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Portal 2! IT'S HERE! IT'S OUT!

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Posts

  • wakkawawakkawa Registered User regular
    edited April 2011
    Really though,
    The ending was incredibly boring. Especially for someone like glados.

    If there wasn't going to be a real crossover then whats the point of mentioning the games. Other than tee hee reference to something.

    The Borealis thing is such a tease.

  • WinkyWinky winkyfaceRegistered User regular
    edited April 2011
    wakkawa wrote: »
    Really though,
    The ending was incredibly boring. Especially for someone like glados.

    If there wasn't going to be a real crossover then whats the point of mentioning the games. Other than tee hee reference to something.

    The Borealis thing is such a tease.
    Whaat? The ending is great.

    And also Valve has been very adamant that the connection between the two games will be relegated to minor references. Personally I prefer it that way, while they share the same continuity they're very separate universes in tone and content.

    I think you just want Episode 3 too bad :P.

  • LittleBootsLittleBoots Registered User regular
    edited April 2011
    wakkawa wrote: »
    Really though,
    The ending was incredibly boring. Especially for someone like glados.

    If there wasn't going to be a real crossover then whats the point of mentioning the games. Other than tee hee reference to something.

    The Borealis thing is such a tease.
    The ending was perfect. Good lord, can't you people be happy with anything? Also, stepping out in to the 7 hour war? Really? We already know what happens in that war, it lasts 7 hours and the humans lose. Shitty ending that would have been.


    Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
  • RMS OceanicRMS Oceanic Registered User regular
    edited April 2011
    wakkawa wrote: »
    Really though,
    The ending was incredibly boring. Especially for someone like glados.

    If there wasn't going to be a real crossover then whats the point of mentioning the games. Other than tee hee reference to something.

    The Borealis thing is such a tease.

    I thought this was explained at the time of Portal 1.
    They weren't sure if Portal would be popular. Tying it into the HL universe was a way of getting the HL fans to play it. Since then Portal has definately succeeded in its own right, so although the idea of a level where you have the Portal Gun and the Gravity Gun is my own personal wish, I can understand if the two franchises end up drifting apart.

  • ZxerolZxerol Registered User regular
    edited April 2011
    You know, I honestly forgot what people's reactions to Portal 1's ending was, because it's more ambiguous and unsatisfying than 2 can even dream of. I think the lameness of the original's ending was overshadowed by the sheer unexpected awesome of "Still Alive."

  • RandomEngyRandomEngy Registered User regular
    edited April 2011
    I love Wheatly hacking so much:

    http://www.youtube.com/watch?v=BfheJKZn-80

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  • wakkawawakkawa Registered User regular
    edited April 2011
    I am not a big fan of opera or happy endings. Just wanted something to make me crave moreeeeee. Also it would be more like glados if there was something truly terrible going on outside, and she is just testing your survival even more.

  • LittleBootsLittleBoots Registered User regular
    edited April 2011
    Nostalgia is a powerful thing.


    Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
  • BehemothBehemoth Registered User regular
    edited April 2011
    wakkawa wrote: »
    Really though,
    The ending was incredibly boring. Especially for someone like glados.

    If there wasn't going to be a real crossover then whats the point of mentioning the games. Other than tee hee reference to something.

    The Borealis thing is such a tease.
    The ending was perfect. Good lord, can't you people be happy with anything? Also, stepping out in to the 7 hour war? Really? We already know what happens in that war, it lasts 7 hours and the humans lose. Shitty ending that would have been.
    Yeah, the ending was perfect. Chell got what she had been trying to get for two games now: Freedom. You step out into the sunlight, in a beautiful wheat field, finally free from all that underground madness.

    I like keeping the connection distant. But it's more important than it seems, I think, beyond the Borealis. One of my favorite details from the lower sections was the trophy case full of "#2 in Science" awards. Cave Johnson's intense jealousy for Black Mesa probably (partially) drove the insane experiments. And Caroline supported him, thus:

    "Maybe Black Mesa
    That was a joke, haha, fat chance"

    iQbUbQsZXyt8I.png
  • HeleorHeleor SeattleRegistered User regular
    edited April 2011
    ... Something that came to me. What are the odds of actually hitting the exact spot of where the lunar landing was, given we know how wide a portal is?

