Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Video Game Industry Thread: This is the old one, go to the new one
Posts
Thirty-six!
3DS FC: 5129-0946-8305
Absolutely and very well said. I wanted to add one more thing. There's an additional challenge in that sometimes design decisions can be mutually exclusive. What's great for one region is disasterous in another. I've had lots of American friends who actually liked the "Duke", the big-handed original Xbox controller, yet it was laughably too large for many Asians. Kinect is another great example. It's doing gangbusters here in the US, where homes tend to be larger, while it's understandably tanking in really dense areas like Japan. Does that mean Kinect should never have launched or should have been delayed to figure out how to fix it? Arguably, MS did the right thing business-wise.
As someone who has worked to globalize many products/websites/etc. over the years ... it's a really really hard thing to make something appeal everywhere. Interestingly enough, some of the things I've shipped ended up much more popular outside of the US, while others have been very US-centric. I'm sure Japanese companies (particularly game developers) are feeling the same way about their products in the hands of American consumers.
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
I was going to add that.
I mean look at it this way, the same way we go LOLjapan I'm pretty sure they do the same to some of the products we make.
It is very difficult and rare for something to have widespread appeal.
Why, thank you?
Oh, speaking of being a company man, I'm going to PAX and have booth duty for a few hours. I think it's Friday, but not sure yet. Anyone else from G&T going? Feel free to look for me and say hi.
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
I write news there. It is fun.
I will be around on other days, but mostly will be with my wife and friends. And probably checking out mostly board games, since that's what we usually do.
Oh, and to keep this post somewhat on-topic, here's the official response from MS regarding Japan:
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
Trying to save for PAX East again.
Original Ubisoft post:
Follow-up post:
They quote the original post in the follow-up, which clearly says something completely different from what's in the follow-up.
Edit: Apparently Steam is offering refunds if you bought the game and are unhappy due to the DRM.
3DS FC: 0817-3759-2788
Clearly this means the Microsoft is not catholic.
You're muckin' with a G!
Ooh, I'll definitely try to remember to stop by. If my stupid passes ever get here that is.
I thought it was stated in numerous places that it used the Ubi-DRM, which for quite awhile now has involved an online check when you start the game. (Ever since they removed the "always online" part of the DRM months and months back, IIRC)
I mean, it kind of sucks if you were planning on playing From Dust on your laptop on a plane or something, but otherwise I don't know if I'll ever understand the outrage over DRM that requires you to be connected to the internet, especially if the game doesn't punish you for an unreliable connection by shutting down when your connection does. (This was the only actual problem with the old Ubi-DRM)
PA Lets Play Archive - Twitter - Blog
Why would they pick up on the 360 instead of the PS3?
Previously, they stated on the forums that the DRM was only for the first activation.
And as someone who travels a bit, it can be a bitch at times. One time I forgot to reboot Steam into offline mode and I was sad for the plane trip. No Terraria.
My home PC is also wireless, so while my connection is solid to the house, the connection to the PC can stutter sometimes. In games like WoW, this is not a problem because the client catches up. For ACII, boom, you're done. And then it reloads you back where you were. Annoying.
I write news there. It is fun.
Why, the XBox Live Experience, Couscous!
PA Lets Play Archive - Twitter - Blog
Racism.
You're muckin' with a G!
Diablo 3 Profile
I should have made some sort of "That's what she said" reference, but it doesn't really work in this case.
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
I thought ACII had been moved over to the current less restrictive "check on launch" DRM?
Either way, stuttering internet connection won't affect From Dust in the slightest, because it only checks when you launch the game. It doesn't solve the other issue of not being able to play it in a place that you can't get an internet connection at launch, and doesn't solve the other unrelated issues of it being a shitty lazy port, but there you go.
SC pretty much handled it the only way appropriate.
PA Lets Play Archive - Twitter - Blog
http://www.gamespot.com/news/6329863/gamestop-sales-profits-sink-by-millions?tag=newstop;title;2
Huh. Looks like GameStop is helping Sony and Microsoft (and Nintendo, I guess) in their quest to get people to realize they can download stuff.
Good. Good!
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Dare I ask why?
I'm going to go with Spite for $10!
I mean, regardless of what they decide to do I'll have my copy in hand. So watching them flounder around like idiots is at least mildly amusing.
The real time to point and laugh is if the game becomes a success over here, since they'll look totally wrong... although that sting will be lessened somewhat by all the money they'll make.
So... doom?
Were they actually right if they engineered circumstances to tank their own sales?
Either way I've got no doubt that if they do decide to release it over here, people importing early will put a significant dent in its sales here.
I'd love if, in the future, RandomNicheRPGVII comes out and isn't going to be localized. The masses will rise up and shout out "Why aren't you bringing this over? You're bad and we hate youuuuu!" And then Reggie steps out with a copy of Xenoblade and the sales figures and says "Do you see this? You see it? *SMACK* This is the sound of you shutting the fuck up. Peace out, bitches.".
Not that I have any vested interest either way. I'd just think it would be funny.
Pokemon Black code - 3009 7390 5907 Send PM if you add me
There will always be a public desire for brick and mortar retail outlets, never under estimate the average persons desire to purchase a physical product and get the customer service to feel satisfied about buying it.
Anyway Microsoft will want to have a stronger hold on the Japanese market because if these developers start making software for a Microsoft console from the off, Microsoft won't have to money hat to get these developers to port titles over (Though considering how badly Sony was dealing with the early PS3 days Microsoft could have just held out a little longer and saved far more money).