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Dungeon Raid: Not getting anything accomplished IRL ever again. (iOS)
Posts
I haven't had the tetris effect this bad since that Kirby game with the falling blobs.
I picked this up a couple of days ago and I have drawing lines through pretty much everything in my dreams ever since. Its kind of creepy to me that something can grab ahold of your subconscious like that.
On the skills tab, is the order the skills show up reflect how often they appear in game?
Also one of the achievements asks that you make a path that overlaps itself 6 times. Is that a class skill or no longer in the game?
I didn't get all the hype for Masochism. "What's so good about turning coins into skulls?" I said.
Then I tried the Raider.
Oh. Em. Gee.
edit: This is one way to get it, and is clearer than the description I posted yesterday
I recently got 40k on 726 turns using masochist, heal, skill elixir and double shield. This was also a round where I was grabbing poison whenever it was available.
To clarify: armor reduces the incoming damage by its amount. When your armor gets hit, there is a chance that it will break, subtracting one from the amount of damage it will reduce. Let's say you have 10 armor. If you get hit for 7 damage, there is a chance your armor will break and be reduced to 9, but either way you will take no damage. If, however, you get hit for 15 damage, in addition to a chance of your armor breaking, you will lose 5 health.
Throw me into this boat. And it's sick with some like Masc treasure chamber collect all of
Something, and collect all coins.
I'm thinking of starting to pick up Big game hunter, but random meat shields during Masch has made me weary.
So I've avoided getting it.
I'm using Masochism, Treasure Chamber, Skill Elixir, and Repair. Activate TC, pop SE or Repair (depending on whether there are more potions or shields on the screen at the time), then activate the second of the pair. Finally, Masochism.
I'm at a point where doing this nets me three stat upgrade screens and at least one item upgrade.
About turn 600 on hard, having my best game in relations to upgrades/level/skull health and such. Easy mode going. Set my combo.
Treasure chamber, collect all coins, ooh weapon upgrade with collect all coins, oooh weapon, upgrade, masch. Cast, steal coins from enemies cast.
Hmmmm, I have no swords on the board. This could be bad. Monsters attack.
Urghhhhhhhhhhhhllllle.....
Also question about the + 10 -10 health perk/flaw
Is it just 10 flat or a %?
Yeah raider is too good. I've been getting 2 or 3 trophies a game, hit lvl 10.
feels like silk.
I ran with Big Game Hunter, Double Coin and the less worthwhile turn-enemies-to-swords and Greed. I should learn to be patient when getting spells.
On my raider I won't take anything but masc. A collect all spell, and treasure chamber. The 4th I try to go with either steal, double coins, collect all coins, or potions -> xp
Finally was able to get the achievement for wishing away 20+ skulls.
Had an overseer out and was able to get it eventually. Then a meat shield dropped, then another meat shield. Somehow I survived that. The ability that doubles shields is pretty awesome, even without repair.
Am I still King of PA Dungeon Raiding with the below?
Picture out of date, now pushed down 98 on the leaderboards last I checked. I don't want to check again as I'll probably be out of the top 100 now.
WiiU: JamWarrior
Meatshield is a pigfucker.
Now, am I just unlucky on this pally, and not finding any +potion HP, or is this by design for this class?
Probably jinxing myself but I'm in a game now at around 37k and have been cruising. I'm sure I'll get a masc cast that screws me
They swing for 1600
Not getting Luck offered when I level up either. Right now, my main way of healing is "dying" every 35 turns or so.
Yeah I have that issue sometimes too...I won't get Luck offered during level up for several levels.
It'd be nice to just be able to select the upgrades and skills I want at level up from the full list. I get why they don't, but it makes the game a lot more about chance than I prefer.
Why does everyone like Masochism so much?
- 2 new game modes: Dungeon Sprint & Pretzel Hero
- Refreshed/expanded local high score page
- Difficulty/mode label on status page
- Misc fixes and tweaks
Getting close to level 5 on every class.
edit: oh yeah, and potions and shields seemed to arbitrarily sometimes decide not to work toward the end. Not sure what the deal was with that. Sometimes selecting potions would do nothing but hitting Heal would fill my life to full... it was weird.
Well since your raider is at level 10, that means you can replace any other class's set of available skills with it- once you've reached level 2 in that class, IIRC.
I got my assassin to 10 this way, using a Halfling and Masochism. Next stop, mage.
360 Gamertag: NFJ TheNix
Incidentally, the synergy between the Raider primary skill and perk, the Halfling bonus, and the nature of that pretzel challenge is pretty ridiculous too.
Yeah same thing with dmg, although it might make it too easy. But you come back to a game, take some coins, then die, all because you didn't remember 800 dmg was incoming. Maybe be off by up to 20%? With your shields, you will lose between 50-80 life.
What perks/flaws are you guys taking?
10+ bonus, arrow, mana, 2X regen
And flaws
-1 health, 3 of any = nothing, -1 to something , and can't attack first 3 turns
And yeah, -10 health, -1 armor, can't attack first 5 turns. I try to avoid the other one if I'm not playing raider, though. I sometimes take 3% broken shields.
360 Gamertag: NFJ TheNix