  • randombattlerandombattle Registered User regular
    edited April 2011
    Behemoth wrote: »
    wakkawa wrote: »
    Really though,
    The ending was incredibly boring. Especially for someone like glados.

    If there wasn't going to be a real crossover then whats the point of mentioning the games. Other than tee hee reference to something.

    The Borealis thing is such a tease.
    The ending was perfect. Good lord, can't you people be happy with anything? Also, stepping out in to the 7 hour war? Really? We already know what happens in that war, it lasts 7 hours and the humans lose. Shitty ending that would have been.
    Yeah, the ending was perfect. Chell got what she had been trying to get for two games now: Freedom. You step out into the sunlight, in a beautiful wheat field, finally free from all that underground madness.

    I like keeping the connection distant. But it's more important than it seems, I think, beyond the Borealis. One of my favorite details from the lower sections was the trophy case full of "#2 in Science" awards. Cave Johnson's intense jealousy for Black Mesa probably (partially) drove the insane experiments. And Caroline supported him, thus:

    "Maybe Black Mesa
    That was a joke, haha, fat chance"

    I just wish they would hurry up and do/make/say something about episode 3 or stop teasing about it.

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  • NappuccinoNappuccino Registered User regular
    edited April 2011
    wakkawa wrote: »
    I am not a big fan of opera or happy endings. Just wanted something to make me crave moreeeeee. Also it would be more like glados if there was something truly terrible going on outside, and she is just testing your survival even more.

    Sorry Wakk, if you didn't have a huge grin on your face when
    you went to the fucking moon
    I don't really know what else could have pleased you.

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  • TyberiusTyberius Registered User regular
    edited April 2011
    One thing that bugs me about the game is...
    The time of day, during the majority of the testing, especially just prior the final confrontation it's daylight, how in the span of a few minutes it becomes dark enough at night to have such a clear view of the moon? You can argue it was dusk after the part where he kills you, but...

    Just a minor thing, but it's just funny after replaying it all the little bits of foreshadowing I overlooked due to the big stupid grin on my face.

  • randombattlerandombattle Registered User regular
    edited April 2011
    Tyberius wrote: »
    One thing that bugs me about the game is...
    The time of day, during the majority of the testing, especially just prior the final confrontation it's daylight, how in the span of a few minutes it becomes dark enough at night to have such a clear view of the moon? You can argue it was dusk after the part where he kills you, but...

    Just a minor thing, but it's just funny after replaying it all the little bits of foreshadowing I overlooked due to the big stupid grin on my face.
    The moon shot is the first time you see actual sky. The overgrown facility and all that still takes place underground. All the vegetation came from Chell's overgrown science project and all the light is artifical. Along with the air.

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  • Salvation122Salvation122 Registered User regular
    edited April 2011
    "Space. Space. Wanna go to space." Has already become a thing with my friends.

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  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited April 2011
    "Space. Space. Wanna go to space." Has already become a thing with my friends.
    My brother and I love quoting funny lines like that to one another. If I could only tear him away from wow long enough to beat the game...
    i'minspace

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  • Raiden333Raiden333 Registered User regular
    edited April 2011
    Jesus, co-op is starting to get fucking hard. Spoilers for a particular chamber in chapter 4.
    I forget which number it is, but it has a giant gap, 2 faith-plates, an excursion funnel down in the gap, and a laser in an isolated room really high up that has to be directed to the opposite side of the room via portals.

    That took us like 20 minutes to even figure out how to solve it. We got it 90% solved, with the laser feeding into the receiver, and then we realized I needed to be over on that side. I could have probably walked through the portal the laser was going through, but it didn't even occur to me. I fucked up trying to get across, and ended up back down on the bottom of the level. In trying to help me get back up, my buddy ended up back down there with me, and the portals the laser was going through got lost. We basically had to start over.

    It was only then that it dawned on us that it was a lot easier to deal with the excursion funnel if we lined it up wherever we wanted to go and just jumped into where the funnel started, down in the gap. That made everything a whole lot easier. Up until that point, to get around, we had been juggling funnels back and forth between walls, frequently missing.

    steam_sig.png
  • LittleBootsLittleBoots Registered User regular
    edited April 2011
    Tyberius wrote: »
    One thing that bugs me about the game is...
    The time of day, during the majority of the testing, especially just prior the final confrontation it's daylight, how in the span of a few minutes it becomes dark enough at night to have such a clear view of the moon? You can argue it was dusk after the part where he kills you, but...

