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SC2: GO READ THE NEW THREAD!!

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Comments

  • xtaxta Registered User regular
    edited June 2011
    ah, thanks

    i wonder if this is related to some sort of promote/demote bug? i keep fighting golds as a plat

    434354-1.png
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    thats pretty normal.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • tuxkamentuxkamen Registered User regular
    edited June 2011
    No points on ladder right now.


    Games: Ad Astra Per Phalla | Choose Your Own Phalla
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    now is a good time to be laddering, then.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    its like doing customs with matchmaking. no gains or losses for wins or losses

    Tube-san wrote:
    I apologise for my rudeness desu.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    holy crap, ZeNEX DOMINATED the TL Open.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    Uh, I guess theoretically you could do that, yes.

    Although they did state a while back that they will ban players for deliberately leaving/losing many games in a row.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    Er, actually, I think once bnet is fixed, you would play one game and it would detect how low your MMR is and demote you.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    another replay pack from Blackcitadel

    http://www.2shared.com/file/zSPQZ5MC/627.html

    Tube-san wrote:
    I apologise for my rudeness desu.
  • His CorkinessHis Corkiness Registered User
    edited June 2011
    DRG hurry up and get good at ZvP so that you're in Code A and we see less games like that

  • kedinikkedinik Registered User regular
    edited June 2011
    s_86 wrote: »
    But I'd be the king of bronze, right?

    That throne has been retired.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    DRG hurry up and get good at ZvP so that you're in Code A and we see less games like that

    doesnt seem too hard

    first, don't die to 4gate, and then, make infestors to beat anything else.

    there, now ZvP expert
    Spoiler:

    Tube-san wrote:
    I apologise for my rudeness desu.
  • SeguerSeguer Registered User regular
    edited June 2011
    The real answer is make more roaches.

  • His CorkinessHis Corkiness Registered User
    edited June 2011
    What do you think about your other matchups?

    Well, my ZvZ is as good as my ZvT and I am confident in those. But ZvP I need more practice maybe, worst win ratio is against Protoss.

    Why is your ZvP bad? Many Zergs have changed a lot of their style vs Protoss, using roach/infestor/baneling for instance.

    I can't find my own style vs Protoss yet. Ling/bling+infestor or muta+ling or hydra+roach or ling/bling/roach, there are many many styles. I use all of them in practice but I can't find the right one for me yet.

    Why are those bad?

    They're not bad, they are all very good. I can't quite adopt the right one for me yet.

    Many foreigners have been talking about the 8 roach+zergling build, what do you think of that?

    I use that build too, its very good vs 3 gate expansion, if the Protoss is bad at forcefield you can finish the game immediately.

    Do you think that Protoss has to change styles soon? To combat 8 roach+zergling.

    I think just be ing good at control can defend that well enough.

    Before, many people complain that Zerg has a hard time scouting against Protoss before lair, what do you think now?

    I feel the same, it is a lot of deduction/inference/guessing. Counting sentries is one of the keys, you can also look at gas with a scouting drone of an overlord sometimes.

    Some Protosses have now been doing DT sentry expand, do you like this build?

    No, its not good. Its very very easy to beat.

    Because you can easily count the sentries?

    Yes, its easy to figure out what is happening. I can make many many drones and go lair, and Protoss can't do anything. Mutalisk, hydra, roaches all win from there.

    So you have seen this build a lot?

    Yes, after the GSL final many Protosses used it in ladder.

    (No translator needed, btw. He's so awesome)

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    I've started hiding some of my sentries when I 3gate expand for that very reason. Try to maintain Xel'naga watchtower control with a zealot, and keep 3-4 of my sentries in my main, above my ramp, after I expand. A zealot is quite resilient to being killed, on some maps (Typhon) you can put him in a position where he can kill 4 zerglings without dying, and as long as you can see any potential serious attack coming, you have time to move your sentries down the ramp.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    Also, what the hell, DRG's english is amazing!

    Tube-san wrote:
    I apologise for my rudeness desu.
  • PoolCuePoolCue Registered User regular
    edited June 2011
    yet another reason to love DRG unconditionally

  • stimtokolosstimtokolos Registered User regular
    edited June 2011
    Damnit Simon.

