Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Terraria! 1.1.1! Wintertime Biome!! ITS A DEMON ALTAR, stop asking!!
Posts
Phantasy Star Zero: 2450 4798 1254 | Pokémon SoulSilver: 4383 4365 0505
PSN: theIceBurner, IceBurnerEU, IceBurner-JP
Try saving that world and loading it in a multiplayer game (or loading it as single player if you built it in multi).
For some reason, whether the world is online or not can affect the proper drawing of world boundaries. I mined a boatload of Hellstone exploiting a world like that.
SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
Water remains the same but it seems that now the only block type that can "kill" lava is sand. Still you can't put in directly inside the lava, you must make it drop inside it.
Finally, a use for the sandgun.
I will, however, gladly gift a copy of Sanctum in exchange for a terraria if anyone should like.
3DS FC : 4270-0980-2372
If you value your social life, no. Very much worth the $5.
I.P: 69.116.237.156
Port: 7777
PM me for a password and stuff.
I like that you can make statues and banners. And tiki torches. Makes the entrances to our mountain bunker castle base look cool. I also learned about the slimes not breaking fall damage. The hard way.
After starting a completely new guy, I have to say, I REALLY miss my molten/nightmare items. Picking and axing and hammering is so slow now! Also it's kind of nice that the enemies do more damage now. Makes you feel more vulnerable. Ive taken to actually running away from some fights rather than just soaking up the damage knowing that I had more health than they do.
Also, FUCK BATS. ALL OF THEM.
Amazon Wishlist for any secret santa hintings
Ashe Swiftclaw in Jdarksun's World's Largest Dungeon 4e Campaign
I think it would be awesome if in the long term you could start training up a squad of guys to help defend the homestead. Kit them out with items and bows and whatnot.
A mercenary NPC would be pretty sweet. You could buy x amount of mans at a time, and can spend money to upgrade them or something, but once they die they dont respawn like regular NPCs. You have to rebuy them
Amazon Wishlist for any secret santa hintings
Ashe Swiftclaw in Jdarksun's World's Largest Dungeon 4e Campaign
Games Finished: 34 Games Added: 15 Total Progress: +19
Exactly, they already have mechanisms in place where hoards of monsters start attacking you. It would only make sense for you to start being able to fight back.
I just told my buddy about the sale and he is jumping on it, which coerced me to buy it, which is almost the same price as a 4 pack...anyone?
3DS FC : 4270-0980-2372
PA Lets Play Archive - Twitter - Blog
3DS FC : 4270-0980-2372
What am I doing wrong?
Seriously though, you really did. You've reached hell and you'll need some better equipment to survive and mine down there. The next best step after gold is finding some corruption and going wild on those Shadow Orbs. You'll want to pack up on Dynamite to break through the Ebonstone, as I'm not sure you can mine it with a gold pickaxe. The orbs will give a few nice items, as well as eventually cause a meteorite to fall. With meteorite and demonite (which you can get from bosses), you'll have the equipment you need to mine down in hell. There's also the jungle and the dungeon, mind you, which you might want to visit in between.
Give me a kiss to build a dream on; And my imagination will thrive upon that kiss; Sweetheart, I ask no more than this; A kiss to build a dream on
Phew. Thank you! This is the 2nd time I've reached it. I have a few demonite ore now at least. The corruption is where those eater of souls are located, right?
You'll want to kill the Eye of Cthulu first. That will unlock the next NPC who sells an item to help get to shadow orbs without dynamite.
Eddy! We should mine ores together. Just picked up the pack for me and my buddy since the single price was broke.
Now to go home, install and...not play yet; got dinner plans...
3DS FC : 4270-0980-2372
also what is that, some kind of angel altar?
LoL: Nerf Love
Steam: TIFunk
http://steamcommunity.com/profiles/76561198003381689/screenshot/594693637027900907?tab=public
Plus this little arena is right along Shadow Orb Alley.
I make the bench
I place the bench
I walk toward the bench, it gets sucked into my inventory.
I can't make anything. What is this, what is wrong with the way my brain is working?
http://troublethinking.wordpress.com (Updated Wed) http://twitter.com/#!/Durandal4532
Phantasy Star Zero: 2450 4798 1254 | Pokémon SoulSilver: 4383 4365 0505
PSN: theIceBurner, IceBurnerEU, IceBurner-JP
Locked chests are to help make the game progression less broken. All chests are not locked. Chests in the Underworld (aka "Hell") and on Floating Islands are locked, and meant to be visited after entering the dungeon. You can find keys randomly in pots (yes, the random stoneware pots), and a special key in the dungeon.
If you don't feel like dealing with the new dungeon stuff, the doubled backwall-teardown speed means that you can very easily raid the dungeon while dealing with normal badguys for the depth. You only count as being in the "dungeon" if you are standing in front of a 2x3 patch of dungeon wall. There really is no fix for this which would still allow players to take the dungeon's blocks and walls, so this is pretty much a permanent easy way to raid the dungeon: dismantle it.
Overall I feel 1.0.6 made the game easier and more fun to play. My main gripes are with the lighting. I liked the blazing inferno Underworld, the Orb of Light is now nearly worthless, and it's just wrong to completely remove all lighting effects from the Meteor and Molten armors. If nothing else they should keep your character visible in the dark, even if they don't light the environment. On the other hand we just got a number of nice, decorative light sources apart from torches and glowsticks (which were buffed with a lot more light), and Shine Potions are pretty easy to make. I'm sure we can also expect a lot more fun light sources in 1.1, including light-producing or light-enabling backwalls such as windows.
Phantasy Star Zero: 2450 4798 1254 | Pokémon SoulSilver: 4383 4365 0505
PSN: theIceBurner, IceBurnerEU, IceBurner-JP
I'm a bit surprised that they reduced the HP and defense of the bosses again. I assume this is to make up for not being able to chug health potions every 10 seconds. Still it makes the boss fights trivial once you get a minishark.
The Old Man told me I was too weak to try breaking the curse, but using an ironskin and regeneraton potion, I didn't even need to use any health potions against Skeletron.