    Just a minor thing, but it's just funny after replaying it all the little bits of foreshadowing I overlooked due to the big stupid grin on my face.
    The moon shot is the first time you see actual sky. The overgrown facility and all that still takes place underground. All the vegetation came from Chell's overgrown science project and all the light is artifical. Along with the air.
    GLaDOS does explain that all the light in the test chambers is artificial and is kept as close to sunlight as possible (and they release something into the air to keep the test subjects alert and unaware of the passage of time while testing)

    EDIT: Remember the lighting in the relaxation chamber when you first wake up? Completely artificial.


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  • Bobkins FlymoBobkins Flymo Waanderlust Registered User, Moderator mod
    edited April 2011
    Raiden333 wrote: »
    Jesus, co-op is starting to get fucking hard. Spoilers for a particular chamber in chapter 4.
    I forget which number it is, but it has a giant gap, 2 faith-plates, an excursion funnel down in the gap, and a laser in an isolated room really high up that has to be directed to the opposite side of the room via portals.

    That took us like 20 minutes to even figure out how to solve it. We got it 90% solved, with the laser feeding into the receiver, and then we realized I needed to be over on that side. I could have probably walked through the portal the laser was going through, but it didn't even occur to me. I fucked up trying to get across, and ended up back down on the bottom of the level. In trying to help me get back up, my buddy ended up back down there with me, and the portals the laser was going through got lost. We basically had to start over.

    It was only then that it dawned on us that it was a lot easier to deal with the excursion funnel if we lined it up wherever we wanted to go and just jumped into where the funnel started, down in the gap. That made everything a whole lot easier. Up until that point, to get around, we had been juggling funnels back and forth between walls, frequently missing.
    Chapter 3 spoiler
    The "collide with each other" room was insane to figure out. I wish I could take credit for figuring that one out. I did get a lot of gel puzzles thought.

    McdriQR.png
  • gunwarriorgunwarrior Registered User regular
    edited April 2011
    darunia106 wrote: »
    "Space. Space. Wanna go to space." Has already become a thing with my friends.
    My brother and I love quoting funny lines like that to one another. If I could only tear him away from wow long enough to beat the game...
    i'minspace

  • ChronocideChronocide Registered User
    edited April 2011
    Hahahah great site is great.

  • Raiden333Raiden333 Registered User regular
    edited April 2011
    chapter 6 spoilers

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  • AuberonAuberon Registered User regular
    edited April 2011
    Rorus Raz wrote: »
    Raiden333 wrote: »
    Jesus, co-op is starting to get fucking hard. Spoilers for a particular chamber in chapter 4.
    I forget which number it is, but it has a giant gap, 2 faith-plates, an excursion funnel down in the gap, and a laser in an isolated room really high up that has to be directed to the opposite side of the room via portals.

    That took us like 20 minutes to even figure out how to solve it. We got it 90% solved, with the laser feeding into the receiver, and then we realized I needed to be over on that side. I could have probably walked through the portal the laser was going through, but it didn't even occur to me. I fucked up trying to get across, and ended up back down on the bottom of the level. In trying to help me get back up, my buddy ended up back down there with me, and the portals the laser was going through got lost. We basically had to start over.

    It was only then that it dawned on us that it was a lot easier to deal with the excursion funnel if we lined it up wherever we wanted to go and just jumped into where the funnel started, down in the gap. That made everything a whole lot easier. Up until that point, to get around, we had been juggling funnels back and forth between walls, frequently missing.
    Chapter 3 spoiler
    The "collide with each other" room was insane to figure out. I wish I could take credit for figuring that one out. I did get a lot of gel puzzles thought.
    My friend and I got that one instantly. Not unexpected, given the number of times we each stood on ledges to redirect the other's trajectory downwards. The chamber that gave us the most trouble was in chapter 5, I think. The one with the 6 turrets on unreachable platforms pointing at the exit, the ramp to launch off and a laser high up. Our solution was pretty messy, and I only found one walkthrough on youtube. And theirs was even worse.

