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follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
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[Fallout] New Vegas: Ultimate Edition is now out on Steam! Now you have no excuse.
Posts
Pistols? Eff that
Double wielding Fatman launchers
Might be interesting to see into Canada or Mexico a little bit, especially Canada since you could learn more about the prewar annexation and the environment might lead to some cool coldweather survival stuff. After five games I'm kinda burnt out on desolate deserts so it would be nice to see a wasteland with trees in it without having to resort to mods.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
id much rather they address the inventory issue, its a huge failure of a linked list that i am at a loss at where to even begin.
Because it doesn't need to be in. While many more random 50's elements have found their way into Fallout over the years. It's about "How did the 50's imagine the future" not "everything is stuck in the 50's and its mindset". After all, the world still evolved from that point on. Just differently.
Of course they could have looked on associated fears and projected them in a *future* version but that seems pretty risky and would have probably ended up racist so I think they did a good call on not following after such ideas (if it even came up)
I'm sure other big countries had some sort of bunker system, if not subsidiary companies of Vault Tec themselves.
It was a huge company after all, Probably wouldnt be above playing multiple sides.
While there are a few outliers who live among normal humans (the first one you'll likely meet in Fallout 3 is a slave, and another you hear about later on takes the part of the traditional ethnic sidekick), the majority of ghouls have been segregated into their own communities, the only places where they can live without fear of violence.
As for an in-Fallout universe civil rights movement during their 50s and 60s, it may have happened. Other than a few older government buildings with more bathrooms than you'd expect you wouldn't see any evidence of our civil rights issues if you were to comb through the post-apocalyptic wreckage of our society.
Canadian Bandit: "So uh yeah, you mind giving us your caps?"
You: "Uh... no."
Canadian Bandit: "Oh, well okay then. Keep your stick on the ice, eh?"
ok maybe do a little first aid before fleeing
Communities based on The Village from The Prisoner
Trippy and oppressive, kafkaesque and terrifying
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Even better, we could get new Vault designs instead of the same design we've had now for several games.
We've got Commie sign!
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...Also not a bad premise for fallout.
Yeah, but how else I am supposed to re-enact Tull in Goodsprings?
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Dude: "God damn, the apocalypse hit you folks pretty fucking hard, huh?"
Russian: "Vat you mean? Dis is beautiful summer in Siberia! Come comrade, you must see this great new teevee show called Magnums PI!"
Also, I got the first Fallout for free from GOG, any mods or gameplay tips I should know about?
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Get Gifted.
Gifted is the best trait.
edit: nevermind... I found one on the forums
double edit: GOD DAMMIT
Got to come back to Fallout 3 and New Vegas soon and mod the hell out of them. I'm getting that itch again, always pulls me back in every few months.
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ya know what i would really like to see added to fallout (well ok besides a pro version of RTS), destructible environments, i mean setting mines and luring a deathclaw is one thing, setting mines and bringing a building down on a pack of them is just another. I would imagine this would not work so great in gamebryo 1.5 however.
I'm not sure whether it'd be more practical to generate this off-camera (procedurally determine if a dungeon's been hit, trigger flags accordingly) or write AI scripts to simulate the behavior. Could still be too much work for a minor detail, but I think it would spice the world up to see other people just randomly trying to do what you do.
I write for these people. Just reviewed: Drox Operative
stalkersadventureing and looking for treasure inthe zonedungeons? Sounds neatI see no downside to this. Especially compared to Bethesda doing...really anything related to China.
Hmm. Might sound dorky but starting a relationship or building a town is something I wouldn't mind. I like lil management stuff like the casino mods from New Vegas. I like having those sort of diversions to check out when I'm not beating a raider to death with a baseball bat while ED-E cooks him.
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The whole premise of the series is that the planet is pretty much out of resources and that China and the US were fighting over the last drops of fuel left on earth. That would likely mean most of the usable resources and advanced tech on the planet are concentrated in the US and China. Every other country were probably desolate wastelands even before the Great War with all their forests cut down, lands over farmed, mines stripped bare, and oil/natural gas completely tapped out.
Very fine line between tension and tedium.
I would love a fallout game where you set up a town! I can imagine setting up a water supply system, winning the favour of nearby factions and setting up trade agreements (or killing them), defending it against raiders, looting nearby vaults for supplies and building materials and so on. I doubt Bethesda would ever make a fallout game like that, but damn it would be cool.
Dead money is
But if you have ANY other combat skill, I'd use that instead. Melee, energy weapons, explosives-- they work better.
One thing I did was make a lot of gas bombs and leave them around as mines before triggering the gala. Even without a lot of points in explosives, those things still do some good limb damage and can soften up the sudden upswing in roamers.
I really like Dead Money specifically because it enforces scarcity of resources (well, unless you scrounge A LOT).