party members and the better demons).
2) the agility-based mages are as fast or faster in addition to having 15-ish magic (and they can regularly hit elemental weaknesses).
3) 13 has not registered as an impressive offensive stat on a decently-fused demon in at least 10 levels.
I don't even have Ares Aid cracked yet, though, so maybe I should be giving the physical humans a little more slack. Actually, now that I think of it, Nekomata has been one of my star demons for a while even though she fused with a so-so 12 strength because of how furiously she shreds with Multi-Hit. Maybe 13 agility is enough to start getting real returns out of it (I remember 10 definitely wasn't, but 15-16 seems to cut it on demons).
Well, bear in mind I've only known him for like half a day so far. But to date he's been kind of a one-note guy. All I've seen from him is lots and lots of chuwanwhatever. And punches. (And he's neither the first nor the last character to indulge in food-based gratitude in this game.)
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Well, I barely used her until day 6/7 after thinking physical attackers had been bad in general for a while since I ran magic mc/fumi/otome/airi most of the time. It turns out once you reach some arbitrary breakpoint multihit is insanely good, and pierce takes care of null and resist. This is in the 40s though, so maybe it's just not good earlier.
Main is still shredding more using dance+amp/boost element to whatever is more dangerous on the map at the time. But MC should destroy everything, so all is right in the world.
At the very least he has the good sense to listen when you tell him that it's a terrible idea.
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Regarding how strong tamers and demons are compared to people without powers but with enough guns, ammo, and sharp or blunt objects:
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I have no idea if the same mechanism that allows you to hurt the demons also grants you some protection against normal attacks; it never came up. A prolific demon tamer could still seal themselves in a citadel somewhere and send their minions to go out and terrorize the countryside, though, so it's not super-relevant to the point I was making.
Something to make clear. USE TAILWIND. You can crack this skill rather early and it's +5 agi for the team. You combine this with anyone with high agi, Joe for a while, then Hinako, or whomever, and give them a team of multiattack/multistrike moves.
When str is low you put +paralyze (or stone when you get it) on their attacks to just destroy the target. I had a team multistrike and we always went first and killed everything.
MC was my holy dance/drain god, but hinako destroyed things too.
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I wish you could bind neutrals/friendlies.
Hmm. Do those work on PSP?
Even if not, FES in HD is tempting.
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(Platinum for proper, Gold for Red Star.)
Welcome to the world on this side.
Ps2 classics aren't really HD. I don't think they are even widescreen.
Unless the PS2 game itself has a widescreen option.
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If so, I would end up buying P3 for a fourth time. Just for the hell of it.
I would prefer to see Nocturne on PSN since I never beat that one.
What's the "proper" way to kill him anyway? I can't even fathom doing it any other way.
I forget some of the mechanics, but isn't there a guaranteed Gaia Rage after every demon cycle?
"Proper" is letting normal demon cycles happen, and not doing the OOM method, and thus suffering...what, 4-6 Gaia Rages? I forget about how many you have to avoid in the fight now.
Yeah I calculated the red star strategy at some point to the turn number (with some variance thanks to fucking Javelin Rain mutes) but I lost that post.
Point being: I beat Hitoshura with like a level 82 Serph. There's some luck involved.
No, but NA and EU (and JP) all have different sets of PS2 Classics. For instance, I know DDS has been announced as a PS2 Classics title in EU, but not in NA. And to be honest, I'm not even sure there are PS2 Classics in JP, but I assume there are.
Did you order anything else? And which kind of shipping did you select. With the slowest shipping it takes forever to just send it as well for them, so lately I just chose the fedex option and it actually arrives decently fast.
But sometimes they are just hella' slow for some reason, I remember EO3 taking nearly a month to get here with like 10 days shipping.
Am I supposed to be cloning my Divine and Kishin and other high-value demons en masse from the Compendium and just accepting that every demon I fuse from now on is going to cost at least 20,000 macca? Because that seems like the only option I have left.
I do use the compendium a fair bit though to rebuy things, mainly tyrants since they are very important to fuel dance and megido spam. In the end I had to get rid of quite a few demons that didn't have any resistance to physical since there is a large chance of dying otherwise.
.... Words cannot begin to describe the level of happiness I have right now.... until I have to deal with the retarded AI again. "No! He only lost 53 HP, why are you using Diarahan!?"
....Good times.