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[Diablo III] Officially coming in early 2012. Beta now live.

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Posts

  • RakaiRakai Registered User regular
    Rakai wrote:
    No, those armor designs don't look good in any context. The lowest level gear looks better by far. They should allow you to keep that look.

    As for D3 on consoles, I wonder how they would get around MS's policies. With the PS3/Wii U they could get B.net running on them, but MS won't play nice in that regard.

    how can you make a statement like that unless you've seen the armors in many different contexts

    which, unless you are like mr. blizzard ceo, i doubt you have

    You're right. Maybe a portal to hell breaks loose during Mardi Gras. Man, New Orleans just can't catch a break.

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  • EchoEcho very gravitas Super Moderator, Moderator mod
    I like those armor sets, and as we all know I am the ultimate arbiter of excellent taste.

  • JAEFJAEF Unstoppably Bald Registered User regular
    Skab wrote:
    Also, I haven't been around, so have you guys talked about the confirmed Inferno difficulty yet? Because thats a thing now.
    Yes. We talked about it. You missed out. Discussion over. Sorry.
    Noggin wrote:
    I agree it makes sense to expect that an expansion will shift inferno up to 71 or whatever, but wonder how we'll actually get those levels. This is another area where more detail is needed! They say Inferno will have a "flat difficulty", but if monsters range from 61-70 then that's not flat at all.

    I absolutely expect and welcome the addition of another Act for an expansion, but it'd be weird if that act scaled from 61-70ish.
    That's an interesting point. Inferno would have to stay at max level+1 across the board to maintain its functionality as currently discussed. It would be a bit awkward to expect 60's to just go back to act 3-5 on hell difficulty to level though. That would be the obvious "we couldn't think of anything else so just grind up in the old/new acts." I imagine by the time we approach an expansion they'll have thought of something more elegant. Hopefully.

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  • ScosglenScosglen Registered User regular
    edited August 2011
    I don't know how anyone can design 18 tiers of armor that progressively get more "awesome" without eventually stepping over the line for at least some people.

    Scosglen on
  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2011
    Rakai wrote:
    Rakai wrote:
    No, those armor designs don't look good in any context. The lowest level gear looks better by far. They should allow you to keep that look.

    As for D3 on consoles, I wonder how they would get around MS's policies. With the PS3/Wii U they could get B.net running on them, but MS won't play nice in that regard.

    how can you make a statement like that unless you've seen the armors in many different contexts

    which, unless you are like mr. blizzard ceo, i doubt you have

    You're right. Maybe a portal to hell breaks loose during Mardi Gras. Man, New Orleans just can't catch a break.

    Or maybe a portal to somewhere even more tacky than Mardi Gras
    Spoiler:

    DisruptorX2 on
    1208768734831.jpg
  • JAEFJAEF Unstoppably Bald Registered User regular
    Scosglen wrote:
    I don't know how anyone can design 18 tiers of armor that progressively get more "awesome" without eventually stepping over the line for at least some people.
    BREAKING NEWS! All armor set graphics now have a pure black silhouette toggle if you're disappointed with their textures. Armor too garish? Time to get GRIMDARK.

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  • CenoCeno Registered User regular
    345954033_mmTwJ-L-2.jpg

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  • DisruptorX2DisruptorX2 Registered User regular
    That's pretty much what Diablo is like. You have played it, right?

    1208768734831.jpg
  • HenroidHenroid Nobody Nowhere fastRegistered User regular
    Rakai wrote:
    No, those armor designs don't look good in any context. The lowest level gear looks better by far. They should allow you to keep that look.

    I sorta excuse the armor, for the moment, as representing a more heavenly side to the game. Which is like non-present in the series, save for Tyreal.

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  • NogginNoggin BUNNY! Registered User regular
    JAEF wrote:
    Noggin wrote:
    I agree it makes sense to expect that an expansion will shift inferno up to 71 or whatever, but wonder how we'll actually get those levels. This is another area where more detail is needed! They say Inferno will have a "flat difficulty", but if monsters range from 61-70 then that's not flat at all.

    I absolutely expect and welcome the addition of another Act for an expansion, but it'd be weird if that act scaled from 61-70ish.
    That's an interesting point. Inferno would have to stay at max level+1 across the board to maintain its functionality as currently discussed. It would be a bit awkward to expect 60's to just go back to act 3-5 on hell difficulty to level though. That would be the obvious "we couldn't think of anything else so just grind up in the old/new acts." I imagine by the time we approach an expansion they'll have thought of something more elegant. Hopefully.

    Exactly. After playing in Inferno for months, getting progressively better gear/runes/gems, throwing the leveling process back into Hell just sounds like it'd be so trivial. Oh well, we can worry about this in 2014 :P

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  • TheStigTheStig Registered User regular
    I imagine if they added new acts in expansions, they would just have to rescale everything so that the next difficulty up wasn't too easy when you finished the added act.
    I'm sure they will figure it out.

