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[E3 2011] NINTENDO - Post-keynote wrap-up and discussion here!
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Um... a lot of third party ports DID appear on the Gamecube.
The sad part? Imagine the mini game shovelware that's going to come out for this console. Christ.
It's still at least a year out, there's time for stuff to be revealed.
Gamer Tag: LeeWay0
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You are just figuring this out?
I'm not seeing a place on that console for a GC controller; maybe it can just use the WiiU controller since it has all the required buttons?
http://www.wired.com/gamelife/2011/06/nintendo-controller-hands-on/
Don't need another 360 so meh.
Cool that this gen will last longer. Surprised that Sony or Microsoft didn't preview whatever comes next to make this look even more stale.
I didn't know that place existed until a few months ago but from what I've seen it is full of videogame bloggers trying to get a job in game journalism.
That spec sheet says "Wii games," so I would say no.
Sounds like the drive takes regular sized discs only.
I mean, I can certainly see possibilities for the tech. The gun+touchscreen concept, for example, looks pretty cool -- I can imagine a F.E.A.R.-type game taking wicked advantage of that (visuals on the screen, 1:1 motion controls with the gun (?), surround sound from your home theater).
But I dunno, I wish they had SOMETHING to get me excited about the technology. Like WiiSports did for the Wii, you know? Right now I'm more excited by the Vita... I can see myself just sticking with the 360 and 3DS for now and grabbing the Vita next year; seems like that would be the best bang for my buck as far as hardware/exclusives are concerned.
I also am skeptical of how Nintendo supports online play. At this point of sloughing it off, can they even hope to create what xbox live and PSN have?
Microsoft has Kinect to push and after all they money they spent to get that thing out the door they want to turn people off by upgrading to a new system.
Sony has 3D TVs to sell. They don't want to compete with themsleves on what people upgrade first. The console or the TV?
I saw that. I meant hard numbers. They really should just get a BluRay Drive..
Steam: cristke
Yep. Also, 1080p confirmed by Reggie. They're still chatting, too, it's a nice interview. He says "obviously needs to have a significant capacity to play HD games...it will not be bluray."
In addition: Link's Awakening DX is on the eShop right now.
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This doesn't really tell us how it matches up to the existing HD consoles or how the online works.
Is it better or worse than the existing models? How much RAM does it have? What kind of video card?
The online part is very frightening given Nintendo's history.
That and the price of that beast of a controller. If I want a second to play with, how much is it? Or should I feel privileged to just have one?
And if I don't need a second one, what's the point.
PSN: Bizazedo
SC2: Bizazedo.930 (I suck, add me).
And I guess no more love for DS lite now. At least we still get Devil Survivor 2 on it next year. That and I think a Kirby game is still in the works for DS.
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There's a reason for that. Remember when the Wii was announced at E3? That was when third parties first found out about it too... and they had no time to really develop games for launch. And for most of them, their idea of "catching up" was "farting out minigames." So Nintendo's trying to do a better job of getting third parties ready this time.
Help me out here
Without multitouch, developers won't be able to make games that ________, such as _________
Or is it a question of precision; are multi's more accurate?
If that was the intent, to just get devs crackin' on making stuff, then mission accomplished I guess. The first step is always mediocre.
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Origin: Rollsavager | ME3 Manifest
Sometimes it's a bit of both!
I loved Nintendo back in the '64 days but since then they just don't seem to be able to cast a boner-spell on me whatever they do.
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I dunno, the vast majority of games on my iPhone don't use multitouch.
You couldn't do something like, say, a piano where you press multiple notes at once to form a cord. Another example would be something like pinching your fingers close or apart to change the zoom level.
I don't know how necessary it would be for most game applications, but I do think it would be beneficial.
Edit: To be fair, I'm not really clear on what the cost difference would be here. If it's not a huge difference (~$10-20ish range?), I don't see why you wouldn't do it.
That's the only thing I could think of. Like for a map, maybe.
None of the games on my phone really use it, so I'm having trouble imagining a really cool use of the feature.
So many possibilities popped into my head, from simple stuff like keeping the radar on the controller, to playing Fatal Frame with this thing, to Pac-Man vs, to full-screen HD games with no HUD whatsoever. Even stuff unrelated to the game at hand, like being able to play a separate title while waiting in a lobby. Maybe you can play training mode while waiting in Street Fighter. Maybe an RTS on the WiiU controller screen, and selecting an individual unit will let you throw an FPS view up on the big screen. And as with any new system I imagine the possibilities if they make an Eternal Darkness sequel.
Dead Space on this thing could be positively nightmarish.
So many ideas, and while I know the vast majority of them will never come to fruition I like to dream that THIS time Nintendo's idea will reach its full potential.
We just need some concrete hardware specs at this point. Nintendo wants to get an early jump on the competition by releasing something they believe will be able to compete with the next console generation.
Whether or not they will end up shooting themselves in the foot.... remains to be seen.
If the Wii U is powerful enough to keep up with the Playstation 4/Xbox 720... then they probably made the right move.
The main thing that hurt the Wii was the inability to receive ports of modern HD games.
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Play Osmos on your iPhone/iPod Touch. It builds in the multi-touch mechanic pretty well. Most other games exploit the fact that they can emulate several control interfaces because both thumps are working at once, though I don't think that'd be a problem when there're physical controls beside the screen.
I think having a single touch interface might not be that bad, although it might limit some developers.
3DS: Nice lineup of Nintendo games. Third party stuff still kind of lacking.
Wii U: Hard to take this name seriously if you've watched Kung Pow. As someone who loves playing games in bed, I applaud Nintendo for catering to my lazy ass.