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[WH40K] Roses are red, violets are blue, I worship chaos, and BLOOD FOR THE BLOOD GOD

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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    read that totally wrong...

    -Loki- on
  • BrainleechBrainleech Registered User regular
    Dayspring wrote:
    Ur Ghoul looks kind of boring, but the Medusae looks pretty cool

    Well that explains the werid skull on the Witch spure what it's from but the medusae does not look what i thought it was going to

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  • altmannaltmann Registered User regular
    I have to say they really are doing a bang-up job with the new DE models. The talos is rad, the bombers are amazing and those 2 new ones are pretty cool looking.

    I'm really hoping necrons come out and are as badass. I have this idea for a dark red shiny necrons. I haven't figured out exactly how to do it, but I will...

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  • TastyfishTastyfish Registered User regular
    Hey guys, really new to the warhammer game but I had a quick question. I got a free Tau battleforce from a buddy and still trying to put all that stuff together. In the mean time, I was wondering if I could find the cheaper, paperback game guide by itself, rather than the 60$ one filled with all the fluff. For casual play, could I get by with a pdf of the codex on my tablet or am I gonna need to get the codex. I got one with the battleforce but its old as balls and I'm told I need to get a newer one. Also, anyone have advice or widsom to pass on for a Tau player?

    A lot of the websites selling bits and sprues have the little rulebooks going cheap.

  • mugginnsmugginns Registered User regular
    Morskittar wrote:
    McGibs wrote:
    Every time I see some tourny photos or local gameshops, they usually have like, 5 peices of terrain. a two story ruin in each person's deployment, two hills in the other corners, and another little bump in the middle. It just looks so empty and boring.

    Whenever I play with my friends, if a ruin is more than 12 inches away from another ruin, you're doing it wrong. Setting up fields of fire and flanking past los blockers is half the stratagy of the game! How dull is it to just blast away at someone while they trudge directly towards you across an empty plain. bleh.

    Yeah, but that's predictable and eliminates variables. Sadly, there's a lot of players that prefer it that way and prefer to win when making your army list, not in competition with the other player.

    Space Marines™

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  • mugginnsmugginns Registered User regular
    Morskittar wrote:
    McGibs wrote:
    Every time I see some tourny photos or local gameshops, they usually have like, 5 peices of terrain. a two story ruin in each person's deployment, two hills in the other corners, and another little bump in the middle. It just looks so empty and boring.

    Whenever I play with my friends, if a ruin is more than 12 inches away from another ruin, you're doing it wrong. Setting up fields of fire and flanking past los blockers is half the stratagy of the game! How dull is it to just blast away at someone while they trudge directly towards you across an empty plain. bleh.

    Yeah, but that's predictable and eliminates variables. Sadly, there's a lot of players that prefer it that way and prefer to win when making your army list, not in competition with the other player.

    Space Marines™
    I have to say they really are doing a bang-up job with the new DE models. The talos is rad, the bombers are amazing and those 2 new ones are pretty cool looking.

    I'm really hoping necrons come out and are as badass. I have this idea for a dark red shiny necrons. I haven't figured out exactly how to do it, but I will...
    More space dark elves are cool but it'd be nice if they released some Tyranids :(

    mugginns on
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  • Dr_KeenbeanDr_Keenbean Registered User regular
    mugginns wrote:
    Morskittar wrote:
    McGibs wrote:
    Every time I see some tourny photos or local gameshops, they usually have like, 5 peices of terrain. a two story ruin in each person's deployment, two hills in the other corners, and another little bump in the middle. It just looks so empty and boring.

    Whenever I play with my friends, if a ruin is more than 12 inches away from another ruin, you're doing it wrong. Setting up fields of fire and flanking past los blockers is half the stratagy of the game! How dull is it to just blast away at someone while they trudge directly towards you across an empty plain. bleh.

    Yeah, but that's predictable and eliminates variables. Sadly, there's a lot of players that prefer it that way and prefer to win when making your army list, not in competition with the other player.

    Space Marines™
    I have to say they really are doing a bang-up job with the new DE models. The talos is rad, the bombers are amazing and those 2 new ones are pretty cool looking.

    I'm really hoping necrons come out and are as badass. I have this idea for a dark red shiny necrons. I haven't figured out exactly how to do it, but I will...
    More space dark elves are cool but it'd be nice if they released some Tyranids :(

    I also am a huge fan of terrain out the ass (better than in the ass HEYO). This may be because I play DE and my transports are made out of toilet paper. Also the idea of urban warhams makes me hard. A game should not be won by army list alone. The only way to win a terrain-less fight is to be heavily armored or numerous and DE are neither.

