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[Dungeons and Dragons: Neverwinter] PA Server is Beholder!
Posts
Shocking.
This actually sounds to me like a vision infusion by the parent company. They want a competitor to Vindictus and feel the easiest way to do it would be for rework a game in progress.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
I'll seriously consider setting some fools house on fire if they turn this into some F2P, Cryptic garbage.
But uh, wtf? This does not bode well at all. A year in development and all of a sudden it's going to be a completely different game? Expect people to jump ship soon and a nearly completely new team going ahead to make a new game from the ground up using only the art assets left behind.
Free MMO Überlist
Steam | TF2 inventory
Now this has caused some bitching by a few outspoken individuals since they don't get the vast majority of things being added to the game for free despite the lifetime, wheras most of it they got prior to F2P (not all of it though, they had a few things in the cash shop prior, just not nearly as much). There are occasionally big releases which everyone gets for free (which are actually well done compared to their launch work) but then queue bitching because the free people get the same thing as subbers and lifers get at no cost. It's a dumb complaint but I do understand, it's like buying a VIP card and then everyone else being allowed into your lounge for free; course if they didn't get it, you'd have instances of people grouping up for content only to have a "PLEASE BUY THIS CONTENT" sign pop up when they tried to go in, though I don't think I've seen a single template toon in any of my high level instance runs ever. Freeform (if you sub you are allowed to choose the powers you want, templates are just that, you have to be all one thing with a few variations) tends to find the content easy, template has issues due to lack of defenses or damage wheras freeform can take both.
OH, on the subject of "what is appropriate in the cash shop" and community reactions to it, long rambling CO gossip:
I did get a good laugh when one of the "regular" posters in the forums who had been around since back at launch got mega pissed that free accounts were not allowed to use freeform toons period, including locking out characters that are freeform when you unsub (templates are still available of course). Made a giant thread where he showed his complete lack of common sense (he had basically been in a giant meltdown spiral ever since a few months after release until he reached an astounding level of bitter vet syndrome a little bit at a time) since the only two things a sub grants a player is a stipend and the ability to use freeforms. Hell, he even admitted in the thread that if he could buy a freeform slot to use unsubbed, he'd never sub again, and he thought ten dollars was a reasonable price for getting everything the game had to offer for free. By the end he was effectively going "either give me everything for free or I'm not paying". When people started outright calling him retarded the thread got locked, so he jumped in game on his now-silver account and spammed the main city chat (which is linked accross instances, so 90% of the game population was treated to this crap) with the same thread arguments that got the same result. A bunch of people were calling for abusing the "report as spam" function to take away his ability to talk, and he shut up abruptly after that.
Anyways, reason I brought it up is the problem with western markets is they don't want to touch anything in the cash shops unless it's a permenent upgrade. Grindy asian MMOs where you can take years to hit the cap make +XP items look good, but in the U.S. if it takes more than a month to hit level cap for those trying to go fast, it's "an asian grind" and nobody will touch it.
Diminishing returns is not exactly tantalizing from a business perspective, but I'm not sure they have any other option. Just spew out things to buy as fast as they can to deal with it.
Oh and as far as neverwinter goes I'm suprised this happened instead of the license just getting yanked leaving it dead in the water. That could still happen of course, and all they would be left with is a generic fantasy MMO (generic because it copies the D&D formula! Ironic if that happens). Cryptic doesn't have the greatest amount of luck nor do they do themselves any favors most of the time, but I honestly don't think the crystal ball is of any help here. Hell it could end up as an FPS down the line at this rate, who the hell knows.
But for goose's sake, someone just needs to give us a D&D : Tactics game already. 4e would make the jump so easily.
I am with you on that. I just want NWN 3. And honestly, 4th ed is really a good choice for a game, its very well balanced between classes and their powers.
MechWarrior Online: Khyber Pryde
And yes, it is pretty much criminal that nobody has made a decent tile-based 4e tactics game yet.
