So my plan is to launch to 5, then move to 3 to cover the civilians. The raider will be headed there if activated and I think Lee and 2 vipers can handle a single heavy.
Any better ideas?
Void Slayer on
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
0
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited June 2011
None here. I'm just waiting for my turn to send some toasters straight to hell.
blahmcblah on
0
simonwolfi can feel a differencetoday, a differenceRegistered Userregular
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
As Starbuck launches to protect the civilians, she catches wind of an investigation into some black marketeering going on in one of the nearby ships. As their ranking officer, she could give the green light on their investigation to let it root out whoever is stealing fleet supplies for private sale. Of course, she could just order them to kick the door in and arrest everyone, but the rest of Galactica would have to do some shady things to cover it up.
THE BLACK MARKET
CURRENT PLAYER CHOOSES
Diff 13
Pol/Lea/Tac
PASS: +1 Food
FAIL: -2 Food, -1 Morale
---OR---
-1 Food and each player discards a skill card and draws a Tre card
Kicking down the door sounds like much more fun, but I'll let the president handle the investigation. No one better blame me when this all goes south though!
Option A, the skill check.
Void Slayer on
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
Who hey, too involved in mafia games and real life to advise, I think either move all those ships back or attack the heavy raider, if Apollo misses his attack and 2 heavy activations happen between Your, His, Cain and Ms. President's turns we are looking at a centurion invasion.
The civies are safe with me for now, protect the boat.
Void Slayer on
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited June 2011
Sure, I'll play Tac 3 - Strategic Planning to help the roll. I thought the whole "pass on interrupts" meant nobody got to do anything in response or something.
Sure, I'll play Tac 3 - Strategic Planning to help the roll. I thought the whole "pass on interrupts" meant nobody got to do anything in response or something.
Nope. If the card is a valid card to play, no one can keep you from playing it.
Anyway...
1d8 +2 = 7! Hit!
The Heavy Raider goes down. Into one of Galactica's water tanks, that is. The President needs to choose between ordering Dee to lead some emergency repairs while the President pulls some strings to get the needed repair supplies or just letting the emergency systems take over.
WATER SHORTAGE
President Chooses
-1 food
--OR--
Current Player discards three cards and President discards two cards.
Hmmm, 5 cards could be the difference on another skill check with more critical supplies. Then again we have a good spread of cards already and 5 hopefully low value ones is a small price to pay for 1 point of food.
Tough decision, but at least we finally got some jump prep.
Void Slayer on
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
0
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited June 2011
At least we got an extra food from the other crisis, but it's tough to just give it away. Your call, Madame President.
simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited June 2011
Hey Capfalcon, have you considered using MrBlarney's image set? It'd make interpreting the information a lot easier, and wouldn't take much work from your end.
simonwolf on
0
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited June 2011
I'll move to 9:00 and then play Lea 1 - XO on Dee so she can move some civvies around or something. And then I'll probably shoot at the basestar just for kicks.
Posts
Basestars Attack! 1d8 = 2! 1d8 = 2!
The Basestars fire, with both of the shots going wide.
Dradis
1:00 - Empty
3:00 – Civ A, Civ B, Civ C
5:00 – Civ D, Viper
7:00 – Viper (APOLLO), Viper, Viper, Civ E
9:00 – Basestar, Heavy Raider
11:00 - Basestar, Raider
Fleet Status
Food
08/15 - - Vipers: 4 Active, 4 in Reserve, 0 Damaged
Fuel
08/15 - - Raptors: 4 in Reserve
Morale---- 10/15 - - Jump Preparation: 0/5 (No Jump)
Population 12/15 - - Cylon Boarding: None
Galactica Damage - - 0/6
Pegasus Damage - - - 0/4
Nukes held in the arsenal: 2
Cards in Quorum Hand: 1
Distance travelled: 0
Turn order:
Simonwolf (ADMIRAL Helena Cain - 5 cards)
psolms - (PRESIDENT Ellen Tigh - 10 cards)
Void Slayer - (Starbuck - 8 cards)
Korsakovia - (Dee - 5 cards)
blahmcblah - (Lee - 3 Cards)
Galactica (0/6 Damage)
FTL Control
Weapons Control -
Command -
Communications - Dee, Ellen Tigh
Admiral’s Quarters –
Research Lab -
Hangar Deck – Starbuck
Armory
Sickbay
Brig
Colonial One
Press Room -
President’s Office -
Administration -
Pegaus (0/4 Damage)
Pegasus CiC – Admiral Cain
Airlock
Main Batteries
Engine Room
Piloting
Apollo (7 O'Clock)
Cylon Locations
Caprica
Cylon Fleet
Human Fleet -
Resurrection Ship
1.Receive Skills – Starbuck receives hand (2 Tac, 2 Pil, 1 Lea)
2.Movement Step -
3.Action Step -
4.Crisis Step -
5.Activate Cylon Ships Step -
6.Prepare for Jump Step -
Twitch Stream
Any better ideas?
THE BLACK MARKET
CURRENT PLAYER CHOOSES
Diff 13
Pol/Lea/Tac
PASS: +1 Food
FAIL: -2 Food, -1 Morale
---OR---
-1 Food and each player discards a skill card and draws a Tre card
Activate Raiders
Jump Prep
Twitch Stream
Option A, the skill check.
Two for alot.
Twitch Stream
I'll put in 1 card.
