Let's talk about the fine art of storyboarding.
I'll start with a question:
(I'm getting frustrated waiting for ConceptArt.org to activate my account so I can ask a question; I guess I'll post it here in the meantime.)
I'm being 'tested' by a software company looking to hire a storyboard artist. At 5:40 pm (local time)yesterday, I was given a script for a 20-frame conversation and asked to have the 20 images produced and submitted by the end of day Wednesday (the 4th). This seems like a really short period of time (especially considering that I currently hold a full-time job).
My question is: How long should it take, realistically, to produce 20 storyboard frames?
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However, to answer your question before this thing gets locked, it should take around 5 or 6 hours to create 15-20 uncolored frames. Definitely not unheard of to create something like that in a day. If you hold a full time job, work on it during lunch, and the knock it out when you get home.
Check out my art! Buy some prints!
I shall endeavor to post correctly in the future. ^_^"
kingworkscreative.com
kingworkscreative.blogspot.com
I've been going all digital - Photoshop and an outdated Graphire 4. It's looser and sloppier than using a pencil, but goes faster due to the ability to reuse elements.
kingworkscreative.com
kingworkscreative.blogspot.com
After a marathon drawing session yesterday [Insert "My wrist is so sore" jokes here] I finally got all 20 images done for the prospective employer.
First, some details:
I was told to use a 16:9 ratio and to "provide as much detail as you think is necessary to convey the narrative." I'm being evaluated on the following criteria:
Next, here is the script they sent me (I wasn't asked to keep this private, so I guess it's okay?):
And here are my storyboards (assembled at 3 images to a page)
kingworkscreative.com
kingworkscreative.blogspot.com
This is for language-teaching software, if that makes any difference.
kingworkscreative.com
kingworkscreative.blogspot.com