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[Hawken] Open Beta is now live
Posts
Obviously, other developers have shown that this issue can be dealt with so hopefully they can resolve that. But if they don't, I don't give a shit how good a game looks if textures are popping in consistently right before my eyes then those awesome visuals mean nothing to me.
Hopefully it'll have more arenas and stuff to do than Phantom Crash. That was the one weakness of that game, they must have spent the budget that would have gone to making more than like 5 levels on the soundtrack. Seriously there was like a hundred songs, but nowhere to play them all.
What does Robotech have to do with it?
Pffft only a hundred?
They had way more than a hundred.
And one of those songs was a JAPANESE TECHNO SONG WITH A SCREAMING MONKEY.
That game was is so great.
I have never given much of a shit about texture pop-in unless it doesn't bother to pop-in the high res textures in a goodly amount of time
So the pop-in in the video didn't really bother me too much
PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
Blasphemer!
Mechwarrior Online: Dyvion
"XBLIG: It's like the video game equivalent of a candy bar." -Hatedinamerica
That's what the Hawken videos displayed that reminded me of Phantom Crash, actually. The vertical action and maneuverability of the mechs makes for some exciting stuff.
I'm definitely watching this game.
PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
The original show will always be Robotech in my heart.
Nice. I put the link in the OP.
http://www.pcgamer.com/2011/03/11/hawken-interview-the-indie-team-behind-the-best-mech-game-weve-seen/
http://kotaku.com/#!5780912/nine-guys-giant-mechs-and-2011s-sexiest-indie-game
Probably the most interesting tidbit is that this is going to be multiplayer only.
Giant robots and an amazing soundtrack to boot!
Someone needs to make a sequel to that game. now
LoL: Nerf Love
Steam: TIFunk
Must follow this one.
I have Phantom Crash just because I keep promising myself I will rip all the music out of that game some day.
I believe the gameplay is pre-alpha footage. I would pay monies to play it as is, let alone when it comes out
According to the gameplay footage, there is an overheating system. If you watch the video, the two cables on the left and right sides of the cockpit with green/red, is the overheat gauge, at least I believe so.
There has to be some kind of limiting mechanism for firing your weapons. Projectile weapons and Missiles have ammo/reload, but lasers don't have these natural limitations. If you didn't have heat buildup you would have people stacking lasers and firing them every time they became available. With heat buildup they can make the individual shots more powerful, so you can get 3 or 4 salvos off before having to wait for the heat buildup to disipate.
Of course I don't know what any of the actual weapons/cooldown times/reload times etc. are in the game, I'm just throwing out examples from my experiences with Battletech simulations.
e: Or are you just tired of it always being 'heat' and want it to be called something else?
Mechwarrior Online: Dyvion
"XBLIG: It's like the video game equivalent of a candy bar." -Hatedinamerica
Is it going to be arena multiplayer only or will it have a campaign or maybe some sort of world persistance where you can take land and whatnot?
I could probably find these answers but I'm lazy.
Most of my mech game experience was in one of the Mechwarrior games, probably 4, just loading up as many weapons as I could and seeing if I could blow myself up in one barrage. Tactical I was not.
Too many multiplayer indie games go the way of the dodo when they can't sustain server populations
This game will come out and it will be awesome and you'll all see! YOU'LL ALL SEEEE!
Kinda makes me lament the failures of Chromehounds that much more.
Thanks for bringing this to our attention!
Kind of like Shattered Horizons
When did mechs stop being cool? Or maybe they're like the cool ones who let you go because they know you'll come crawling back
LoL: Nerf Love
Steam: TIFunk
Aww man, now I'm all sad too
Seriously, that was a fantastic game.
)A competitive multiplayer game, which I love
instead of
)A bad mmo, which makes me sad
LoL: Nerf Love
Steam: TIFunk
Yeah, absolutely. In fact, it's not just newer mech games. That was the reason why EarthSiege 1 and 2 always failed against MechWarrior, because the universe of EarthSiege (and later Starsiege) was piss poor. Commercially, I mean. Some people I think might've preferred ES's gameplay and whatnot, but they sold nowhere near as well as MechWarrior 2 and Mercenaries. Nobody gave a rat's ass about what was going on in EarthSiege. I think the general story was something about mankind creating artificial intelligence and they went berzerk as all AI in scifi are want to do, and mankind has to try to fight back? Very very generic science fiction bullshit. Mankind fighting their rebellous artificial intelligence... it's a widely used trope. There's nothing there. And sure, the HERCs looked somewhat cool, but they weren't nearly as cool as the BattleMechs in MechWarrior.
MechWarrior had the entire lore of the BattleTech universe behind it. And this, even more than the great gameplay and music and graphics, was what made the MechWarrior games stand out as one of the premier franchises on the PC. People just couldn't get enough of the BattleTech universe and all the glorious Mechs. I myself started out just going to game stores and picking up the technical readouts. Those are the really wide books with numbers like "3025" or "3050" proudly displayed on the side. See, those were the years that the readouts covered. The entire universe spanned about a millenium's worth of fiction and backstory and characters. After I'd collected all the technical readouts and poured over them, lovingly reading over the development history and design characteristics of each and every Mech design, well... hey, now it's time to move on and start collecting all the sourcebooks. If you don't know, sourcebooks are those books full of the lore and battles and historical summaries in the universe. They also generally contain a few sections in the back devoted to the actual pen and paper mechanics and stats for the tabletop game, but that's not really the draw. The reason to own the books is for the fluff, or background lore which fills out the fiction.
This game looks, to be frank, a lot like the newer Armored Core games (why do people keep saying they haven't seen a mech game in 10 years?) with more retro visuals: non-positional damage, basically a left/right weapon system, spend a lot of time flying around, etc. Another comparison would be that Front Mission game that came out last year.
In short, you're in a mech, but it doesn't really feel "mechy" to me, I guess.