Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[EVE] - A Game of Megathrons
Posts
How (everything)?
But for real, I've been reading the Goonfleet wiki since it's got some seemingly good info available to getting players started. Any other super-useful tips or guides?
360/PS3 - JCofDI | Steam
Join MRCHI, get out to VFK, and...
1) hero tackle something in a rifter (that you were given for free) and make hundreds of millions of isk from people in fleet, or
2) find a ratter and salvage for them, or
3) scam.
Until you're financially stable, only fly ships that you break even or profit from (yay for reimbursement!). This actually includes an Ishkur, I think. Once you can fit a ratting ship properly, if you aren't rich already, you can run anomalies and make a good enough income. You could easily pay for one account per month or pay for a couple expensive losses per month with pretty casual play.
Definitely do the tutorials, then get in MRCHI and ask specific questions on Jabber or in corp chat. You'll get pretty much instant answers. Quality may vary wildly, of course.
I'm definitely not the type to ignore tutorials on a game that I'm clueless about, so no worries there.
Merch Ind. is back to open recruiting? I saw their OP on the forums here and, though outdated, it mentions it was closed except for sponsors. Just go through the regular process for joining that it mentions there then I assume?
360/PS3 - JCofDI | Steam
This is the thread you're looking for.
GW2: Ish.5760 ~ Army Status [El]: 80 [En]: 80 [G]: 80 [M1]: 46 [M2]: 16 [N]: 41 [R]: 18 [T]: 10 [W]: 80
SWTOR: Ishie, Ish, Ishia, Ishianne, Ishiko, Ishii, Ishio, Ishiu @ The Ebon Hawk
Well recons are pretty awesome, but they're generally not solo boats because they have very low DPS. The pilgrim is a goofy exception in that it's worthless for anything other than being a solo boat, but it's still pretty good at that.
Generally speaking if you want to covertly shit up somebody's space you're better off doing it with a bomber or a covert T3.
Cog in the machineCog HerderYeah, we're open - we can't edit the OP because the OP got banned for being a terrible poster (not a surprise).
There should be a new thread in the not too distant future.
Cog in the machineCog HerderPrecisonk -- 3 million isn't all that much in the way of skillpoints. A few months or so, I think. It's up to you, personally I wouldn't reroll unless you have some bad corp history or something, but that's just me.
There's literally no reason to re-roll ever except to clear corp history (assuming you still have access to said account)
Cog in the machineCog HerderI had my money on Piro getting it on the GF forums first.
Welp.
Now, that could just be me being bad but is the game in it's current state, in a place where I could start up and within a reasonable amount of time actually be doing something and killing mans and feel like a goddamn space man?
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
So, sure; depending on how you go about it you could be killing mans and feeling like a goddamn space dick in no time. Pretty sure someone from MerchI will be along shortly to tell you about how wonderful it would be to join them.
Heh, as someone who spent the first good couple of years flying with a few RL friends and some fellows we befriended in lowsec I can relate to this attitude. I stopped that because leadership is a lot of damn work and myself and my friends didn't have enough time enough to manage finances, do recruitment, and also lead enough ops to keep a small pvp corporation happy. Didn't try the hisec wardec approach, might end up joining the new goonswarm hisec wardec squad when I get time to play again.
Goonswarm helps with having a very organized alliance that engages in a lot of different ventures of fucking with other people and plenty of friends, but you will never be able to call yourself the "little guy" unless we get teamed up on by a bunch of anti-blue anti-blob supercap-wielding hypocrites again, in which case we're still not the little guy but the plucky underdogs with superior player numbers and cute rifter-flying newbies.
Yeah, MerchI can get you PVP, though of course other groups can. Just try to make some friends and don't get bored mining and mission running in hisec. My main reason for joining MerchI myself after all these years was that I knew very well how shitty a lot of corporations are, both because of bad leaders and just how challenging leading a corporation is, and MerchI was a well-run group of people I already somewhat know and can relate to because of the PA forums*.
*except for you terrible people who never post
That said, with how Goons have declared war on Eve's economy; when the great war comes I'll be shipping out with an anti-Goon alliance.
You are viewing this the wrong way. The next time the goons assault a major trade hub you don't need to lose lots of ships trying to beat them off, you need to capitalize on the market fluctuations to make yourself obscenely space-rich.
Edit: Anyone who can't make a profit off of behavior as relentlessly predictable as the goons is terrible and should feel terrible.*
*Yes, this is snark. I am not actually calling anyone names.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
Of course I'm trying to guess the mind and plans of Goons, which means I'm probably wrong.
Burn Jita was pretty awesome, but even if Goons were able to sustain it, it would only cause a shift in prominence to other trade hubs. While that would be epic, it is hardly on the scale of OTEC and a continued Hulkageddon.
Only if you overthink it and thus second guess yourself into an error. The Goon leadership is sane.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
But that doesn't seem like a very Goon thing to do.
I'm currently training an alt up whilst I concentrate on my Steam backlog. Once I have this alt up to a certain point (roughly battleships for level 4 missions) i'll jump into the game proper and get back into MerchI.
You are over-thinking it. Risk versus reward. The Goons found that attacking a trade hub was the most fun they have had in a long time. They want to do it again once they build up a stockpile of ships.
Examine what the market in Jita did when the goons attacked, and act on that.
There is also likely money to be made off of the schadenfreude of those who sold in Jita to the goons the ships they used to wreck Jita. Don't worry about the Technetium. There is money to be made off of the rest of the market without getting into something that potentially volatile.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
If I want to cloak and dick around in places where I shouldn't be, occasionally shooting up people I shouldn't be shooting at, which races' ships and what weapons should I pursue in my training? I have Evemon to direct my training, I just, like, don't know what I should be aiming at.
Minmatar (projectiles) has solid choices for what you're looking to do.
The Sabre interdictor is widely considered the best dic for solo camping gates in nullsec.
A Tornado battlecruiser with a cloak and sensor boosters out the ass is pretty cool for trying to alpha ships before they finish aligning for warp.
The Loki T3 cruiser with interdiction nullifier is a pretty good probe and gank ship.
Word of warning though, the Sabre and Loki both take a very long (for a new player) time to train into and a substantial investment of ISK to fit them properly.
If you're going to be flying with a consistent group of friends though, I'd say just grab a hurricane and have fun without stressing over trying to get a cloaked ship combat worthy.
Oh, and don't train into stealth bombers unless you can consistently meet a couple requirements. Torps on a frigate sounds awesome on paper, but without having a dedicated ecm ship to stop the enemy from targeting you, you'll get punched through like a wet paper bag. Bombs on the other hand are an amazing tool, but without a coordinated group of at least 4-5 players, you'll never kill anything with them. Their primary use is in massive fleet fights for breaking up stupid static blobs.
Fixed that up there.
So as someone who doesn't really know what he wants to be doing yet, what are some good general skills I should be investing in right now as I go through the beginner tutorial agents?
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
Energy Management, Energy Systems Operation, Engineering, Shield Operation, Navigation, and Electronics are all pretty solid skills you can't go wrong with.
Is it different enough that I should just stick out with what I know and keep investing skill points into more general-application skills or would I be fine to make the swap now?
360/PS3 - JCofDI | Steam
You will be eventually cross training all these skill anyway.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!