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BSG: Pegasus - Game 10 - Turn 9 ROBO Dee
Posts
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Loyalty PM'd to Adama
Hand Sent to Cain
And I guess Dark Green is cool if no one else has any problems
Capfalcon, can you give us a board update?
Raiders Advance!
One raiders moves from 1:00 to 3:00!
Jump Prep!
Dradis
1:00 -
3:00 – Civ A, Civ B, Civ C, Viper (STARBUCK), Raider
5:00 – Civ D, Viper
7:00 – Viper (APOLLO), Viper, Viper, Civ E
9:00 – Basestar,
11:00 - Basestar,
Fleet Status
Food---- 08/15 - - Vipers: 5 Active, 3 in Reserve, 0 Damaged
Fuel---- 08/15 - - Raptors: 4 in Reserve
Morale---- 10/15 - - Jump Preparation: 3/5 (-3 Pop)
Population 12/15 - - Cylon Boarding: None
Galactica Damage - - 2/6
Pegasus Damage - - - 0/4
Nukes held in the arsenal: 2
Cards in Quorum Hand: 1
Distance travelled: 0
Turn order:
Simonwolf (ADMIRAL Helena Cain - 8 cards)
psolms - (PRESIDENT Ellen Tigh - 6 cards)
Void Slayer - (Starbuck - 7 cards)
Korsakovia - (Dee - 3 cards)[/COLOR]
blahmcblah - (Lee - 7 Cards)
Galactica (0/6 Damage)
REDFTL Control
Weapons Control -
Command -
Communications - Ellen Tigh
Admiral’s Quarters –
Research Lab -
Hangar Deck –
Armory
Sickbay
Brig
Colonial One
Press Room -
President’s Office -
Administration -
Pegaus (0/4 Damage)
Pegasus CiC – Admiral Cain
Airlock
Main Batteries
Engine Room
Piloting
Apollo (7 O'Clock)
Cylon Locations
Caprica
Cylon Fleet
Human Fleet -
Resurrection Ship - Dee
1.Receive Skills – Cain receives Hand (3 Tac, 2 Lea)
2.Movement Step -
3.Action Step -
4.Crisis Step -
5.Activate Cylon Ships Step -
6.Prepare for Jump Step -
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Any opinions?
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Play Tac 1 - Launch Scout on the destination deck.
Pass on playing Strategic Planning.
Destination PM'd.
However, the pilot stops her. "I'm sorry, Admiral, I'm not finished with my report. I found a small flotilla of ships out there. ...They're suvivors who made it away from the Colonies."
The news floors Cain, but she quickly realizes that the firestorm outside is nowhere to try and bring these newly discovered ships. Should she try to...
REUNITE THE FLEET
Current Player Chooses
POL/ LEA 10
Pass: +1 Pop
Fail -1 morale and each player discards a skill card and draws a Tre card.
OR
Current player discards two skill cards and draws two TRE cards
Activate Raiders
No Jump Prep
If you go for the check, the contribution order is:
Destiny - 2 Cards
psolms - (PRESIDENT Ellen Tigh)
Void Slayer - (Starbuck)
Korsakovia - (Dee )
blahmcblah - (Lee)
Simonwolf (ADMIRAL Helena Cain)
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
glad I saved that. Sorry I did not comment on your play simonwolf, wanted to see if you would do anything unusual. I am pretty sure at this point the last cylon card is in the pile waiting to be dealt out at the sleeper phase so we just need to jump.
I am going to be taking engineering from now on since our only tech has left us.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Lea 3 - Declare Emergency
Lea 4 - Declare Emergency
Lea 5 - At Any Cost
Pol 2 - Support the People
Pol 3 - Investigative Committee
Against
Eng 3 - Scientific Research
Activate Raiders
16! Pass! +1 Population. The ships are successful led back to the fleet.
Raider Activates
1d8 = 1! Miss!
Dradis
1:00 -
3:00 – Civ A, Civ B, Civ C, Viper (STARBUCK), Raider
5:00 – Civ D, Viper
7:00 – Viper (APOLLO), Viper, Viper, Civ E
9:00 – Basestar,
11:00 - Basestar,
Fleet Status
Food---- 08/15 - - Vipers: 5 Active, 3 in Reserve, 0 Damaged
Fuel---- 08/15 - - Raptors: 4 in Reserve
Morale---- 10/15 - - Jump Preparation: 3/5 (-3 Pop)
Population 13/15 - - Cylon Boarding: None
Galactica Damage - - 2/6
Pegasus Damage - - - 0/4
Nukes held in the arsenal: 2
Cards in Quorum Hand: 1
Distance travelled: 0
Turn order:
Simonwolf (ADMIRAL Helena Cain - 7 cards)
psolms - (PRESIDENT Ellen Tigh - 8 cards)
Void Slayer - (Starbuck - 6 cards)
Korsakovia - (Dee - 3 cards)[/COLOR]
blahmcblah - (Lee - 7 Cards)
Galactica (2/6 Damage)
FTL Control
Weapons Control -
Command -
Communications - Ellen Tigh
Admiral’s Quarters –
Research Lab -
Hangar Deck –
Armory
Sickbay
Brig
Colonial One
Press Room -
President’s Office -
Administration -
Pegaus (0/4 Damage)
Pegasus CiC – Admiral Cain
Airlock
Main Batteries
Engine Room
Piloting
Apollo (7 O'Clock)
Cylon Locations
Caprica
Cylon Fleet
Human Fleet -
Resurrection Ship - Dee
1.Receive Skills – Ellen receives Hand (2 Pol, 2 Lea, 1 Tre)
2.Movement Step -
3.Action Step -
4.Crisis Step -
5.Activate Cylon Ships Step -
6.Prepare for Jump Step -
edit: discarding tre-2 to move to colonial one
Diff 11
Pol/Lea
Pass: No effect.
Fail: -1 morale and roll a die. On 4 or less, execute the current player.
Heavy Raider
Jump Prep
Destiny - 2 cards
Void Slayer - (Starbuck)
Korsakovia - (Dee)
blahmcblah - (Lee)
Simonwolf (ADMIRAL Cain)
psolms - (PRESIDENT Ellen Tigh)
We should try to pass this, in my opinion no one else is probably a cylon at this point so an execution is 100% bad.
Also sorry about the delay, did not notice the update.
1 card
fuckfrak us, so I think every little bit might count.2 for not much.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica