Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

The Witcher 3: Horse training simulator.

DeaderinredDeaderinred Registered User regular
edited November 2013 in Games and Technology
734765_10151293602899331_1302707356_n.png

UGHHH!!





The Witcher 3: Wild Hunt will be released in 2014 for PC and "all the latest consoles."





witcher3cover610.jpg
Cade wrote: »
Prisca wrote: »
- In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
- There aren’t contract-like assignments this time
- Press the left trigger to turn on Geralt’s witcher senses
- Can glean information from a crime scene upon discovering it
- Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt’s reasoning
- Time of day and other conditions determine where monsters appear and their abilities
- Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
- The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
- Monsters you defeat leave otherwise unobtainable alchemical and crafting ingrediants needed for making of unique items, potions, mutagens
- These allow Geralt to gain special powers and upgrades in the new mutation development tree
- These kills serve as the witcher’s primary method of income
- Moving more toward romance and away from shallow sexual encounters
- “We want to treat it maturely like we did in The Witcher 2. We are not bringing sex cards back.”
- Witcher 3 doesn’t have completely different environments based on singular choices due to the open world, but there are similarly impactful decisions
- You’ll be involved with mutually exclusive storylines and situations based on certain momentous choices
- Won’t be on the same level as Witcher 2, however
- Game mechanics based on previous games, but the team is revisiting many details
- Backward difficulty curve being addressed
- Rewroking the flow of combat
- 96 animations for Geralt’s combat moves (last game had 20)
- Game has a “weighting” system for the camera to help keep the biggest threats in frame at all times
- Combat system: three big changes to solve the problem of being locked into long animations
- Every button prss mapped to a single strike
- Each move takes a roughly equivalent time to perforom
- Can always interrupt your current action to immediately dodge or block
- Can block/dodge when out of stamina, but you’ll be staggered
- Team wants to make the combat “more intimate”
- “You don’t run – in the Witcher 2 you were running constantly. You walk, but your attacks are very fast. Your opponents also walk but they have charges and things like that.”
- Geralt’s dodge roll replaced by a pivot move
- It retains its defensive utility without game-breaking mobility
- Attacks faster than in The Witcher 2
- Enemy AI completely rebuilt
- No scripted boss encounters
- One boss: ice giant
- Roughly a dozen types of interactive objects
- Ex: Can irritate a wasp with the telekinetic Aard sign to make a damaging distraction for his foes and disperse the swarm with the fiery Igni sign once the wasp swarm becomes a problem
- Magical signs are retooled
- Each of the five signs has a basic form such as Igni’s new flamethrower effect
- If the player advances down the magic tree as Geralt levels up, can unlock a second form of the sign
- For Igni, would unlock a 360-degree blast that immolates anything close
- Yrdren’s small trap can be changed into a bigger field that slows enemies
- Player retains the use of the basic form
- Other two trees are based on swordsmanship and alchemy
- Swordfighting: can unlock new strikes and boosts such as improved stanima and parrying
- Alchemy: mutation mechanic moved off to a separate development path, independent of the level-up process
- Alchemy specialization is based more on potions
- Improvements available for the horse and boat
- These aspects are still in development
- One idea: players could access their long-term storage stash from their horse as well as from inns
- Team knows about frustrating inventory management in Witcher 2
- Crafting still important for enhancing Geralt’s capabilities
- Can customize crafted items
- Some components are can be substituted for similar things
- Ex: monster scales instead of leather in a piece of armor
- This affects the properties of the final item
- Can find unique components as part of monster hunts or questlines
- Combine these with special recipes to make artifacts of immense power
- Each armor piece has a unique appearance
- Armor has improved presentation and new cloth simulation
- Can visit a barber to change Geralt’s hairstyle
http://gamingeverything.com/39177/witcher-3-confirmed-is-next-gen-featured-in-game-informer/
Suriko wrote: »
http://www.gram.pl/news/2013/02/05/pierwsze-informacje-o-wiedzminie-3.shtml

Warning: machine translation ahead:
Spoiler:


This is a thread about witchering, and witchering in general, now in awesome sequel form!



Buy it from gog.com now! (or steam, or those brick shops)

New to the series? get the witcher here cheaper than a Vizima hooker! You can even import your save game into the sequel!




Its also set after books! Lookout for "The Last Wish" (short stories about witchering and the story of the intro from witcher 1) and "The Blood of Elves" (The first part in the witcher saga) in your bookstore of choice today! the next book is out in 2012! (but if you are polish and/or can read polish you have all them already!) Get more info here

and its also a polish tv series/movie but you less you know about that the better.
Spoiler:

WTH is a witcher you say?
Spoiler:

Witcher 1 and Witcher 2 mods can be found at
http://witcher.nexusmods.com/

Learn how to not suck at Witcher 2 combat, from our very own BlackDove.
*note video may contain chapter 1 spoilers*
Spoiler:

RmAs1.gif

(i remember now why i dont make threads. :?)

Deaderinred on
«134567103

Posts

  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited June 2011
    i still love that gif at the end. XD

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy | blog
  • MongerMonger Hella Fuckin Smokey Dallas, TXRegistered User regular
    edited June 2011
    Odrin would approve of the thread title.

    Have you seen Odrin around?

    OOOOOODDDDDDDDRRRRRIIIIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNN

  • MblackwellMblackwell Registered User regular
    edited June 2011
    Damn them all for not releasing the entire book series stateside. I want to read all of them right now... but I can only read english (well, with any amount of comprehension).

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • AnteCantelopeAnteCantelope Registered User regular
    edited June 2011
    Fairly late-game spoilers:
    Spoiler:

    steam_sig.png
  • MblackwellMblackwell Registered User regular
    edited June 2011
    Where do you see two others?

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • CadeCade Registered User regular
    edited June 2011
    Odrin.

    Oddddddddrrrrrrrrrrrrrrrrrrrrrrrrrrrrin, where are you.

    Odrin, Odrin where are you boy.

    Odrrrrrrrrrrrrrriiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiin.

  • AntithesisAntithesis Registered User regular
    edited June 2011
    Okay fine curly, you were entirely right about that frustrating bit. (Also, I was amused when I found the aaagh boots part in-game.)

    Is there a list anywhere of things affected by a TW1 import?

    Things I noticed:
    Spoiler:

    Question on what you have with you at the start of the game:
    Spoiler:

  • AnteCantelopeAnteCantelope Registered User regular
    edited June 2011
    Mblackwell wrote: »
    Where do you see two others?
    Spoiler:

    steam_sig.png
  • MblackwellMblackwell Registered User regular
    edited June 2011
    Mblackwell wrote: »
    Where do you see two others?
    Spoiler:

    Ah that would explain it. Next playthrough then.

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited June 2011
    Antithesis wrote: »
    Things I noticed:
    Spoiler:
    Spoiler:

    The equipment you ask about are DLC.
    Fairly late-game spoilers:
    Spoiler:
    Spoiler:

    X0H2Ah6.jpg
  • ZxerolZxerol The fullest, most luscious beard. Registered User regular
    edited June 2011
    Antithesis wrote: »
    Question on what you have with you at the start of the game:
    Spoiler:

    Retailer pre-order DLC that was included for everyone in patch 1.2.

  • MblackwellMblackwell Registered User regular
    edited June 2011
    Antithesis wrote: »
    Things I noticed:
    Spoiler:
    Spoiler:

    The equipment you ask about are DLC.
    Fairly late-game spoilers:
    Spoiler:
    Spoiler:

    You can't retcon yourself in the same game.

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • MblackwellMblackwell Registered User regular
    edited June 2011
    Zxerol wrote: »
    Antithesis wrote: »
    Question on what you have with you at the start of the game:
    Spoiler:

    Retailer pre-order DLC that was included for everyone in patch 1.2.

    Which made all of my saves over encumbered. Woo!

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • AntithesisAntithesis Registered User regular
    edited June 2011
    Are there any boots of renown at any point, by the way?

  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited June 2011
    to pick up the tail end of the last thread:
    Javen wrote: »
    i think i figured out why letho's situation is so awesome:
    Spoiler:

    it's bloody brilliant. :D

    Everything here is technically correct, except the conclusion you draw from it.
    Spoiler:
    Spoiler:

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy | blog
  • WolfprintWolfprint Registered User regular
    edited June 2011
    Antithesis wrote: »
    Are there any boots of renown at any point, by the way?
    Spoiler:


    Okay more sandbox Witcher game ideas percolating in my head:

    An awesome setting would be the years between Geralt's book-death/mysterious disappearance and his reappearance in TW1. You play a Witcher from the School of the Wolf in Kaer Morhen, and Vesemir asks you to investigate rumours of a Witcher slain by a mob in the town of Rivia.

    You get to travel through most of Temeria, and maybe parts of Kaedwen, Redania and Aedirn. In Temeria you meet Foltest, who has his eyes on a new lady in court, Lousia La Valette. Adda is fairly young and bratty. In Aedirn/Kaedwen you hear rumours of a possible war Henselt is formenting - troops are being gathered near Brenna.

    You wander through towns, taking notices off crossroad signposts, slaying monsters for gold, lifting curses, killing mans. Through your travels you are often posed decisions where you have to choose between difficult choices - e.g. kill the last unicorn to save a dying prince.

  • TyberiusTyberius Registered User regular
    edited June 2011
    Seeing this thread title begs the question have there already been a "The Witcher 2: Witch Harder" and "The Witcher 2: Plough With A Whoreson"?

  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited June 2011
    Wolfprint wrote: »
    Antithesis wrote: »
    Are there any boots of renown at any point, by the way?
    Spoiler:


    Okay more sandbox Witcher game ideas percolating in my head:

    An awesome setting would be the years between Geralt's book-death/mysterious disappearance and his reappearance in TW1. You play a Witcher from the School of the Wolf in Kaer Morhen, and Vesemir asks you to investigate rumours of a Witcher slain by a mob in the town of Rivia.

    You get to travel through most of Temeria, and maybe parts of Kaedwen, Redania and Aedirn. In Temeria you meet Foltest, who has his eyes on a new lady in court, Lousia La Valette. Adda is fairly young and bratty. In Aedirn/Kaedwen you hear rumours of a possible war Henselt is formenting - troops are being gathered near Brenna.

    You wander through towns, taking notices off crossroad signposts, slaying monsters for gold, lifting curses, killing mans. Through your travels you are often posed decisions where you have to choose between difficult choices - e.g. kill the last unicorn to save a dying prince.

    that sounds quite appealing.

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy | blog
  • Tim JamesTim James Registered User regular
    edited June 2011
    Fizban140 wrote: »
    Hardtarget wrote: »
    i feel bad, i still haven't palyed since i got to chapter 2 weeks ago.

    it's like i'm cheating on triss with other games instead of finding her

    :(

    I got stuck here too, except I am happy to cheat on Triss, whiny wench.
    Don't you hate how she slams the door in your face all the time? What a brat.


    More ending spoiler discussion:
    Javen wrote: »
    i think i figured out why letho's situation is so awesome:
    Spoiler:

    it's bloody brilliant. :D

    Everything here is technically correct, except the conclusion you draw from it.
    Spoiler:
    Spoiler:

    sig.gif
  • JavenJaven Registered User regular
    edited June 2011
    Tim James wrote: »
    Fizban140 wrote: »
    Hardtarget wrote: »
    i feel bad, i still haven't palyed since i got to chapter 2 weeks ago.

    it's like i'm cheating on triss with other games instead of finding her

    :(

    I got stuck here too, except I am happy to cheat on Triss, whiny wench.
    Don't you hate how she slams the door in your face all the time? What a brat.


    More ending spoiler discussion:
    Javen wrote: »
    i think i figured out why letho's situation is so awesome:
    Spoiler:

    it's bloody brilliant. :D

    Everything here is technically correct, except the conclusion you draw from it.
    Spoiler:
    Spoiler:
    Spoiler:

    bar-cc-1.jpg
  • WolfprintWolfprint Registered User regular
    edited June 2011
    Re Letho:
    Spoiler:

  • Tim JamesTim James Registered User regular
    edited June 2011
    Continuing end spoilers, but cutting down the nested quotes:
    Javen wrote: »
    Spoiler:
    Spoiler:
    Wolfprint wrote: »
    Re Letho:
    Spoiler:
    Spoiler:

    sig.gif
  • JavenJaven Registered User regular
    edited June 2011
    Wolfprint wrote: »
    Re Letho:
    Spoiler:

    I think your stats will vary widely depending on the path people take

    End game spoilers
    Spoiler:

    bar-cc-1.jpg
  • JavenJaven Registered User regular
    edited June 2011
    Tim James wrote: »
    Continuing end spoilers, but cutting down the nested quotes:
    Javen wrote: »
    Spoiler:
    Spoiler:
    Wolfprint wrote: »
    Re Letho:
    Spoiler:
    Spoiler:
    Spoiler:

    bar-cc-1.jpg
  • MblackwellMblackwell Registered User regular
    edited June 2011
    Javen wrote: »
    Tim James wrote: »
    Continuing end spoilers, but cutting down the nested quotes:
    Javen wrote: »
    Spoiler:
    Spoiler:
    Wolfprint wrote: »
    Re Letho:
    Spoiler:
    Spoiler:
    Spoiler:


    It's very... witchery. The choice is entirely yours for whatever personal motivations you may have, not as part of some affiliation.

