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[Path of Exile] They might have forgotten to tell you that you're in the beta.
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Or cast Elemental Weakness and laugh all the way to the stash!
Installing now.
._. Fuck.
Shadow looks like a D2 assassin, which has me interested.
KoopahTroopah on Twitch.tv! - Youtube! - Steam - HoN - Battle.net
GFWL: ObsoletePaper
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Yeah it's in the characters to choose, you just can't select them yet. I heard it was going to happen during Beta weekend?
GFWL: ObsoletePaper
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Energy Shield is great when you focus heavily on it. I've heard the best way to treat Evasion is to get the passive skill that converts evasion to armor; since there are actually more evasion passives and higher evasion numbers on armor, you can get a higher armor value than many tanks that way.
A few weeks ago I started up a Firestorm witch, also used two curses (elemental weakness and temporal chains) and occasionally would use Molten Shell for the stuff immune to curses/leaping goatmen. Temporal Chains + Firestorm was absolutely awesome. I was easily soloing chaos at 57, so long as I was careful.
I just started a new guy, a ranger. I'm thinking of going heavy mixed elemental since they added a couple good elemental passives on that side of the tree - use maybe Lightning + added cold + added lightning + passthrough + lesser multiple projectiles for AE, and elemental hit + faster attack + increased crit + increased elemental dmg for single target, then run a couple auras that add elemental damage (hatred/anger/wrath). I may be spreading myself too thin, but it's at least a fun idea.
Of course, on May 15th, PoE gets shelved for a little while...
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XBL GamerTag: Comrade Nexus
stab people
make love to it
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I decided to go and build the equivilent to the lagomancer from old D2. Theres a spot in the tree to build too that allows you to just plain have more minions, and make them a whole lot hardier. The game changed when I got to that spot.
weapons that do elemental damage will be affected by %elemental damage but not by "spell damage"
They are if they deal elemental damage, I think.
FR2SZ-4625A-445QH-WCTHH
XBL: Mercy XXVI - Steam: Mercy_XXVI
Edit: to elaborate, the character building system seems awesome. Makes me feel like I am actually doing something instead of just holding down the mouse button to win.
So.Many.Fucking.Skills.
So many passives. Not that many fucking skills.
Dudes should try this game out because it's pretty neat. My computer struggles a little with the graphics or it'd be my go-to non-League game ATM.
What's really nice is that they compensate for only 2 acts by cranking up the difficulty really early.
Does anyone know if it matters which skill you use? Or do all gems level up equally as you kill enemies? Is there any point in not leveling one up?
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There's a market for leveling gems and selling them to other people.
Spare Scrolls for trade
& yeah, all equipped gems level up equally. Not toyally sure if XP is divided -- under the impression that there's no leveling disadvantage to having lots strapped on, though.
1: The camera is zoomed in a little to far.
2: That over the top skill tree is hideous. At first its overwhelming, then you realize its mostly boring % increases to damage and such.
3: The graphics are really bland. It's like theres no artistic inspiration.
4: The animations are absolutely terrible. My witch literally looked like she had something stuck in her butt. In fact when my brother in law walked in and saw me playing that was the first thing he noticed.
5: The currency being ID scrolls and respecc orbs felt like a placeholder and not a finished game mechanic.
6: No cutscenes, poor voice acting, boring quest text, left me feeling like I had no connection to my character or the world.
7: The mmo global chat was HORRIFIC. It felt like a cross between barrens chat in WoW and a free to play mmo starting zone chat. Thank god they let you turn it off.
8: Light radius.
9: I looked at some youtube vids of higher level play to make sure I wasn't missing out on anything, and it lt was almost always spamming 1 or 2 skills over and over and over. Not to mention the skills were pretty bland looking. Especially those vids embedded above. So...repetitious.
Things I liked
1:Graphics engine was really nice. I liked the sharpness and fidelity of textures for instance. The lighting engine was also really good.
2: It's free!
3: Energy shield is sweet.
4: The ability to transform magic items into other magic items or plain items into magic items was pretty cool. Though it seemed blue items were kinda useless.
You are 100% wrong on every single one of those as far as I'm concerned. I'm hugely happy for 1, 2, 3, 5 and 6. Can't comment on 4 but I certainly didn't notice anything off about it. The camera is a perfect level for me, the skill tree is AMAZINGLY cool, saying there's no artistic interpretation is just twelve levels of stupid, the currency is the greatest idea ever, and story is dumb. I skip it all the time anyway. I want to play a game not watch a movie.
EVERY mmo global chat is the same level of hideous. Wasn't a problem for me. Sounds like a hardware problem.
Don't ever play Diablo then.
I'm totally taken aback how great this game is. I actually look foward to what else I'll find in the game unlike Diablo 3 that just felt like I was going along on the road they put me on.
GFWL: ObsoletePaper
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I dont know man, the characters didn't really have much uniqueness to them. The environments seemed uninspired. They looked really generic. Purely subjective, I know.
Oh, and I definitely don't have a hardware problem. The game has light radius. I hate light radius period.
As for the don't play Diablo because of repetitivve skill usage, thing. Well that was a HUGE problem for me in Diablo 2 to be honest. I hated spamming the same 2 skills over and over. really glad they fixed that in 3.
GFWL: ObsoletePaper
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or "rapidlyrotatinggiraffe"
and just to demonstrate proof of concept here is my lightning strike witch doing chaos
my gear is total shit, so this build is probably broken as balls
Also on PSN: twobadcats
http://www.pathofexile.com/forum/view-thread/15223
Armourers Scrap
Recipe: Items of armour with 20% Quality (not all identified magic or rare items)
Reward: Armourer's Scrap
Recipe: Armour-items with 40%+ combined Quality
Reward: Armourer's Scrap