Lea 4 - Declare Emergency
Lea 5 - At Any Cost[/B]
Tac 2 - Launch Scout
Tac 2 - Launch Scout
Pol 3 - Preventative Policy
Pol 3 - Investigative Committee
Pol 5 - Preventative Policy
Against
Eng 3 - Scientific Research
24 - 3 = 21! Pass! +1 Food!
The investigation goes smoothly, rooting out corruption and releasing the hoarded food to the rest of the fleet!
Activate Raiders! Raider moves from 11:00 to 1:00.
Jump Prep!
Twitch Stream
1:00 - Raider
3:00 – Civ A, Civ B, Civ C, Viper (STARBUCK)
5:00 – Civ D, Viper
7:00 – Viper (APOLLO), Viper, Viper, Civ E
9:00 – Basestar, Heavy Raider
11:00 - Basestar,
Fleet Status
Food
08/15 - - Vipers: 5 Active, 3 in Reserve, 0 Damaged
Fuel
09/15 - - Raptors: 4 in Reserve
Morale---- 10/15 - - Jump Preparation: 1/5 (No Jump)
Population 12/15 - - Cylon Boarding: None
Galactica Damage - - 0/6
Pegasus Damage - - - 0/4
Nukes held in the arsenal: 2
Cards in Quorum Hand: 1
Distance travelled: 0
Turn order:
Simonwolf (ADMIRAL Helena Cain - 4 cards)
psolms - (PRESIDENT Ellen Tigh - 8 cards)
Void Slayer - (Starbuck - 7 cards)
Korsakovia - (Dee - 8 cards)
blahmcblah - (Lee - 3 Cards)
Galactica (0/6 Damage)
FTL Control
Weapons Control -
Command -
Communications - Dee, Ellen Tigh
Admiral’s Quarters –
Research Lab -
Hangar Deck –
Armory
Sickbay
Brig
Colonial One
Press Room -
President’s Office -
Administration -
Pegaus (0/4 Damage)
Pegasus CiC – Admiral Cain
Airlock
Main Batteries
Engine Room
Piloting
Apollo (7 O'Clock)
Cylon Locations
Caprica
Cylon Fleet
Human Fleet -
Resurrection Ship
1.Receive Skills – Dee receives hand (3 Tac, 1 Lea, 1 Eng)
2.Movement Step -
3.Action Step -
4.Crisis Step -
5.Activate Cylon Ships Step -
6.Prepare for Jump Step -
Well, Dee, now that the president is looking over your shoulder, you should probably get back to work, yes?
Twitch Stream
So...nothing's damaged and the civilian ships are guarded. And we have two basestars staring at us.
People's opinions on scouting v. shooting?
Twitch Stream
The civies are safe with me for now, protect the boat.
Can you take out heavies with Galactica or Pegasus? The location rules only mention raiders or basestars.
but that's about it
Move to Weapons Control.
I'm sure someone can show me how to use these. What's this button do?
Fire on the Heavy Raider.
Pass on interrupts.
Anyway...
1d8 +2 = 7! Hit!
The Heavy Raider goes down. Into one of Galactica's water tanks, that is. The President needs to choose between ordering Dee to lead some emergency repairs while the President pulls some strings to get the needed repair supplies or just letting the emergency systems take over.
WATER SHORTAGE
President Chooses
-1 food
--OR--
Current Player discards three cards and President discards two cards.
JUMP PREP
BASESTARS ATTACK!
Twitch Stream
Tough decision, but at least we finally got some jump prep.
Twitch Stream
Apollo, your Flex draw, if you will?
Twitch Stream
-1 Food.
BASESTARS ATTACK!
1d8 = 3! MISS. 1d8 = 1! MISS.
Jump Prep!
Dradis
1:00 - Raider
3:00 – Civ A, Civ B, Civ C, Viper (STARBUCK)
5:00 – Civ D, Viper
7:00 – Viper (APOLLO), Viper, Viper, Civ E
9:00 – Basestar,
11:00 - Basestar,
Fleet Status
Food
08/15 - - Vipers: 5 Active, 3 in Reserve, 0 Damaged
Fuel
08/15 - - Raptors: 4 in Reserve
Morale---- 10/15 - - Jump Preparation: 2/5 (No Jump)
Population 12/15 - - Cylon Boarding: None
Galactica Damage - - 0/6
Pegasus Damage - - - 0/4
Nukes held in the arsenal: 2
Cards in Quorum Hand: 1
Distance travelled: 0
Turn order:
Simonwolf (ADMIRAL Helena Cain - 4 cards)
psolms - (PRESIDENT Ellen Tigh - 8 cards)
Void Slayer - (Starbuck - 7 cards)
Korsakovia - (Dee - 8 cards)
blahmcblah - (Lee - 7 Cards)
Galactica (0/6 Damage)
FTL Control
Weapons Control - Dee
Command -
Communications - Ellen Tigh
Admiral’s Quarters –
Research Lab -
Hangar Deck –
Armory
Sickbay
Brig
Colonial One
Press Room -
President’s Office -
Administration -
Pegaus (0/4 Damage)
Pegasus CiC – Admiral Cain
Airlock
Main Batteries
Engine Room
Piloting
Apollo (7 O'Clock)
Cylon Locations
Caprica
Cylon Fleet
Human Fleet -
Resurrection Ship
1.Receive Skills – LEE receives Hand (2 Pil 1 Tac, 1 Lea, 1 Pol)
2.Movement Step -
3.Action Step -
4.Crisis Step -
5.Activate Cylon Ships Step -
6.Prepare for Jump Step -
Dee took out that Heavy Raider, but Galactica is still whirling up its jump drives. Time to buy some more time, Lee
Twitch Stream