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • Tim JamesTim James Registered User regular
    edited June 2011
    Javen wrote: »
    Spoiler:
    Spoiler:

    sig.gif
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited June 2011
    Spoiler:

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy | blog
  • WolfprintWolfprint Registered User regular
    edited June 2011
    Spoiler:

  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited June 2011
    Spoiler:

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy | blog
  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited June 2011
    Spoiler:

    X0H2Ah6.jpg
  • WolfprintWolfprint Registered User regular
    edited June 2011
    About normalcy:
    Spoiler:

  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited June 2011
    i'll tell you what's funny, though. :D
    Spoiler:

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy | blog
  • MblackwellMblackwell Registered User regular
    edited June 2011
    What's also nice is an advanced enough facial system (bones, texturing etc) to make it believable too.

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • AnteCantelopeAnteCantelope Registered User regular
    edited June 2011
    Spoiler:

    steam_sig.png
  • MblackwellMblackwell Registered User regular
    edited June 2011
    Spoiler:
    Spoiler:

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • WolfprintWolfprint Registered User regular
    edited June 2011
    Mblackwell wrote: »
    Spoiler:
    Spoiler:

    Too bad that did not quite have an impact we were expecting. But a good bit of foreshadowing nevertheless.

    On another note, I think the idea of clothing/armour pockets is a good idea. I just wish they were used more creatively, like a form of added "soft difficulty" in combat scenarios. For example, you can only access stuff you put in your pockets, and not the rest of your inventory, when fighting. This would have allowed potion-drinking in combat, but still retained the tactical elements and difficulty. "This leather jacket has five pockets. Do I fill them all with Swallow potions, or do I want to fill some of them with daggers and bombs?" Or "The hardened jacket has five pockets, but lower overall stats than the combat armour. But the combat armour has fewer pockets. What should I use?"

  • HardtargetHardtarget Registered User regular
    edited June 2011
    just curious, has there been any talk of a 1.3 patch at all?

    camo_sig2.png
  • EnigEnig a.k.a. Ansatz Registered User regular
    edited June 2011
    Woo, finally finished Witcher 1. So excited to start the sequel. Gonna pick it up tomorrow :)

    iyjXwV5uPHHfO.jpg
    Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 officer (Ansatz.6498)
  • SpoitSpoit *twitch twitch* Registered User regular
    edited June 2011
    Mblackwell wrote: »
    You can't retcon yourself in the same game.

    Sure you can. DA2 does it to your "choices" all the time :P

    EDIT:
    Wolfprint wrote: »
    No game feels complete without a satisfying end-boss fight with suitable denouement.

    Off topic, but I've made the argument before that kotor2's ending would have been significantly stronger, or at least more fitting with the themes it presented, if it had ended at dantooine, rather than tacking on the boss rush at the end

    camo_sig2.png
  • hailthefishhailthefish Registered User regular
    edited June 2011
    Spoit wrote: »
    Mblackwell wrote: »
    You can't retcon yourself in the same game.

    Sure you can. DA2 does it to your "choices" all the time :P

    EDIT:
    Wolfprint wrote: »
    No game feels complete without a satisfying end-boss fight with suitable denouement.

    Off topic, but I've made the argument before that kotor2's ending would have been significantly stronger, or at least more fitting with the themes it presented, if it had ended at dantooine, rather than tacking on the boss rush at the end

    Similarly off topic, that game was unsatisfyingly short already, though I agree that the unfinished, semi-sensical cliche-orgy of an ending would have been better off left out. Or, you know, actually finished.

    On an on-topic note, I love Witcher 2, but it's difficult to sort of gather the wherewithal to play. It's not a drop in, load up, and play a while game, it's a deliberate sit-down-and-schedule-a-block-of-time game. I miss games like this.

«134567103
Sign In or Register to comment.