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[Chat], and the world [chats] with you; [Brainstorm], and you [brainstorm] alone.
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The background's pretty inoffensive. For textures you can always just search dA and find someone with permissive usage rules.
Well ... I should feel right at home then ... "slacking off" is me middle name. Actually its "procrastination", but who's counting anyway ...
...
You're all going to kick me out of TWB club, aren't you? This is like going to a wine tasting and going, "Bah, fucking grapes, stupid little goddamn pointless fruits, am I right?" isn't it?
Maddie: "I am not!"
Riley: "You're a marsupial!"
Maddie: "I am a placental mammal!"
Not really.
I go through this a bit, too. I think it does not help that the world I'm envisioning is somewhere between a David Lynch movie and something from an HR Giger illustration... ha
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This. IMHO it's better to let the world emerge organically as you're going along. Infodumps -- if that's what you're talking about -- are no bueno.
An example of the sort of thing that annoys me: A character is researching some old books. I am showing him doing this. But you can't just go, "So he pulls out the book he wants and turns to the right page and BAM! There's what he needs!" So I have to pause and come up with the details of what else he's finding, which requires me to come up with the sort of things that might actually exist in old texts in this world. Subsequently, the character is talking to someone who knows about this sort of thing. Some of the information given is crucial to the plot and will come up later. But it has to be dressed up as the random meanderings of some old coot, or else it may as well be written in twenty-point font with an arrow pointing at it that says "THIS IS ACTUALLY MEANINGFUL!" And since the coot is discussing the world's mythology, I need to make sure what he's talking about is consistent with the world's mythology as established elsewhere.
It's mostly just that I get on a good roll and then suddenly I grind to a halt while I figure out how this part of my world actually works, because to the extent I do world-building at all beforehand, it's just a bunch of loose concepts and wouldn't-it-be-neats floating in my head. And it all amounts to maybe a paragraph of text, which takes me thirty minutes to write because I am paranoid about thematic inconsistency.
Maddie: "I am not!"
Riley: "You're a marsupial!"
Maddie: "I am a placental mammal!"
I have a big sheet of paper. This is my city. When I mention a new place, I put it in a random location on the map. Then if I need someone to go from A to B, I know how far away it is and in what direction and I don't have to worry about streets magically changing locations. It's easy and I can do it on the fly.
Maddie: "I am not!"
Riley: "You're a marsupial!"
Maddie: "I am a placental mammal!"
Unless you're already at that stage, in which case, I got nothin'
I mean, not saying it's the best method, but it's what the advice in "On Writing" says to do.
And it keeps up the pace, which is good.
When reviewing the first draft I do a fine-tooth comb check over consistency of setting and background and such. But I generally try to avoid putting in <fuck it, I'll figure this out later> tags because I find that it makes it harder to maintain an organic and natural feel to the writing. It's harder for me to insert segues after the fact than to just plow through it in the first place.
It's less a "here is a problem that needs solving" and more a "this is a part of writing that annoys me," which is why I don't see myself writing Tolkien-esque epics or hard sci-fi any time soon.
Mostly I just like to bitch about things, I think.
Maddie: "I am not!"
Riley: "You're a marsupial!"
Maddie: "I am a placental mammal!"
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
Maddie: "I am not!"
Riley: "You're a marsupial!"
Maddie: "I am a placental mammal!"
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
"Try writing like you speak, and edit for clarity. Your current tone isn't working well."
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
You are a gentlelady and a scholar
http://candleinsunshine.com/asthemoonclimbs/wp-content/uploads/2012/01/adastracover131.png
http://candleinsunshine.com/asthemoonclimbs/wp-content/uploads/2012/01/adastracover131top.png
Thoughts?
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
{Twitter, Everybody's doing it. }{My Rambling Blog}
jayxwolf.com || twit || fb || writing || ravelry || dA || g++
Going to see if the folks in AC can further refine, now that you guys are pretty satisfied. Thanks for all the help! You dudes rule.
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
(I actually like the first one but I was trying to make my late contribution somehow relevant.)
One thing that actually struck me about the first is how odd it looks when you zoom in. At full size, the paper texture is very obviously low-res (or just very coarse), while the detail on, for example, the bee is very fine. The difference in scales is fairly disconcerting. This probably doesn't matter so much since the cover will probably be scaled down to the point where the bee's detail is largely obscured, but maybe something to keep in mind?
Maddie: "I am not!"
Riley: "You're a marsupial!"
Maddie: "I am a placental mammal!"
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
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vis a tergo | Blog | Twitter | Blip.fm | Dropbox
In other news, OPINIONS: http://candleinsunshine.com/asthemoonclimbs/on-writing/excuses-excuses-how-to-stay-a-bad-writer/
vis a tergo | Blog | Twitter | Blip.fm | Dropbox