    I really would like to see a DE-scale refresh of a number of armies: Necrons first and foremost, followed by Nids, and - ugh - Tau. Honestly had the DE not been redone like they had I probably would not have gotten back into 40k and I think some new models and such would really bring some fresh blood into those armies.

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  • JohnnyToxxicJohnnyToxxic Registered User regular
    2868 wrote:
    So, I fielded for our Escalation league 2x20 mobs of shoota boyz, a Kan and a big mek with shokk attack gun for 500 pts.

    Here's what I learned: even Grey Knights are afraid of that number of boyz. One of my opponents had basically 2 squads of five in Rhinos, an Inquisitor and a Rifleman Dread and I had him running away (rightly so) most of the game. The best part was that on turn two I WAAAGHed got 6 inches on the mob closest to the dread, got the six inch charge, blew up the dread (while losing a boy in the process) and got a 6 inch massacre move.

    A thing of beauty.

    I also learned that those damned dark eldar are too freaking fast. And that I hate splinter cannons.

    Purifiers ain't scared of those boys.

    Yesterday my two purifiers with halberds charged 10 grey hunters. I won combat. He killed one model. I killed 8. (To be fair he rolled a 1 on his PF to hit chance, which is why you ALWAYS bring a wolf guard pack leader...)

    To be fair, the Grey Knights player didn't bring purifiers. As we were playing he mentioned that since this was more of a fun league and not a beat the piss out of everyone league he opted not to bring them.

    Had he brought them I don't think he would have maneuvered away from me as much.

  • Mystery.ShadowMystery.Shadow Registered User regular
    mugginns wrote:
    ...More space dark elves are cool but it'd be nice if they released some Tyranids

    At least release some of the missing models. So much they could do with a FAQ or even a White Dwarf update! But I'd really like to see what Phil Kelly could do with the next Tyranid Codex!

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  • LucascraftLucascraft Registered User regular
    Now that Grey Knights have released, do we know what the next faction to receive a 5th Ed codex and unit update will be?

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  • altmannaltmann Registered User regular
    You know what sucks and people won't admit it?

    Yarrick.

    Dude has a 4+ armor save, a power claw which always goes last (which means basically never?) and about the thing he grants you over a regular lord commissar is a slightly better stubbon 10 bubble (regular lord commissar is just LD10) and fearless which is arguably worse than stubborn 10. Eternal Warrior is about the only thing he's got going for him. 185pts? No thanks. If he was not an IC, but an upgrade to an existing commissar i could see him being ridiculous (haha, you can't single me out), but as is, I think he's pretty shit for the points.

    There.

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  • SJSJ Registered User regular
    I've never seen anyone take Yarrick, and I'd be surprised if I ever did.

  • mugginnsmugginns Registered User regular
    altmann wrote:
    You know what sucks and people won't admit it?

    Yarrick.

    Dude has a 4+ armor save, a power claw which always goes last (which means basically never?) and about the thing he grants you over a regular lord commissar is a slightly better stubbon 10 bubble (regular lord commissar is just LD10) and fearless which is arguably worse than stubborn 10. Eternal Warrior is about the only thing he's got going for him. 185pts? No thanks. If he was not an IC, but an upgrade to an existing commissar i could see him being ridiculous (haha, you can't single me out), but as is, I think he's pretty shit for the points.

    There.
    He's a human with eternal warrior. My hive tyrant doesn't even have that!

    Although I can see he is less than optimal. Seems most IG dudes just use special characters for the rules they provide (lol fuck your reserves) as opposed to combats

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  • ParielPariel Registered User regular
    Isn't that kinda the point of IG though? It's not about having single uber models (except armor -- oops), it's about a cohesive unit.

  • leafleaf Registered User regular
    Holy shit my army is points heavy, 3000 points for 89 models.

    Hilariously it would still be even more cost heavy if I manage to find a metal Kharne and Terminator Lord.

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  • mugginnsmugginns Registered User regular
    Pariel wrote:
    Isn't that kinda the point of IG though? It's not about having single uber models (except armor -- oops), it's about a cohesive unit.
    Yip

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  • mr_michmr_mich Registered User regular
    Plus...what IG player drops 185 points on CC monsters when that's like...oodles moar guns.

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  • OgotaiOgotai Registered User regular
    185 points is, lets say, two hydras and a scout sentinel, or more than a demolisher w/hull lascannon. Wanna guss what will kill more in a game?

  • mr_michmr_mich Registered User regular
    The sentinel. And more than the hydras and demolisher combined.

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  • altmannaltmann Registered User regular
    omg love hydras...

    Srsly, they're 72" range and they just rape shit. They are like my favoritest tank in the game (not counting griffons which aren't really tanks, just mortars with some useless tracks tacked on to them).