    Anyway, I'm glad that what they're not doing is designing a system that will be shit now, and only make sense when the expansion(s) are released.

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  • JAEFJAEF Unstoppably Bald Registered User regular
    edited August 2011
    That's pretty much what Diablo is like. You have played it, right?
    Yes. Did you?

    diablo-1.jpg

    Chainmail/plate is typically a light silver in Diablo. It's a little darker on the rogue, but nowhere near what some people must be thinking when they say "This ridiculous nonsense isn't Diablo!"

    I mean has anyone who's complaining about these armor sets even seen the sorcerer in bright red robes?

    dia2.jpg

    You people seem to be remembering a different game than the one that exists. If you really want the game's brightness to be cranked down to -50 until you get some +light radius gear just adjust your damn monitor instead.

    JAEF on
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  • LilnoobsLilnoobs Alpha Queue Registered User regular
    Why is Diablo 3 for console "controversial"?

    I have Diablo for playstation sitting over on my shelf right now.
    Spoiler:

    At the time I took the PSX version over the PC version easily because of local 2 player co-op.

  • themightypuckthemightypuck MontanaRegistered User regular
    Scosglen wrote:
    Rakai wrote:
    No, those armor designs don't look good in any context. The lowest level gear looks better by far.

    Yeah, well, that's just, like, your opinion, man.

    Signalling is generally bad architecture.

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  • TheStigTheStig Registered User regular
    edited August 2011
    I always loved the D1 sorcerer gear.

    Anyway, I think the most important part of gear design in D3 is making stuff that can be easily picked out amongst swarms of monsters.

    TheStig on
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  • ChenChen Registered User regular
    I don't mind the colours, I do mind the excessive designs. It's getting a bit Bayformers.

    What I'm saying is I want to put on a bitchin' robe and Wizard hat.

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  • darklite_xdarklite_x I can't find Turner and HoochRegistered User regular
    Chen has it dead on. I can get past the colors, especially with the option of dyes, but the ridiculous fucking designs seem more at home on a fashion show runway or in an anime than in a gothic, medieval setting. Yes, I'm aware of the irony of that statement. In any case, the one thing that Diablo 1 and 2 had in common is even if the colors were occasionally outrageous, all of the armor looked like something someone of that medieval setting would wear. This shit just looks like a cartoon.

    0b3ZR.jpg
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  • BYToadyBYToady Registered User regular
    Shit has to be exaggerated so that you can see it when you're hovering 30 feet above it.

    Battletag BYToady#1454
  • HalfhandHalfhand Registered User
    the armor sets are the first thing I've seen in the game I'm actually not stoked about

    diablo 1 and 2 had a dark, gritty edge to everything. the armor in d3, especially in tier 3, looked bright, clean, and colorful

    corio2.jpg
  • ChenChen Registered User regular
    edited August 2011
    Less is more. I hope there'll be items that don't show up when equipped, like the circles, tiaras and diadems in D2. A tiara would probably look stylin' on a female Wizard, on a male Wizard, less so. Unless you're a flaming homosexual. In that case, good for you.

    Chen on
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  • XeddicusXeddicus Registered User regular
    edited August 2011
    Even if it DOES show up you'll like never see it. I hope every single armor slot shows up with options to toggle them off! I also want a very, very, very red outfit of badassness for the male wizard. It can be minimal, or look like I raided every hardware store and blacksmith in 3 worlds, long as I like it. Get busy Blizzard!

    Xeddicus on
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  • JAEFJAEF Unstoppably Bald Registered User regular
    edited August 2011
    Halfhand wrote:
    diablo 1 and 2 had a dark, gritty edge to everything. the armor in d3, especially in tier 3, looked bright, clean, and colorful
    Is this a joke? Did we even play the same games?

    JAEF on
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  • TheStigTheStig Registered User regular
    Have they said anything about armor dyes in the game?

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  • ScosglenScosglen Registered User regular
    edited August 2011
    I will just have to enjoy wearing wooly mammoth skulls on my shoulders as pauldrons that much more, to balance out all the hating.
    TheStig wrote:
    Have they said anything about armor dyes in the game?

    They exist. They affect single armor pieces. Some are rarer than others. They have not spoken in great detail about them otherwise. Here is a pretty picture
    Armor-dye-progression.jpg

    Scosglen on
  • JAEFJAEF Unstoppably Bald Registered User regular
    edited August 2011
    JAEF on
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  • lu tzelu tze Registered User
    edited August 2011
    TheStig wrote:
    Have they said anything about armor dyes in the game?
    They're in AFAIK.

