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[Diablo III] Officially coming in early 2012. Beta now live.
Posts
You're right. Maybe a portal to hell breaks loose during Mardi Gras. Man, New Orleans just can't catch a break.
Spare Scrolls for trade
That's an interesting point. Inferno would have to stay at max level+1 across the board to maintain its functionality as currently discussed. It would be a bit awkward to expect 60's to just go back to act 3-5 on hell difficulty to level though. That would be the obvious "we couldn't think of anything else so just grind up in the old/new acts." I imagine by the time we approach an expansion they'll have thought of something more elegant. Hopefully.
Or maybe a portal to somewhere even more tacky than Mardi Gras
PSN: Genesius_Prime / 3DS: 4871-3718-5715 / Diablo III: Genesius#1379
I sorta excuse the armor, for the moment, as representing a more heavenly side to the game. Which is like non-present in the series, save for Tyreal.
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Exactly. After playing in Inferno for months, getting progressively better gear/runes/gems, throwing the leveling process back into Hell just sounds like it'd be so trivial. Oh well, we can worry about this in 2014
I'm sure they will figure it out.
Anyway, I'm glad that what they're not doing is designing a system that will be shit now, and only make sense when the expansion(s) are released.
Chainmail/plate is typically a light silver in Diablo. It's a little darker on the rogue, but nowhere near what some people must be thinking when they say "This ridiculous nonsense isn't Diablo!"
I mean has anyone who's complaining about these armor sets even seen the sorcerer in bright red robes?
You people seem to be remembering a different game than the one that exists. If you really want the game's brightness to be cranked down to -50 until you get some +light radius gear just adjust your damn monitor instead.
At the time I took the PSX version over the PC version easily because of local 2 player co-op.
Signalling is generally bad architecture.
Anyway, I think the most important part of gear design in D3 is making stuff that can be easily picked out amongst swarms of monsters.
What I'm saying is I want to put on a bitchin' robe and Wizard hat.
Steam ID: darklite_x Xbox Gamertag: Darklite 37
diablo 1 and 2 had a dark, gritty edge to everything. the armor in d3, especially in tier 3, looked bright, clean, and colorful
They exist. They affect single armor pieces. Some are rarer than others. They have not spoken in great detail about them otherwise. Here is a pretty picture
Edit: what he said, nice wiki link.
it was gritty because the low resolution made everything look like it was covered in gravel and sand
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
You seem to be confusing color intensity with style. The screenshot you posted sums up people's complaints quite well. The characters in it are wearing armor that is toned down compared to what you'd see in other Blizzard games. You seem to believe that people want the game to look like Gears of War and thought that the original one did?
I seem to remember wearing full tal's set in D2 where I was bright purple and had a glowing aura around me.
Steam ID: darklite_x Xbox Gamertag: Darklite 37
Anyway, the Sorc's bright clothing stands out from everything else in the game. Always did. Well, he's a wizard from some crazy foreign land, you'd expect the extravagance, all is good. People seem to confuse complaints about a garish mess with hating color because I"m so emo bro.
Where's the goofy pauldrons, silly head-dresses, and the like?
These screenshots are a bit darker than what the game actually looks like, but not much I can do about that. The one Jaef posted has the gamma all the way up though, and would look like ass in full screen. If he actually played the game like that, then we probably did play different games. Messing with gamma beyond one or two adjustments makes all games look terrible, though, not just Diablo.
The caves are actually quite bright, in places, due to the lava. The point is, the game builds a Gothic mood.
I'm perfectly excited about Diablo 3 though, and item dyes are always a good idea.
Diablo 3 Profile
... I like the armour sets we've seen so far.
Tradition that's being carried on.
Someone who's in Germany go look at that 3d art they did for hidden beta keys!
I liked the designs...up to Inferno. They just look cluttered, too much stuff going on there. Hopefully they'll dial it back a bit.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".