    For the cost of yarrick, you could have a Company Command squad with Master of Ordinance, Lascannon team, 2 plasma guns, 2 body guards and camo cloaks.

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  • McGibsMcGibs Registered User regular
    Yarrick just wishes he was Straken.
    omg love hydras...

    Srsly, they're 72" range and they just rape shit. They are like my favoritest tank in the game (not counting griffons which aren't really tanks, just mortars with some useless tracks tacked on to them).

    I'm always so torn between hydras and griffons, because I NEEEEED to take at least two russes or demolishers.
    Man, how cool would it be if Pask or another IC unlocked russes as elites? Maybe the asshole would be worth his 50pts.

    McGibs on
  • RaslinRaslin Registered User regular
    So, I was planning on playing apoc yesterday. Apparently, they didn't actually schedule it as apoc, and so decided to do a regular 1250 day.

    All I had were vehicles, pretty much. I managed to make a 1250 list out of...

    Mephiston
    5 Dreads(Two Furioso's, Two MM/SB, One DC Dread with blood talons)
    Vindicator w/ Dozer Blade
    Land Speeder with CML
    4 Death Company, one with PF
    Rhino

    Ended up playing a henchmen list with

    Coteaz
    6 Henchmen Squads w/ 10 SB Warriors and 2 Jokaero
    Dreadnought w/ TLLC and ML
    Vindicare

    I pretty much crushed him. He blew up the rhino turn one after it pretty much flew into his lines(Spearhead), and the DC basically went from combat to combat, winning with 2-4 guys each battle.

    Mephiston took his sweet time getting into CC, but ended up jumping coteaz. Even with psyk-out grenades, he still squished coteaz, without taking a wound in return.

    Furioso's took too long to do much, except one template'd a full squad away. The other helped in a couple fights.

    DC dread only took out one squad, but did it quick. Then got immobilized.

    Regular dreads did nothing, I believe.

    Basically, the game was "DC kill like three squads with barely any dudes, vehicles pray not to die to jokaero." I tabled him by 4(woulda been five, he still had his vindicare, but we called it).

    Yay gimmick vs gimmick games.

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  • mr_michmr_mich Registered User regular
    Just hearing that batrep made me kind of want to stop playing 40k. :P

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  • altmannaltmann Registered User regular
    It happens. I mean, one time I jokingly took 4 dreads against spherick's Dark Eldar. Normally, they would have been raped in the face (3 had only Multimeltas) but Spherick was new and had only like 3 or 4 lances and... we stopped playing after turn 3.

    Hell, my loganwing has been almost tabled by turn 3-4 because the last 2 armies I've faced were almost direct counters to it. But I still am going to try it tonight. What the hell.

    Here's my 2500 'ard boys list just because I'll need it later today:
    Spoiler:

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  • StragintStragint Registered User regular
    I was thinking about Logan Wing for my 'Ard Boyz list but I don't have enough drop pods. Don't really have enough Rhinos or Razorbacks either. This might become a little tough.

  • Salvation122Salvation122 Registered User regular
    If you don't have every single unit in a transport for 'Ard Boyz you're looking forward to a day of getting tabled, unless you go the complete opposite extreme and have zero transports.

    Even then, pray you don't run into missile spam.

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  • altmannaltmann Registered User regular
    'ard boyz is stupid. Last year I took skyclaws and fucking swift claws and still got 2nd place. I imagine I will get tabled every game this time.

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  • Salvation122Salvation122 Registered User regular
    Tabled is probably a bit strong, regarding the "no transports" bit I said.

    You will absolutely lose, though.

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  • 28682868 Registered User
    Fuck Yarrick. Straken is where it's at. You can't beat him.

    If you wanna bring logan wing to 'Ard boys you'll need drop pods and some land raiders at the very least. Then you can drive them terminators wherever they need to go.

    If you are just going to do power-armor wolfguard wing, then you need combi meltas and transports. (It's basically a pedroish sternguard list at this point) so you'd want to look at his tactics.

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  • McGibsMcGibs Registered User regular
    Fuck Yarrick. Straken is where it's at. You can't beat him.
    Well, power weapons make his doom-squad fall apart like wet paper. I keep forgetting he's an awesome counter-assault unit, not so much assault unit. Against a dedicatd CCW squad, he can get chopped up pretty bad.

    On an unrelated note: Do space marine homeworlds have imperial guard regiments, or are they exempt from that part of tithing? How come we never see any Ultramar Guard, Baal Legions, or Fenrisian Wardogs? I think that could be a cool theme to run with.

