Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
So a bit of background. I bounced around for a few years after undergrad figuring out what I wanted to do, with my most significant titles being "Project Manager" and "Technical Marketing Associate." I decided I wanted to get onto more of a high level management track, so I went back to school and got my MBA (just completed a few weeks ago). I signed on as a contractor at a software start-up and we've started having discussions about a permanent role for me.
Since I've started here, I've been kind of a floater. I was hired to help out with a strategy project, but more recently I've been brought in on a number of different development projects to fill holes (the company is in ramp-up mode, so they don't necessarily have all of the resources they need for each project). Helping a Project Manager create materials for deliverable tracking here, creating materials for a client presentation there, and spending an increasing amount of time doing QA work - helping test software because there aren't many dedicated QA people yet.
The VP of Development has talked to me a few times about staying on permanently as a floating resource on the development team. It's a startup, people have to wear different hats etc etc, but I want to make sure that any job I take now is really driving my career forward. I'm hoping to end up acting in a project/product manager capacity in software IT companies, hopefully in the game industry somewhere down the line. I don't mind helping out, and a paycheck is obviously nice in today's economy. I just want to make sure I'm getting marketable experience at this point in my career. We'll see.
Anyway, given the amorphous nature of the position I seem to be filling they've been struggling to come up with an appropriate title. The last one they floated by me was "Release Engineer," which sounds awful and in no way conducive to the type of work I eventually hope to be doing. They've given me some leeway to come up with a title that I feel is more appropriate, but I really don't even know where to start.