    I sent a ling to scout all expos, but your complete wallof stopped him from path up the ramp to where yours was >: (

    Ah well. I probably was still done in.

  • SeguerSeguer Registered User regular
    edited June 2011
    Damnit Simon.

    I sent a ling to scout all expos, but your complete wallof stopped him from path up the ramp to where yours was >: (

    Ah well. I probably was still done in.
    Grandmaster skills.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    simon deleted one of his posts or maybe two.

    anyway now it looks like i posted 6 times in a row

    i hate you simon

    Tube-san wrote:
    I apologise for my rudeness desu.
  • GarethMagisGarethMagis Registered User regular
    edited June 2011
    DAMN!!! Please tell me someone saw that sentry drop it was soooo cool

    GARETH CAM! HE HAS A FAN!
  • HonkHonk Registered User, __BANNED USERS regular
    edited June 2011
    SC2 thread: Where every sixth post is not by Dhalphir

  • SeguerSeguer Registered User regular
    edited June 2011
    Well considering Dhal has so much experience with all 3 races now, he can just argue with himself all day. :P

  • PoolCuePoolCue Registered User regular
    edited June 2011
    that would be a sight to see

  • VariableVariable Ted Hitler Stroke Me Lady FameRegistered User regular
    edited June 2011
    awesome double gsl. glad I went to bed instead of trying to stay up.

    BNet-Vari#1998 | WiiU-Variable | 3DS-3866-8105-7478 | Steam | Twitch
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    Fucking Terrans. We Zergs work so hard at holding of all sorts of all-ins and they just herp a derp, ctrl-click their scvs and marines and win everything forever. Oh, and if we kill it all without taking losses, we're still behind because they have lolmules. And don't get me started on fucking PROTOSS. a-move rofl, am i rite? make 1 zealot and it kills infinity zerglings and 1 sentry can make infinity forcefields. oh and then they make 1 colossus and just a-move it to your base and win. fucking ezmode gaytoss.

    ----

    Fuck you, Zerg. You have your gay banelings that we have to spam click like a maniac with our marines to get away from them. Oh but then when we spread to minimise their damage, your fucking speedlings run in and surround them better, so they fucking die either way! And as soon as the marines are 1 pixel too far away from the tanks, your 400 mutalisks swoop in and kill all of them instantly, then every scv on the map spontaneously explodes. And fucking Protoss, stalkers are so fucking OP, need to make marauders against them but then marauders neverk ill anything else, DTs tear eveything fucking apart, have to go crazy with stutter micro to even keep the marauders alive against zealots. God help us if you have sentries, we can't even move. Oh and we can't make medivacs to heal, because we need vikings to kill your fucking colossus!

    ----

    Goddamn, Zerg and Terran are so fucking ezmode. Oh, an early pressure by the Protoss? ill just make some bunkers and then lol with 4 marines inside it holding off 30 million gateway units while repairing. Haha, look at your zealots try to get through the scvs to the bunker. Oh and I'll do it with the planetary too. Fuck you Terran, we Protoss have to micro every battle so much with forcefields, all you do is 1-T-A and roflvomit all over our forces. Banshees? Goddamn, someone looked at the DT, thought, "ok, yeah, its pretty good, but lets give Terran something better. Lets make it fly, and be ranged!" AND then lets give the only mobile detection to a tech path that can't effectively deal with air! And fucking Zerg and their roaches and their drones. Leave a Zerg alone for 5 seconds and he has infinity drones and then can just push your face in with infinity roaches because roaches never die, do a billion damage and just burrow under your forcefields.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • VariableVariable Ted Hitler Stroke Me Lady FameRegistered User regular
    edited June 2011
    it's basically a 3 way imbalance

    blizzard just likes upsetting people

    BNet-Vari#1998 | WiiU-Variable | 3DS-3866-8105-7478 | Steam | Twitch
    Sig%20-%20Hearthstone%20DoA.png
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2011
    every race is overpowered, underpowered, imba, and cheesy.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • SeguerSeguer Registered User regular
    edited June 2011
    Dhalphir wrote: »
    Fucking Terrans. We Zergs work so hard at holding of all sorts of all-ins and they just herp a derp, ctrl-click their scvs and marines and win everything forever. Oh, and if we kill it all without taking losses, we're still behind because they have lolmules. And don't get me started on fucking PROTOSS. a-move rofl, am i rite? make 1 zealot and it kills infinity zerglings and 1 sentry can make infinity forcefields. oh and then they make 1 colossus and just a-move it to your base and win. fucking ezmode gaytoss.