    McGibs on
  • OgotaiOgotai Registered User regular
    I think some do, other don't, depends on the kind of world it is. Ones like the Ultramar worlds and Rynn's world have guard/PDF regiments because they are normal imperial worlds. Baal and fenris won't as they are kept very premitive, baal is like something out of a low tech Fallout, fenris is basiacally dark age scandanavia with sinking islands and sea monsters

  • Mr_RoseMr_Rose Registered User regular
    All space marine fiefs are exempt from tithing to the greater Imperium, but many of the more civilised ones have equivalent armed forces to standard PDF/guardsmen, even if they never travel.
    Also neither Baal nor Fenris are densely inhabited enough to support standard tithes anyway, being unaltered deathworlds (Catachan maintains a large human population because it's highly fertile, even if most of the "food" thinks of you as food too, and has strong trade links with the greater imperium; Neither Fenris nor Baal have either of those advantages).

    ...because dragons are AWESOME! That's why.
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  • StragintStragint Registered User regular
    Making a 2500 point list seems a bit harder than I thought. I need to find a way to get at least one more Razorback/Rhino so I can run 4 Grey Hunter packs.

  • OtakuD00DOtakuD00D tankstankstanks San DiegoRegistered User regular
    Any feedback on my 1500pt Dark Eldar list? Reposting since it was a page ago. Reposting my explanation for it in the spoilers, as well.
    Spoiler:

    OtakuD00D on
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  • Moridin889Moridin889 Registered User regular
    For the haemonculi, they can deploy wherever. Don't have to be together.

    Only comments about the list are the lack of troops. 2 troops choices is a bit risky, considering how squishy dark elder are, even with pain tokens

  • ElderCatElderCat Registered User, ClubPA regular
    Lucascraft wrote:
    Now that Grey Knights have released, do we know what the next faction to receive a 5th Ed codex and unit update will be?
    SOBs will not have new models. The next two codexes will almost certainly be Tau and Necrons. Hopefully there will be new models.

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  • CorporateLogoCorporateLogo Registered User regular
    I would try to squeeze a liquifier into the wracks at least, if not on the haemonculi

  • DetharinDetharin Registered User regular
    McGibs wrote:
    Fuck Yarrick. Straken is where it's at. You can't beat him.
    Well, power weapons make his doom-squad fall apart like wet paper. I keep forgetting he's an awesome counter-assault unit, not so much assault unit. Against a dedicatd CCW squad, he can get chopped up pretty bad.

    On an unrelated note: Do space marine homeworlds have imperial guard regiments, or are they exempt from that part of tithing? How come we never see any Ultramar Guard, Baal Legions, or Fenrisian Wardogs? I think that could be a cool theme to run with.

    I never make Straken a doom squad. 3 meltas, a banner, one body guard and a Chimera. Then he moves near my assault blobs offering furious charge and counter charge while nibbling around the edges with the meltas picking off anything nasty that gets to close. The thing about straken is that he is practically guaranteed to survive one round of combat as you need 15 wounds just to put one on him, and he has a 3+/5++ for saves. Not to mention 5 S7 I4 power attacks are really hard to ignore for anything that is not a large amount of TH/SS terminators. Which of course generally get ground down by large numbers of guardsmen just fine, so there is no reason to throw him at them.

    Yarrrick however is worthless purely because he bestows fearless. Generally your guys grind down enemies through attrition. You lose combat, and win wars. Fearless just causes you to take more wounds than you otherwise would have to no real effect because with L9 (10 with bubble), and a reroll you are not going to be failing many leadership tests. Unless you bring Ogryn and then you are often better off just having a lord commissar nearby, but not in the unit because the fearless wounds hurt the Ogryn more than they help.

    Space Marine Homeworlds do routinely have Planetary Defense Forces depending on which chapter, or instance the Ultramar PDF was famous for fighting to the last to defend the planet from the tyranid forces largely forgotten about because only SPACE MARINES can be real heros.

    If I was kidnapped, woke up in a lab, told they were going to replace my vocal cords with those of Tony Jay, and lock me in a sound booth until the day I die I would look those bastards right in the eye and say "Alright you sons of bitches lets do this. This one is for the children."
  • Halos Nach TariffHalos Nach Tariff Registered User regular
    Played against a 3 Land Raider SW list today, slightly better than the 4 LR BA list from last week but still very irritating when I have no anti-armour. Lost on kill points on turn 6. But when half my army can't even scratch the paintwork I guess that's not exactly shocking. Would've won had the game continued though.

    Also my GW is running some sort of wierd tournament between SWs and Orks where you get either a free Blood Claw or Boy to add to your normal army, one with free upgrades to boot. As I've already got hordes of useless dudes with poor armour saves I went with the SW. Apparently you can have him join any squad and he will gain the special rules of that unit. Although I suspect that may change once I give him a Melta and Power Fist and stick him with some Lictors...

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  • AgapiosAgapios Registered User
    So Psyflemen are they worth it in a 2k grey kngiht list. Go!

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