Vanilla Forums has been nominated for a second time in the CMS Critic "Critic's Choice" awards, and we need your vote! Read more here, and then do the thing (please).
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[Dungeons and Dragons: Neverwinter] PA Server is Beholder!
DunxcoShould get a suitNever skips breakfastRegistered Userregular
Neverwinter is an upcoming co-operative online role-playing game in development by Cryptic Studios for the PC platform and is currently scheduled for a "late" 2011 release. Based in the fictional Dungeons & Dragons city of Neverwinter, the game will be released as a crossmedia event coinciding with the release of an upcoming trilogy of books by fantasy author R.A. Salvatore as well as an upcoming tabletop game from Wizards of the Coast. Neverwinter was announced on August 23, 2010. Neverwinter is a standalone game in the Neverwinter Nights series.
What do we know about Neverwinter?
It' set 100 years after the Spellplague, and during Neverwinter's rebuilding. Neverwinter had a nasty run-in with a volcano that pretty much kicked its arse. A lot of Neverwinter has been rebuilt, but it's still ongoing. And nasty things are conspiring to take advantage of that, as is the way with Dungeons & Dragons. Oh and the Lord of Neverwinter is dead. Things are a bit hectic because of that. Factions are vying for control. The dead are rising to attack the city they once called home.
It's being developed by Cryptic Studios. The game is in the hands of the developers of City of Heroes/Villains, Champions Online, and Star Trek online.
It's not your run-of-the-mill MMO! The official site pins it as a co-operative, online RPG. Cryptic Studios Chief Operating Officer Jack Emmert had this to say of Neverwinter:
"It's not an MMO in the sense that there aren't zones with hundreds-and-hundreds of people. You are not fighting for spawns. There's a very strong storyline throughout the game. So it's more of a story-based game closer to things like Dragon Age or Oblivion, which we really try to follow."
It's a game where you play with your friends, the AI, or both. Yup, you can team up with pals, or give commands to NPC characters and work together to attain your goals.
It's an MMO where you can make scenarios! So there's the Foundry. And using the foundry, you can make your own quests and dungeons and shit for you and your friends to enjoy. And then you can share them with the rest of the game's community.
It's got five classes and uses modified 4th Ed rules. Warrior, Wizard, Cleric, Rogue, Ranger. And it's the first Neverwinter game to use 4th ed rules.
It's slated for 2011. So it should be out by the end of the year. Hopefully.