    Edit: what he said, nice wiki link.

    lu tze on
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  • TheStigTheStig Registered User regular
    Nice, thanks.

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  • KwoaruKwoaru Registered User regular
    JAEF wrote:
    Halfhand wrote:
    diablo 1 and 2 had a dark, gritty edge to everything. the armor in d3, especially in tier 3, looked bright, clean, and colorful
    Is this a joke? Did we even play the same games?

    it was gritty because the low resolution made everything look like it was covered in gravel and sand

    newsigtrimmed.jpg
  • harvestharvest By birthright, a stupendous badass.Registered User regular
    Yeah I was gonna say, it only looked gritty because the pixels were so big (and so few of them) at the time.

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  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2011
    Its honestly hard to tell if you guys are trolling or not. Sarcasm doesn't come across well over the interwebs.
    JAEF wrote:
    I mean has anyone who's complaining about these armor sets even seen the sorcerer in bright red robes?

    You seem to be confusing color intensity with style. The screenshot you posted sums up people's complaints quite well. The characters in it are wearing armor that is toned down compared to what you'd see in other Blizzard games. You seem to believe that people want the game to look like Gears of War and thought that the original one did?

    DisruptorX2 on
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  • musanmanmusanman Registered User regular
    Its honestly hard to tell if you guys are trolling or not. Sarcasm doesn't come across well over the interwebs.
    JAEF wrote:
    I mean has anyone who's complaining about these armor sets even seen the sorcerer in bright red robes?

    You seem to be confusing color intensity with style. The screenshot you posted sums up people's complaints quite well. The characters in it are wearing armor that is toned down compared to what you'd see in other Blizzard games. You seem to believe that people want the game to look like Gears of War and thought that the original one did?

    I seem to remember wearing full tal's set in D2 where I was bright purple and had a glowing aura around me.

    sic2sig.jpg
  • darklite_xdarklite_x I can't find Turner and HoochRegistered User regular
    Right, you had an aura, it wasn't the actual armor that stuck out three feet away from your character.

    0b3ZR.jpg
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  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2011
    What the hell? Diablo saves files as .PCX? Man what? I'd never even heard of that type of file before.

    Anyway, the Sorc's bright clothing stands out from everything else in the game. Always did. Well, he's a wizard from some crazy foreign land, you'd expect the extravagance, all is good. People seem to confuse complaints about a garish mess with hating color because I"m so emo bro.

    screen01.jpg

    Where's the goofy pauldrons, silly head-dresses, and the like?
    Spoiler:

    These screenshots are a bit darker than what the game actually looks like, but not much I can do about that. The one Jaef posted has the gamma all the way up though, and would look like ass in full screen. If he actually played the game like that, then we probably did play different games. Messing with gamma beyond one or two adjustments makes all games look terrible, though, not just Diablo.

    screen03.jpg

    The caves are actually quite bright, in places, due to the lava. The point is, the game builds a Gothic mood.
    Spoiler:

    I'm perfectly excited about Diablo 3 though, and item dyes are always a good idea.

    DisruptorX2 on
    1208768734831.jpg
  • StormwatcherStormwatcher Uee Citizen Record #2051 Über Star CitizenRegistered User regular
    That armor looks nothing like WoW whatsoever... Regardless of how one likes them or not, they are completely different from the WoW designs, for better or worse.

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  • IncindiumIncindium Registered User regular
    So what exactly is the reason for a new thread when hitting 100 pages of posts? If its a technical thing then it might not be an issue on the new forums?

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  • ForarForar #432 Already prepping for Toronto Fan Expo!Registered User regular
    edited August 2011
    Man, who would wear shit that color to battle. You'd think they'd be afraid the other soldiers would laugh at them and ask if their boyfriend picked it out for them.
    Spoiler:

    ... I like the armour sets we've seen so far.
    Incindium wrote:
    So what exactly is the reason for a new thread when hitting 100 pages of posts? If its a technical thing then it might not be an issue on the new forums?

    Tradition that's being carried on.

    Forar on
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  • reVersereVerse Never odd or even Registered User regular
    Large threads might seem more intimidating for new posters, so the threads get started from scratch every now and then.

  • XeddicusXeddicus Registered User regular
    Pretty sure it's that and just to keep them semi-readable/navigate-able.

    Someone who's in Germany go look at that 3d art they did for hidden beta keys!

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  • lionheart_mlionheart_m Registered User regular
    You make me feel old Disruptor; I clearly remember PCX :(.

    I liked the designs...up to Inferno. They just look cluttered, too much stuff going on there. Hopefully they'll dial it back a bit.

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  • JepheryJephery Registered User regular
    edited August 2011
    You're both right, reVerse and Xed.

    Jephery on
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This discussion has been closed.