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[WOW][Chat] 4.2 today! And there was much rejoicing.
Posts
You'll start being able to wear the Green Rogue LW set by 71, and that will solidly boost your Stamina.
Also, I see you're using 3 "real" tanks; you only actually need 2. Because the Main Main Tank will never be tanking when Bile-O-Tron is offline, you only need someone capable of holding threat: Ret Pally with Righteous Fury or DPS DK in Blood Presence both work well. Our Ret Pally is still pulling ~15k DPS while MT, so that's a big chunk of extra damage there.
Your Disc Priests also need to be bubble spamming harder in the end phase, since they're the only ones saving the raid from the dot. (We end up around 15k hps in that phase) Your Priests may just be running dry on mana though, see if anyone at all can feed them innervates, Mana Tide, rotate Hymn of Hope for the Mana Pool boost, etc. Anything at all to get a few more bubbles out. They should also ignore healers, and the folks highest on threat that don't have a threat drop, since a bubbles not going to save them from having their face bitten off by the boss. Also have the high threat people spread out to buy you a few more seconds of DPS, just little things.
GW2: Ish.5760 ~ Army Status [El]: 80 [En]: 80 [G]: 80 [M1]: 46 [M2]: 16 [N]: 41 [R]: 18 [T]: 10 [W]: 80
SWTOR: Ishie, Ish, Ishia, Ishianne, Ishiko, Ishii, Ishio, Ishiu @ The Ebon Hawk
Steam: cristke
Yeah I've taken a trip to Outland to grind out some skinning for the mats to get myself to 350 LW (only needed 15 points to go). The last 20 points or so in any profession for the TBC phase are total shit. Then you spill over into WotLK and you can zoom well into it early on. Especially if you have enough money to buy your initial skillups. I did this on a recent warrior with smithing. Not only did he look rad with all the armor, but it held him through well and all those quest rewards helped make the money back I had spent.
The game is free, subscribing and upgrading to expansion subscription levels is what costs money. I don't know what the going rate for upgrading your account online is offhand though, so it might be cheaper to just go for the Battle Chest right off the bat and then upgrade as you get to each level boundary.
I would recommend just buying all the expansions right off the bat, which unlocks the catacylysm races, skills, and the ability to fly in azeroth. I did what Opty suggested right around when cata came out and felt kind of dumb not having access to archaeology (not that its fun), or the ability to fly in the "old world" (which is foolish not to have)
However not having access to 4 races and 1 class is a bigger deal.
Spent it on tradeskills instead?
So I can just download everything? I don't need to buy the discs at all?
If someone has never played the game before, I wouldn't bother buying anything but the original game until they hit 60 and decide they want to go further. Old world flying isn't possible until 60 and the extra professions (which a new player won't get a surplus of use from anyway, especially for the price of admission) are the only major thing a new player would be missing out on. The 1-60 ride is as good as it's ever been, and is so much better at cutting a new players teeth. Buy the first tier, I'd be surprised if it was more than 20 bucks and not at all surprised if you can find it for much less.
Yes, you can download the client off the website. You don't need discs, but honestly I recommend it in case you ever need to reinstall the game for any reason. The client download is 6-8 hours long, if you have a solid connection, whereas a disc install takes 20 minutes. I'm not sure if they adopted this with the original game, but I know for Wrath and Cataclysm, they actually started putting the game onto single DVDs, instead of the four discs you had to switch out ala Diablo 2.
If you DO decide you want to keep going once you hit 60, THEN I'd recommend running straight to Cataclysm.
I sure hope the server doesn't eat this post!
So can I buy the discs used or use a friend's discs and still be able to play the game just having to pay for a subscription? That seems to be the cheapest option.
edit: Ah, no, they have activation keys in them you need. I see.
I suppose if you had a friend who is completely done with the game, you could possibly get him/her to give you his/her account info and take the helm of that account and only have to pay the monthly sub without having to buy the game/expansions? I'm not sure if this is possible, but it seems like it could be done.
It kind of comes out as a wash in the end. You can either buy the game and use the code included to activate your account, or use a friends disc and purchase an account key after installation. Ditto with the expansions. And you can't skip any, since you need Burning Crusade activated on your account to install Wrath, and Wrath to install Cata.
And don't buy anything used. The code that comes with the discs, once used, is expired and can't be used again, so even if there's a place that takes used copies of WoW (which they probably don't, for just this reason), you have no way of knowing if the code was good or not.
EDIT: It's also worth noting that accounts never disappear, they're only frozen. If you had an account before, track down the username/password you had and see if you can save yourself the money for the original account key. If you can't remember your password, you can call Blizzard tech support to help you, they'll ask you for the card you used for the account and some personal documentation (government issued ID ideally). If you don't mind jumping through a hoop or two, anyway.
The client is free. The account code (either the one that comes in the purchased box, or the one you can buy from Blizzard upon client installation) is the thing that you pay for.
Flying in the old world is GREAT, what are you talking about? It helps massively with farming for tradeskills. As well as generally getting around to help guildies / friends.
A poor investment.
What else are you going to do at max level? Screw around with arbitrage and try to corner the market on, say, Golden Pearls with no way to create supply?
Also if I ever make a guild I am going to call it <Bronies>.
Uh, at what point did I say this guy was at max level?
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
If you had read his post, flying is worthless before 60, because you can't fly.
The old world 1 to 60 content, however, is mostly revamped / new. You know how Blizzard puts barriers on flying so that people see the content rather than dropping in on precise quest-locations? It's the same deal. 1 to 60, as a level range, is old shit. But as content, there's new things to see. So Blizzard is right to want people to see it. It's an old trick / restriction, one I've never argued against (unlike... y'know, everyone else). I never complained in WotLK about cold weather flying being a level 78 thing (or whatever it use to be) because goddamn it, there was cool shit to see from the ground.
So how does that explain being able to fly in new cata zones from the get go? I was surprised about that.
3DS FC: 2079-6424-8577
What this guy said. :^:
Easiest example to come to mind is Deepholm - You have to fly up to an airship during a quest line.
Flying is not detrimental to making the leveling course of 1 to 60 expedient. You can say flying is useless to that content, but it's also a moot point altogether to make.
Which they could just as easily have done in BC or Wrath content, or even in the new 1-60 content.
3DS FC: 2079-6424-8577
Looking back on TBC and WotLK doesn't do any good; they did what they felt was adequate or were capable of, and we put up with it. These days, we CAN fly through TBC and WotLK (literally) right from the start. So you've got what you want.
1 to 60 content, again, doesn't require flying to make it a fast experience. You are moved from hub to hub in short distances, always on the go and always with quests to do without branching out too far. In many cases when you have to travel far, you are given a pre-planned travel plan to take you where you need to go.
The one zone that breaches that Cataclysm design is Ashenvale. It is a janky mess of quest hubs still.
My paladin is my first foray into Cataclysm healing; as well as healing in general. It's been pretty fun so far, and it's a nice change of pace from dpsing or tanking. It's actually gotten to the point where I can be very lazy about healing heroics, tossing out only Holy Shocks, WoGs, and Infusion procs to keep people up, and ending fights with near full mana (atleast with a good group that doesn't stand in poop). That being said, I've yet to really venture into Zulroics or raid healing. I know I can handle Zuls, as I've done one or two. Raid healing is something I want to try, and I'm probably going to try that this week with my guild, since we have basically everything on farm (except Nef).
Kind of funny, when I started playing WoW I went in with a mindset that Healing was boring and dumb and also kind of a jerk, and was something I would never do. I also said the same thing about tanking, and oh look at that I have a tank now.