    ----

    Fuck you, Zerg. You have your gay banelings that we have to spam click like a maniac with our marines to get away from them. Oh but then when we spread to minimise their damage, your fucking speedlings run in and surround them better, so they fucking die either way! And as soon as the marines are 1 pixel too far away from the tanks, your 400 mutalisks swoop in and kill all of them instantly, then every scv on the map spontaneously explodes. And fucking Protoss, stalkers are so fucking OP, need to make marauders against them but then marauders neverk ill anything else, DTs tear eveything fucking apart, have to go crazy with stutter micro to even keep the marauders alive against zealots. God help us if you have sentries, we can't even move. Oh and we can't make medivacs to heal, because we need vikings to kill your fucking colossus!

    ----

    Goddamn, Zerg and Terran are so fucking ezmode. Oh, an early pressure by the Protoss? ill just make some bunkers and then lol with 4 marines inside it holding off 30 million gateway units while repairing. Haha, look at your zealots try to get through the scvs to the bunker. Oh and I'll do it with the planetary too. Fuck you Terran, we Protoss have to micro every battle so much with forcefields, all you do is 1-T-A and roflvomit all over our forces. Banshees? Goddamn, someone looked at the DT, thought, "ok, yeah, its pretty good, but lets give Terran something better. Lets make it fly, and be ranged!" AND then lets give the only mobile detection to a tech path that can't effectively deal with air! And fucking Zerg and their roaches and their drones. Leave a Zerg alone for 5 seconds and he has infinity drones and then can just push your face in with infinity roaches because roaches never die, do a billion damage and just burrow under your forcefields.
    Yes

  • VariableVariable Ted Hitler Stroke Me Lady FameRegistered User regular
    edited June 2011
    I hate speed zealots

    BNet-Vari#1998 | WiiU-Variable | 3DS-3866-8105-7478 | Steam | Twitch
    Sig%20-%20Hearthstone%20DoA.png
  • SpaffySpaffy Sweet Sassy Molassy! Registered User regular
    edited June 2011
    Dhalphir wrote: »
    Fucking Terrans. We Zergs work so hard at holding of all sorts of all-ins and they just herp a derp, ctrl-click their scvs and marines and win everything forever. Oh, and if we kill it all without taking losses, we're still behind because they have lolmules. And don't get me started on fucking PROTOSS. a-move rofl, am i rite? make 1 zealot and it kills infinity zerglings and 1 sentry can make infinity forcefields. oh and then they make 1 colossus and just a-move it to your base and win. fucking ezmode gaytoss.

    ----

    Fuck you, Zerg. You have your gay banelings that we have to spam click like a maniac with our marines to get away from them. Oh but then when we spread to minimise their damage, your fucking speedlings run in and surround them better, so they fucking die either way! And as soon as the marines are 1 pixel too far away from the tanks, your 400 mutalisks swoop in and kill all of them instantly, then every scv on the map spontaneously explodes. And fucking Protoss, stalkers are so fucking OP, need to make marauders against them but then marauders neverk ill anything else, DTs tear eveything fucking apart, have to go crazy with stutter micro to even keep the marauders alive against zealots. God help us if you have sentries, we can't even move. Oh and we can't make medivacs to heal, because we need vikings to kill your fucking colossus!

