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[Hitman] Absolution is available sans sandboxes
Posts
Honestly, it just fit the game so ridiculously well.
There are no good guys in here, only Agent 47. The ending of Blood Money was not a 'happy' ending, or a 'good' ending, it was just the continuation of this man's story.
Old PA forum lookalike style for the new forums.
Also, correct order from best to worst: Blood money, Hitman 1, Hitman Contracts, Hitman 2.
part of me wonders though if a sandbox world hitman game would ever work... hmmmmm.... just bored and musing.
Steam
XBOX
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PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
I hope that if you get Silent Assassin ranking the news reports it as a tragic accident, as opposed to magically knowing that there was foul play involved somehow.
If you kill everyone I hope the news doesn't report the target as being the most significant person killed. It'd be great if they just talked about a mass shooting, or if instead it would focus on some other important person who you took out in the cross fire who wasn't the target.
Achieving Silent Assassin ratings should end up with little tiny stories rather than being splashed all over the front page. So instead of there being this dead-center huge story with a picture right on the front page about a bunch of murders, Silent Assassin should get you things like "three generations wiped out in food poisoning tragedy; catering service under investigation" crammed down at the bottom corner and saying nothing else.
Forty people getting shot at a wedding would probably be front-page news, but a handful of guys dying in mysterious accidents? Pfft, who cares. They're lucky to even be in the newspaper.
Or no story at all would be nice and you just get the obituary column. "Frank Wallace, 53, shipping magnate. Leaves behind a loving widow and two children. Tragically crushed under an out-of-control piano being carried up the stairs of his mansion."
If it's Hitman: Conviction I will cry.
Splinter Cell Conviction was okay!
But yes I would just like more Hitman please, there isn't another stealth game quite like it
God I remember working out a great way to silent assassin the casino mission, using a sniper rifle, a bomb, some piano wire and balcony climbing skills
It was dope
PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
I dunno, I actually prefer completing it in ways other than the one the game more or less hands to you. (Swap guns, blow up chandelier)
My favorite version was one where I took a rifle up to the rafters and shot the actor right in time with the crescendo.
I meant to kill the other guy with the chandelier, but mis-timed it and he was on stage by the time it fell... so while his guards were distracted looking at the chandelier, I just shot him in the head and left him sprawled on top of the first body.
fountains of jism.
My favourite was the Witness Protection mission, where I chucked an explosive under the phone in the house and rang him from the van (after getting the necklace) so I could just stroll off into the sunset.
Edit: Maybe on Pro difficulty your disguise will only be effective if it includes a hat...
Edit Edit: Also I hope they vary the body models so not every male has terrifying steroid arms and massive hands
Hopefully it will not detract from the game.
Blood Money had a cover mechanic (and possibly earlier games too, only played blood money myself).
It was called grabbing a dude.
That one does give you the chance for the flat out most ridiculous kill in the game though.
Ring the bell, start the wedding, stand by the podium.
When the Bride and Groom are ready, say "Dearly Beloved" and open your Bible to page 3. Remove the concealed handgun within the bible, shoot the groom and then run like your feet are on fire before 40 pissed off wedding guests manage to pull their six shooters.
Doing that should get a newspaper report "Crazed Priest guns down Groom" though
Earlier games did not have the human shield technique.
that was the original plan actually, but they had to ship it some time
things i would like:
more upgrades that are more expensive, and thus entirely dependent on how i play (also a loudener and something for shooting down police helicopters)
more opportunities for accidents, and not just "lol i'm gonna take a smoke break under this dangling piano, how dope is this". how about "oh jeez the poor guy somehow got into the medicine cabinet and overdosed" or faking a suicide. or even a dissapearance! if you chuck the bodies into a furnace they are just reported as missing from the cruise
hell, how about taking disguises to create a fall guy? "i swear it wasn't me who killed him, it was an assassin dressed in my clothes! but he doesn't have fingerprints. and i don't have an alibi for my absence, you'll just have to buy that i was asleep in a closet the whole time."
a) it's a gameism, i think it adds character. and to a certain degree, it helps that the guards are retarded because...
b) the game is trying to instill a sense of contempt in you with the moronic guards and the ugly, stupid people with grotesquely over-sexualised bodies who only talk about who they want to bang. by making you grossed out by the bodies you kill, you can identify a little better with an asexual sociopathic killer
(Okay so sometimes I shoot him too. And sometimes I kill the senator's son by dropping a mine into the jacuzzi from a couple stories up. I'm less of a "Silent Assassin" and more of a "Deranged Psychopath" on playthroughs after the first.)
SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
Everyone you kill is established as a bad guy, in the first game you just took the money and killed whomever.
Also, pushing people to their death never got old for me.
that's what the screwdriver is for.
EDIT: Also, I'd have to say that the opening cutscene was a refreshing change. No main character running on badass cutscene fuel and using powers you'll never get to actually use in-game, just a grieving parent turning to the most severe form of revenge. It gives a lot more impact to what you're doing. These aren't just random missions, somebody has hired you, whatever their intentions.
I felt way more bad about Mr. Swing King than about anyone in the first game.
In the first game you exclusively killed the world's worst terrorists and criminals. It was the entire foundation of the plot.
Knowing Agent 47, he'd make it look like the guy died from choking on a pretzel, too.
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My Backloggery PSN: Bigisy24
Police suspect blood money was involved.