  • GrimReaperGrimReaper Registered User regular
    edited April 2011
    Raiden333 wrote: »
    chapter 6 spoilers

    Damn neckbearded scientist.

    Also, anyone else slightly peeved that you can't select what test chamber to play but instead are limited to specific chapters?

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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    GrimReaper wrote: »
    Raiden333 wrote: »
    chapter 6 spoilers

    Damn neckbearded scientist.

    Also, anyone else slightly peeved that you can't select what test chamber to play but instead are limited to specific chapters?

    Yes but only because it made getting some achievements more time consuming than they needed to be

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  • PeewiPeewi Sometimes I post Registered User regular
    edited April 2011
    GrimReaper wrote: »
    Also, anyone else slightly peeved that you can't select what test chamber to play but instead are limited to specific chapters?

    Doubly so because you can do just that when playing co op.

    Wii U: Peevvi || 3DS code: 3480-2527-9521
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  • The_SpaniardThe_Spaniard Registered User regular
    edited April 2011
    Just beat it, wow, no spoilers, just wow.

    Also now I just want the prequel game that Valve was originally working on and shelved for a more traditional sequel to come out even more!

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  • SightTDWSightTDW Registered User regular
    edited April 2011
    Raiden333 wrote: »
    chapter 6 spoilers
    Now somebody just needs to make combustible lemons.

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  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited April 2011
    3am
    just finished the SP campaign


    game is EXTREMELY good

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  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited April 2011
    actually one thing about the ending
    it's really really really a shame that when chell steps out of the elevator she doesn't see the remants of I dunno, City 42! or something after the combine invasion. would have ended on more of a downder and would have beeen more interesting to fans of the Half-Life universe. Instead we get no tie in and a Borealis Life Saver

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  • Renegade WolfRenegade Wolf Registered User regular
    edited April 2011
    Hardtarget wrote: »
    actually one thing about the ending
    it's really really really a shame that when chell steps out of the elevator she doesn't see the remants of I dunno, City 42! or something after the combine invasion. would have ended on more of a downder and would have beeen more interesting to fans of the Half-Life universe. Instead we get no tie in and a Borealis Life Saver

    Well Valve did want to make the portal franchise separate from half life and I think the links they established were good, enough to be good easter eggs for fans of both series but not linking it too much.

  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited April 2011
    that's fine for those people
    but I want more! me me me

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  • JivesJives Registered User
    edited April 2011
    Hardtarget wrote: »
    actually one thing about the ending
    it's really really really a shame that when chell steps out of the elevator she doesn't see the remants of I dunno, City 42! or something after the combine invasion. would have ended on more of a downder and would have beeen more interesting to fans of the Half-Life universe. Instead we get no tie in and a Borealis Life Saver

    Given the length of time after half life 2 that it's set I don't know what more they could have really shown that wouldn't have spoilt the outcome of episode 3 etc

  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited April 2011
    I don't think anybody knows what year it takes place in compared to the Half-Life 2 setting... unless I missed something massive

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  • Nakatomi2010Nakatomi2010 Registered User
    edited April 2011
    They've mentioned you're hundreds of years out. So, it's well after the events of HL2.

    The important take away here however is that Chell steps out of the elevator at the end and into a wide open wheat field on a sunny blue sky kinda day.

    Which to me means that Gordon was able to save Earth and that in the future the Combine are gone and the planet was able to be saved, to an extent.

    But that's to me

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  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited April 2011
    totally disagree on that because multiple times in HL2
    is gordon outside driving around with the sun shining down in the middle of nowhere so it's not like the combine invaded and then shut off the sun

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  • ArthilArthil Registered User regular
    edited April 2011
    Well...
    The combine hadn't gotten the chance to actually do horrible, horrible things to our planet yet in Half-Life 2.

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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited April 2011
    Anyone on 360 up for some coop today?

    I don't have a working headset though so would be good if you had access to PA vent while playing, much better sound anyway.

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  • ArthilArthil Registered User regular
    edited April 2011
    mere_immortal: You can actually do co-op with PS3 and PC players. Or that's what it seems like.

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  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited April 2011
    360 is only available to coop with 360 through xbl

    PS3 and PC can coop together through steam

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This discussion has been closed.