    ----

    Goddamn, Zerg and Terran are so fucking ezmode. Oh, an early pressure by the Protoss? ill just make some bunkers and then lol with 4 marines inside it holding off 30 million gateway units while repairing. Haha, look at your zealots try to get through the scvs to the bunker. Oh and I'll do it with the planetary too. Fuck you Terran, we Protoss have to micro every battle so much with forcefields, all you do is 1-T-A and roflvomit all over our forces. Banshees? Goddamn, someone looked at the DT, thought, "ok, yeah, its pretty good, but lets give Terran something better. Lets make it fly, and be ranged!" AND then lets give the only mobile detection to a tech path that can't effectively deal with air! And fucking Zerg and their roaches and their drones. Leave a Zerg alone for 5 seconds and he has infinity drones and then can just push your face in with infinity roaches because roaches never die, do a billion damage and just burrow under your forcefields.

    Post of the year.
    Spoiler:

    ALRIGHT FINE I GOT AN AVATAR
    Steam: adamjnet
  • PoolCuePoolCue Registered User regular
    edited June 2011
    Variable wrote: »
    it's basically a 3 way imbalance

    blizzard just likes upsetting people

    a 3 way imbalance is the way it should be

  • VariableVariable Ted Hitler Stroke Me Lady FameRegistered User regular
    edited June 2011
    PoolCue wrote: »
    Variable wrote: »
    it's basically a 3 way imbalance

    blizzard just likes upsetting people

    a 3 way imbalance is the way it should be

    yes

    BNet-Vari#1998 | WiiU-Variable | 3DS-3866-8105-7478 | Steam | Twitch
    Sig%20-%20Hearthstone%20DoA.png
  • stimtokolosstimtokolos Registered User regular
    edited June 2011
    This just in.
    ZvZ still terrible once infestors hit the field.

  • SpaffySpaffy Sweet Sassy Molassy! Registered User regular
    edited June 2011
    You know what would be awesome? Mind controlling the other Z's infestors, and then using those infestors to mind control some Ultras.

    ALRIGHT FINE I GOT AN AVATAR
    Steam: adamjnet
  • TannerMSTannerMS Registered User regular
    edited June 2011
    I've had some success with long term muta baneling zergling. You need to make sure you have Broods before your opponent maxes but if you have good muta control, Infestors really aren't enough. Banelings shred Hydras (especially since you can snipe their seers) and you can usually win a base trade/deter your opponent from killing you until you have blords and force spire tech.

    It's probably not an optimal way to play, but having a really fast army and forcing your opponent to play blind is a fun experience

    I got an achievement the other day for neuraling Dhal's HTs and Storming a stack of my own drones by accident. HT are hard :(

  • SpaffySpaffy Sweet Sassy Molassy! Registered User regular
    edited June 2011
    Editing out because Tanner's ninja post made me look like a dick.

    ALRIGHT FINE I GOT AN AVATAR
    Steam: adamjnet
  • MMMigMMMig Registered User regular
    edited June 2011
    Variable wrote: »
    PoolCue wrote: »
    Variable wrote: »
    it's basically a 3 way imbalance

    blizzard just likes upsetting people

    a 3 way imbalance is the way it should be

    yes


    love me some 3-way


    also, mass queen / spine push on 4v4s is never dull

    Witty signature comment goes here...

    wra
  • stimtokolosstimtokolos Registered User regular
    edited June 2011
    TannerMS wrote: »
    I've had some success with long term muta baneling zergling. You need to make sure you have Broods before your opponent maxes but if you have good muta control, Infestors really aren't enough. Banelings shred Hydras (especially since you can snipe their seers) and you can usually win a base trade/deter your opponent from killing you until you have blords and force spire tech.

    It's probably not an optimal way to play, but having a really fast army and forcing your opponent to play blind is a fun experience

    I got an achievement the other day for neuraling Dhal's HTs and Storming a stack of my own drones by accident. HT are hard :(

    I feel like there is a timing where if someone pushes out with a strong enough roach force, maybe timing it with +1 that it would just hurt, too much. Unless I had a billion spines.

    I've done the mutas vs infestors thing before, i tend to just send 3 in to snipe one infestor, then manually move another 3 from another angle and so on.

    Seems efficient enough since it takes 4 fungals to kill mutas. I mean of course people drop the ITs. But still, they hate doing it.

  • TannerMSTannerMS Registered User regular
    edited June 2011
    The TL GSL July preview is fantastic and has me super pumped for great games! The only group that doesn't look completely stacked is Hongun's (Keen and Nada take it easy with Hongun going to updowns

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