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Now the only reason I use anything besides Thump-Thump is novelty. That can handle anything you need to, and the rest is varying degrees of overkill.
I usually get a launcher and never switch it out once I do; never been disappointed with its performance, never really had need to try anything else.
I've thought about taking Rapid Reload to see just how fast it ends up going, but I'm kind of afraid it'd make Mercy pointless as well
it also has the grenade rifle barrel extension built in, so extra range, and it's lighter
Since I'm all WME'd out, all of 'em have the barrel extension, so that advantage is moot. I'd definitely lament losing out on the range though, so I can see how that'd be a better plus for Thump-Thump.
Here is the vault description:
Personally I loved Thump-Thump. I got my entire 10k damage achievement with it. It clears shit out fast.
EDIT: also thump-thump is a unique grenade rifle; not launcher. They're two different (but similar) weapons. Rifles have a slightly larger AOE range IIRC, but Launchers reload faster but weight significantly more. Their base damage is identical and both use 40mm grenades.
Edit: meaning in a not vendor only way, not in a available without buying it way.
Nintendo Network ID: unclesporky
As long as you know you're out of the radius go nuts. No need for pinpoint accuracy.
EDIT: Also VATS is terrible for explosives in general due to the delay in doing a damn thing once you go into VATS usually making you blow yourself up. The delay is fine for most other weapons that don't blow up in your damn face, but not explosives.
Nintendo Network ID: unclesporky
Hit the Deck also helps for those times when you misjudge and things are too close. It's still gonna hurt, but you've got a better chance of survival with the extra +25 DT for the blast.
I particularly love groups of enemies standing in a pack/around a campfire. You could be at sniper rifle range and be able to shoot a sneak attack grenade right in the middle of 'em. Then it's just a matter of sifting through the parts.
And the Fatman. I used it on the giant roboscorpion from one of the little rooms in that area and still broke my own arms.
When I absolutely want carpet-bombing coverage, I just open up with Mercy.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
Some texture mods I like for those who feel Detailed Normals isn't quite enough:
Ojo Bueno Hi Res Textures, or for those with less beefy machines Poco Bueno, which is the same mod, only at a lower resolution than Ojo (but still much higher than standard resolution).
If you're really crazy, NMC's Texture pack is also...nice. There are lots of things in NMC that aren't covered by Ojo. God help you if you install the highest resolution pack, it's a whopper. I think a lot of the metal textures in NMC look a little amateurish, like he Googled 'weathered metal texture photoshop tutorial' and went from there; goodness knows I've done the same making textures for a post-apocalyptic Second Life sim many years ago (yes, yes, I know). I can say definitively, though, where the Underground Hideout looks well-kept and clean, NMC will make it look like one of the old rusted out vaults. No one messes with The Wall.
Right, so if I wanted to say, pump Speech to 90 / 100 immediately, I wouldn't be running out anytime soon?
There are around 25 books for each skill in Fallout 3. Each book gives 1 additional point, unless you have Comprehension (which gives 2 points for each book). Also, the Bobbleheads for each skill gives +10 points (one time bonus). This means that with Comprehension, you can actually avoid putting points into any skill after you've earned 40 points in it (without Bobbleheads or books), if you are going for a perfect 100 in every skill run.
If you are going for a "perfect" run, hold off on the attribute Bobbleheads until you get the Almost Perfect perk, which boosts all of your SPECIAL to 9. With Bobbleheads, you can have 10 in each attribute.
First off, when I first went to Nipton, I didn't fight the Legion. So now there's a couple of 'em that patrol in front of the town hall, but are friendly. Anyway, I had to go to Town Hall to find a Supplementary Unique; when I exited, one of the Legion guys patrolling turned his back to an empty cross, put his weapon away, jumped backwards 8 feet back and about 10 feet up, and crucified himself. Here, lemme show ya:
Apparently this can be done to have the powder gangers re-crucify themselves along the roadway or something. It's crazy either way.
You can pick up a +1 to either STR or AGI perk via a fire ant quest in an area I don't recall the name of, allowing you to get one or the other of those bobbleheads early before getting Almost Perfect without messing up straight 10's. The STR one is the better of the two bobbleheads to get due to STR just generally providing more benefits in FO3 and it being readily available early on in the game.
If you're getting straight 10's then yeah you'll want to wait till you pick up almost perfect before touching any bobbleheads. It's not hard to get to 30 in FO3 particularly if you have the DLC's. I think I probably spent way more of the game at 30 than I did working toward 30.
I think I liked the fan film better, but its definately got potential to go some interesting places and I get lots of chuckles out of it beyond just the references.
Also I love the trailer:
At level 26 just bit the bullet and invested in another point of Intense Training for it...at least I was able to put it in endurance and buy the implant, getting two for the price of one. 6 perception should get me by for now.
Nintendo Network ID: unclesporky
Also, I did some snooping, the Underground Hideout guy recently responded to a post on the Hideout's facebook page asking when he'll be updating again, and it seems like he's working on it, albeit slowly, around social and educational obligations, etc.
I was so invested in NV, but completely lost the will to play as soon as the new DLC got a release date. It needs to be next month already...
WoW - Wildschwein [Draenor] | XI - Weissritter [Carbuncle] | Steam - Wildschwein | The Backlog
Grappling Hook Showdown - Tumblr
Just like the humans were able to shutdown Skynet, right
So now that I've finished Deus Ex I can't wait to jump back into New Vegas and finish up my current game, and start a new one soon after, ideally to coincide with the release of the remaining DLC packs. While I've already done a pro-NCR game on the 360, I've yet to do so on the PC, plus I have yet to be best friends with Boone. I think if I ever get around to a Legion character, THAT will be my explosive-happy character.
Nintendo Network ID: unclesporky
Considering Skyrim's in November, that gives a good solid month and almost a half after LR comes out to work.
And if not, it's still a hell of a great mod; it'll just be greater if the creator is able to bring it up to date.
Don't forget that mod tools aren't always released at launch, either. Skyrim's engine will be all new, so unless they've announced that the tools will be there at launch (I haven't been following it too close even though I'm hella psyched for it), that's something.
Edit: So I got home, started my game up, and I realized I had little recollection of what I was doing. So I'm officially weeding out some mods that I no longer use/didn't use much, ever.
One question that's come up, is do I keep using WMX? Is WME better or just different? What are the key differences between the two?
I prefer WME because it does less, WMX adds a couple of weapons and messes with uniques, which I don't much care for. I do like that it's compatible with the fallout 3 weapons restoration, though.
Honestly I run vanilla a fair amount, once you get over the novelty of it most of the mods added by either are just fluff like weight reduction or minor damage increases and the like.
I generally like the feel of what WME adds to stuff; though it really seemed to make the AER14 (standard laser rifle mods) and Survivalist's Rifle (scope, silencer, springs) really good for my last playthrough. Like, never leave my side good. Not complaining though, as they saved my life a heap of times when doing some of the slightly more difficult mod areas (AWOP, Rumble Zones, Angel Park).
I don't think either choice is bad though, you probably won't have issue with whichever you pick. Other than finding all the weapon mods you need, I guess.