This is my first-ever real OP, so please be kind. I searched (oh, how good it felt to have a working forum search!) and didn't find any previous Driver thread. If it's out there somewhere, well, my sincerest apologies.
GODDAMMIT, how do you embed videos in this? Ah, there we go.
What's Driver: San Francisco?
Driver: San Francisco
is an upcoming racing/action game published by Ubisoft and developed by Ubisoft Reflections. If you're not real familiar with Ubisoft Reflections, they used to be Reflections Interactive before being swallowed up by the French monolith, and are best known for...um...well, mainly for the previous games in the Driver
series, of which there have been four...
(1999, PC, Mac, PS1, GBC)
(2004, PC, PS2, Obox)
Driver: Parallel Lines
(2006, PC, PS2, Obox, Wii).
...plus the PSP-only Driver 76
So what do you do in Driver: San Francisco?
Well, as can be seen the trailer linked above, the Driver series is an in-depth Bay Area limousine company management sim. You'll buy and maintain vehicles in your fleet, hire and fire chauffeurs, court wealthy clients and try to accommodate their often less-than-reasonable demands...
No, actually none of that is true. Are you actually asking what you do
in a game called "Driver"?
Fine. I'll let this voiceover brotha explain in his mellifluously resonant tones.
To fill in a little extra background, the main series Driver games follow the exploits of John Tanner, an undercover cop with virtuoso skill behind the wheel of an automobile. As Tanner, players get to do getaway wheelman assignments, pursuit takedowns, courier missions, and generally be rubber-burning maniacs within large, free-roam-able city environments (D:SF will have over 200 miles of driveable road). It's basically designed to be all of the great 60's and 70's movie car chases translated into a game.
Undercover cop? So there's some sort of plot underlying all this?
Yeah, sorta. D:SF is primarily about Tanner's efforts to bring down his nemesis, the criminal madman Charles Jericho. I'll let Wikipedia explain it its soulless, legionary, common-denominator tones.
The game takes place a few months after the events of Driv3r. It is revealed that both Tanner and Jericho survived the shootout in Istanbul. In the game's trailer, it is revealed that since then, both men have recovered and Jericho has escaped to San Francisco, while Tanner has pursued him there. Jericho is shown being transported in the back of a prison truck, but manages to escape with a vial of acid hidden within his mouth. He overpowers the guards, and hijacks the truck. Tanner and Tobias witness this from Tanner's car, pursuing Jericho as he causes havoc on the streets of the city. Tanner ends up in front of Jericho in an alleyway, and gets pushed in front of a tractor trailer. A hard crash occurs, putting him into a coma. The game will take place in Tanner's coma dream.
I'm not going to go into the storylines of the previous games in the series, you can Wikipedia that too if you're really interested.
What's special about Driver: San Francisco compared to the previous Driver games?
I'm glad you asked. D:SF has several things that set it apart from the previous installments in the franchise. The first is the cars. As you might have guessed, cars are pretty important in Driver games. (If you hadn't guessed, let me tell you right now: cars are pretty important in Driver games. You're just going to have to take my word for that.) Driver: San Francisco
will feature over 120 cars, and for the first time in the series, they'll be officially licensed, real-world makes and models, not fictional models or legally-distinct lookalikes. Cars like this:
Secondly, D:SF is taking the series "back to its roots" by getting rid of the sequences where you actually had to (*gasp*) get out of your car
. This wrong-headed heresy was first introduced all the war back in Driver 2
and now at last is being set right. D:SF is all about the cars. I mentioned the cars, right?
Yes, you did. Anything else?
Sure! Besides deleting old gameplay features, D:SF actually introduces some new ones. It's crazy, I know! One is the ability to "shift" into different cars mid-mission, allowing you to do stuff like replace a wrecked ride, switch to a vehicle more suited to your current task, even take control of a target or enemy vehicle. And what's more, D:SF actually brings
back some old, beloved(?) gameplay features which have been missing from the series for a while, such as the Film Director mode, which has now returned and comes with the ability to share your video creations online.
Is that all you can do online in Driver: San Francisco?
Not at all! D:SF is set to have a multiplayer experience that could best be described as robust.
There will be a total of 10 different multiplayer game modes, including races, Tag and follow-the-leader competitions, cops-and-robbers Takedown mode, and more.
What's the dubiously-meaningful early critical buzz?
It's looking pretty positive, especially about the multiplayer!
Ubisoft Reflections could have the surprisingly solid multiplayer experience of the year on its hands.
Driver: San Francisco wasn't just fun to play, it oozed technological merit.
All in all, Driver: San Francisco's multiplayer was a ton of fun.
When I went in for some multiplayer, I expected the worst, but once again Driver: San Francisco proves that it can be a blast.
All in all Driver: San Francisco is a slick looking, all purpose driving game with tons of hours of content and replayability given the array of multiplayer and single player options.
Alright, but is the game actually going to be any good?
The hell if I know! What I do know is that it looks like it could
be totally baller, so that's why I wanted to direct your attention to it.
Fair enough. When does it come out?
Driver: San Francisco
will be available for PC, XBox 360, PlayStation 3, and Wii on August 30. If you pre-order, you'll get two additional cars as a bonus: the '73 Chevy El Camino and 2010 Camaro:
Buying the Deluxe Edition gets you four extra single-player challenges and three extra cars to use online.
Do you have some gratuitous screenshots to throw at us to end this OP?
You know that I do!