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[Fly On] DCS A-10C / DCS Black Shark / LOMAC: FC2 - Combat Flight Simulation!
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Anyone have any clue what's happening here:
Ok, so I am starting to get a better handling on the BS AP. Made a trimmer toggle button on my stick which has helped a ton. However at times something funky happens. Just was doing a shooting gallery mission, flew to WP1, stabilized in a hover and flicked on auto-hover, killed some static tanks with my vihkrs, moved in a bit closer and blew some shit up with the cannon, then did a strafing run with rockets. Then flew around back to WP1 and tried to stabilize into a hover again to use up the rest of my cannon rounds and the heli would just not stabilize. first time I got it in a hover and set auto-hover, and it kepts yawing around in circles (with turn-on-target on or off, and with HDG AP on or off). Tried to get in a hover again and this time when I flicked auto-hover it would just oscillate fore-aft, right-left like crazy. I really have no idea what was going on? Anyone?
HS: Ahh. Haven't gotten to them yet:)
Me blogging about my (amateur) indie game programming
In other news, I'm seriously considering building something like this (of my own design): http://www.rogerdodger.net/diyflightsims/floor_unit.html
I've had good experience in the past isolating the troubling component. Might be able to help you isolate the problem rather then random rma's. If your interested, hit me in pm or steam or something.
Drovek,
For heli's, the stick will be same kinda stick for any FS, but rudder becomes a lot more important so either twist axis, or better yet, pedals:)
I NEED ONE OF THOSE.
As it sits now, I don't have enough room for both my keyboard and HOTAS.
Edit: I can't decide if this is the dorkiest thing or the coolest thing:
Probably both
Oo\ Ironsizide
As for hardware issues, the best place to start is by checking your RAM. It's one of the most common points of failure, and the most typical cause of BSoD crashes. I recommend downloading an .img of Memtest, burning it to disk and then running it over night. It works as a bootdisk, and is fairly easy to use. The goal is to get zero errors on your testing. If it fails, then the first thing you should try is reseating your RAM, as sometimes things like fan vibration can cause it to become misaligned in its slot. Then retest and hope for the best.
So, uhhhh... How you doin'?
You gotta love pvc:) Just the last year I have used it for my random-wire ham antenna's insulators, a adjustable dog jump, a random-wire tuner mast, spindles for strings, and other small various tasks.
I just hit the master caution button and ignore it. It started doing it after a patch. I think it's just a warning that you're on battery power, but I might be wrong.
Anyway, after flipping those two, flip the APU Start switch on the left panel, then when it spins up to 100%, flip the APU Gen switch next to the battery switches. That'll get you semi-powered up. From there, turn on your radios, set the VHF to tower frequency and ask permission for startup. Once received, turn on your fuel pumps and then start your left engine. When it's at idle, start your right. Then when it's at idle, flip the two DC Gen switches by the power stuff, flip that APU switch off, then turn the APU off (left panel). From there you'll be on main power and can turn everything else on (if you need further instruction, just ask).
Also, to save a little time, once I get my APU up and running, I turn on the EGI and CDU switches before messing with the engines, so they can start alignment.
Edit: Also, welcome to the Hog:)
First,
Your using the keystrokes to move the throttle out of off into idle correct? RAlt+home , RCtrl+home respectively for left and right engine?
Some ideas but it depends on which is the problem:)
If you can't get the left engine out of idle indent,
are you starting the right engine first? Are you waiting for the right engine to spool up all the way. The apu can only crank up one engine at a time so if you hit RCtrl+home, then immediately hit RAlt+home, it's not gonna work. You need to wait for the apu to be finished with the first engine. That's one idea.
If when you try to crank the engine the RPM's are stuck at 30% check to make sure you turned on ALL 4 switches for the wing and main boast pumps. Left panel near the front.
If the engines are started (and you have verified the turbines rpm at idle) but throttle isn't moving, I'm thinking it might be a binding problem. You want to bind "throttle both" under A-10C SIM to your throttle axis (if you only have one... assumed). Only thing I can think of there. If this is your problem if you can think of some more info it might help.
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I'm pretty sure the keys that the Steam version uses and retail/direct download version use are incompatible because they use different DRM. If you're looking to get the cheap upgrade to BS2, I'm pretty sure they had worked something out.
Carcass, I actually don't have a key for BS that I can see. Y you need one? Trying to download the client from ED's? The upgrade is easy. Install steam version & run once. Download bs2 upgrade version. Install. It will detect the steam installed bs and continue on.
Just curious, but in what ways does it help?
If the throttle won't move, it's probably still in the off position. Double check your key bindings, but like strider said it should be RightAlt + Home key.
Whenever I try to launch Black Shark I get a Steam error that says "failed to contact keyserver". Steam help says that can happen when Steam runs out of allotted keys for a game. No word from them yet on what the problem is, but many people are having it:
http://forums.steampowered.com/forums/showthread.php?t=2512892
Sad, really.
Such a horrible fate for IL-2.
That's odd. Next time I'm in game first thing I'm gonna do is see if I can move the throttle out of off without anything else and just visually see if the throttle bumps to idle. This is starting to sound like a bind issue itself actually. Have yo verified the keystrokes in game? Should be called Engine Start [left/right]? Your not using a mac kb right;)
Carcass,
Ahh, one of the active mods from ED's just posted in the steam thread. He's looking into it on Eagles side. Hopefully this gets sorted soon.
A large part of the test involves spacial recognition and instrument comprehension. A lot of stuff like "If your heading is this, artificial horizon looks like this, how would your aircraft appear to a person observing from the West?" And you have about 9 seconds to answer each of 40 of these questions. Harder than it sounds, or maybe I'm just under-practiced (likely).
Here's an example:
And there's also more abstract ones like this:
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The answer to the first one is C. The nose is slightly elevated, and you're observing the top of the aircraft, which is heading West.[EDIT] No, you're right, the plane in nosed down slightly, and you're observing the bottom. I was looking at the wrong one.The second one is actually E, and I'll provide a picture because you wouldn't believe me otherwise and I wouldn't blame you.
The only way I have any luck with these is by eliminating the ones I know aren't there, or are trying to trick you. The D shape, for example, has the lower-right corner cut off. Little details like this fuck me over all the time. Again, you have about 10 seconds to answer those.
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I'm glad to see a surge of new people in this thread. Must fix machine and get the MP going! I'm down to run some basic flight / weapons deployment training for anyone getting started. Otherwise, there are a bunch of nice co-op missions we can rock. I'm sure Carcass would be happy to run these in the meantime while I'm out of action