Seriously. What the hell? There's no greater a shift in focus midway through development I can think of, from going from "open ended RPG with development tools you can use to create your own settings" to "another shitty 3rd person action focused Monster Hunter ripoff".
This is why you use unique titles, and not rebrand other games to fit your model. This thing is going to bomb so hard at release if this is where they're taking it.
Edit: Even when the Marvel MMO became Champions, it still didn't swap entire genres. Seriously. What the fuck. Who thought that would be a good idea?
That's really a shame too. I was excited about this.
Replacing a tactical user-driven content MMO with a venerable lineage (in spirit at least) with another shallow action cash shop game is just tragic. I console myself with the knowledge that it probably was going to suck in the first place.
Asian cash shop games are utilizing the same model, it's just more subtle. Try playing Dragon Nest without any cash inventory upgrades as they fill you up with hundreds of magical geegaws that you need to upgrade any item or skill. You'll quickly go insane, even with muling and auctioning (limited auction slots per week unless you cash shop more), in short order.
Oh man. Imagine a Fire Emblem type game running off 4e...
I hope someone with the capacity to make it happen is paying attention.
I'm only hiding behind a chest height wall, though. I haven't reached the next country yet.
Little did I know that it would be this soul crushingly bad.
Still looking forward to a nice IWD3 someday.
Did you not read the announcement on the nigh-complete-180 in the game's direction?
http://pc.ign.com/articles/119/1198498p1.html
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Fuuuuuuuuuuuuuuuuuuuuck thaaaaaaaaaaaaaaaaaaat
Who can tell him what will happen under the sun after he is gone?"
The issue is the fact that it's 1) Cryptic and 2) they're switching entire genres and dropping the "big" feature (tileset creation whatever blah blah) in part or more likely whole because the "new" genre doesn't work with that. Now, you can recover from doing something that drastic. But Cryptic? Doubt they can, given their track record. They'd be better off dropping it and just working on the MMOs they have instead.
Someone needs to get slapped for this.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
Check the Facebook game I think WotC is making.
massively.joystiq.com/2012/04/06/pax-east-2012-cryptic-shows-new-neverwinter-trailer/
Looking forward towards hands-on impressions from PAX
Makes it all feel better after work.
Foundry:
Classes&abilities:
I'm afraid that the bolded has really killed all the hype for me.
It just sounds like a re-skinned Champions Online to me.
It even has a double-tap "dodge" like STO:
Terrible sound and not a great interviewer, but you can see the gameplay.
WiiU - vamenn (MONSTER HUNTER!!!)
XBL - dachishbudoka
PS3 - dachish
"Woe be to him that defies the tree"
Good to see them still plugging the Foundry feature, too.
still wouldn't mind session based quests, like Vindictus or Monster Hunter though. actually enjoy that
Throw in a campaign editor and the ability to play with friends (via internet and same console) and you have yourself a good game.
I don't understand why this hasn't been done yet. You can even sell DLC very easily . Start with the PH1 classes and races. Release PH2 later for $10 etc. Sell campaigns for a few dollars Premade campaign for levels 1-3 3$. 1-20 $20. As long as the length of the campaigns is true to 4e. (like the weeks I've gotten out of the premade lvl 7-10 campaign my group is still working on.) Then have a community and campaign editor so that people can release their own. You would even have people releasing episodes etc. (Hell release your premade campaigns in episode at $3 a pop for a few levels at a time)
This thing would be a cash cow. You just leverage all the lore and writing you're already doing for table top D&D.
EDIT: My thought is that these campaigns are designed to go from encounter to encounter with just enough story telling in between. Nothing like Baldur's gate but just be a good story.
What new stuff I got it from it:
No raids
No/little PvP (not that this matters in a D&D game so no big deal).
I shall give cryptic a chance with this game, maybe their third time will be a success?
I'm mildly concerned about Cryptic's involvement, but then again STO turned out allright.
http://www.elecplay.com/all/spotlight/neverwinter-mmo-early-look-video/
I guess I gave it like, 6 years.