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[Legend of Grimrock] is out now!

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Posts

  • Blood DriveBlood Drive Registered User regular
    I guess I just don't have the patience for it then. I tired for a good 15 minutes. I swear that getting to one of the arrows mean moving faster then is possible for your party.

    What do you get for it anyway?

    My laptop can't actually handle this game. I have to turn down everything to get anything approaching an acceptable framerate. That being said I still have timing issues with some things that on my main pc don't bother me at all. The puzzle your stuck on requires a great deal of near perfect movement that while possible do to on my laptop i wouldn't want to try. There is one other puzzle that that involves running around a room and hitting switches before the pits reopen underneath you that I know I could never do except at home.

  • GoumindongGoumindong Registered User regular
    HP/Energy at level up is not effected by your vit/will. If you equip a +2 willpower item and are level 10, you will get +20 willpower as if you had +2 willpower your entire career.

    wbBv3fj.png
  • LogicowLogicow Registered User regular
    I guess I just don't have the patience for it then. I tired for a good 15 minutes. I swear that getting to one of the arrows mean moving faster then is possible for your party.

    What do you get for it anyway?

    My laptop can't actually handle this game. I have to turn down everything to get anything approaching an acceptable framerate. That being said I still have timing issues with some things that on my main pc don't bother me at all. The puzzle your stuck on requires a great deal of near perfect movement that while possible do to on my laptop i wouldn't want to try. There is one other puzzle that that involves running around a room and hitting switches before the pits reopen underneath you that I know I could never do except at home.


    It's sad, but true. I've tried getting through the switch puzzle for a good 10 minutes before lowering my resolution and details, which made the whole thing much easier.

    I got the light ball blocking puzzle on my first try but I have good reflexes and I had a good framerate in that section.

  • DranythDranyth Surf ColoradoRegistered User regular
    Goumindong wrote: »
    HP/Energy at level up is not effected by your vit/will. If you equip a +2 willpower item and are level 10, you will get +20 willpower as if you had +2 willpower your entire career.

    This is not true.

    HP/Energy gain at level up is calculated as a random 1-3 range + 1 for every two points above 10 for Vitality/Willpower respectively.

    The only reason you would gain +20 energy on equipping an item is if that item had a +20 energy on it as well.

  • SkutSkutSkutSkut Registered User regular
    Kay I'm stuck.

    Times and Tides

    I've done this
    Spoiler:

  • DranythDranyth Surf ColoradoRegistered User regular
    SkutSkut wrote: »
    Kay I'm stuck.

    Times and Tides

    I've done this
    Spoiler:
    Spoiler:

  • SkutSkutSkutSkut Registered User regular
    Dranyth wrote: »
    SkutSkut wrote: »
    Kay I'm stuck.

    Times and Tides

    I've done this
    Spoiler:
    Spoiler:
    Spoiler:

  • GoumindongGoumindong Registered User regular
    Dranyth wrote: »
    This is not true.

    HP/Energy gain at level up is calculated as a random 1-3 range + 1 for every two points above 10 for Vitality/Willpower respectively.

    The only reason you would gain +20 energy on equipping an item is if that item had a +20 energy on it as well.

    You get the per level stats based on whatever your current willpower is, not what your willpower is when you level

    wbBv3fj.png
  • DranythDranyth Surf ColoradoRegistered User regular
    edited April 2012
    SkutSkut wrote: »
    Dranyth wrote: »
    SkutSkut wrote: »
    Kay I'm stuck.

    Times and Tides

    I've done this
    Spoiler:
    Spoiler:
    Spoiler:

    Oh right.
    Spoiler:

    Edited

    Dranyth on
  • DranythDranyth Surf ColoradoRegistered User regular
    Goumindong wrote: »
    Dranyth wrote: »
    This is not true.

    HP/Energy gain at level up is calculated as a random 1-3 range + 1 for every two points above 10 for Vitality/Willpower respectively.

    The only reason you would gain +20 energy on equipping an item is if that item had a +20 energy on it as well.

    You get the per level stats based on whatever your current willpower is, not what your willpower is when you level

    No, you don't.

    Have the Conjurer's Hat? It's +1 Protection, +2 Willpower. Look at your Energy with the hat off. Put the hat on, your Energy is still the same.


    In my own example earlier where I was accidentally counting my level up items on, my character presently has 146 Energy at level 13 while naked. If I put the Orb of Radiance (+15 Energy, +2 Willpower) in my left hand, and Zhandul's Orb (+35 Energy, +5 Willpower) in my right hand, my Energy jumps to 196, which accounts for the +50 from the two orbs already. The Willpower bonus does nothing to my Energy.

  • SkutSkutSkutSkut Registered User regular
    Dranyth wrote: »
    SkutSkut wrote: »
    Dranyth wrote: »
    SkutSkut wrote: »
    Kay I'm stuck.

    Times and Tides

    I've done this
    Spoiler:
    Spoiler:
    Spoiler:

    Oh right.
    Spoiler:

    That's not my problem though :(

    Here's a SS
    Spoiler:

  • RamiRami Registered User regular
    uhh

    That shouldn't happen.
    Spoiler:

    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549 AC:NL Trading List
    sig.gif
  • Blood DriveBlood Drive Registered User regular
    edited April 2012
    SkutSkut wrote: »
    So I take it that's a restart, gosh darnit.

    You need to use an actual missle weapon like a rock or throwing knife for that section. If you can find one just save the game before you try it again.

    Edit*, you need to actually use an attack animation, you can't use the cursor toss to throw an item far enough. So make sure you equip said rock/knife/shuriken and use it.

    Blood Drive on
  • DranythDranyth Surf ColoradoRegistered User regular
    edited April 2012
    SkutSkut wrote: »
    Dranyth wrote: »
    SkutSkut wrote: »
    Dranyth wrote: »
    SkutSkut wrote: »
    Kay I'm stuck.

    Times and Tides

    I've done this
    Spoiler:
    Spoiler:
    Spoiler:

    Oh right.
    Spoiler:

    That's not my problem though :(

    Here's a SS
    Spoiler:

    Yeah sorry, I re-read it and thought I realized you meant that. You have to put a thrown weapon in one of your character's hands and right click to throw it that way (it goes farther than just clicking an item from your cursor in the upper part of the screen.) That's why they give you the throwing knives on the shelf right next to that puzzle.


    In other news, special mode, hard/old school run is complete in 9 hours and 5 minutes! Ended up being level 14, which I figured on. Final notes and character stats:
    Spoiler:

    All in all, a pretty amazingly well done game, I certainly don't regret putting 40 hours into it. I am curious what sorts of things we'll start getting once the level editor comes out.

    Dranyth on
  • krylon666krylon666 Registered User regular
    I noticed a couple cool things while playing (I'm only on level 3 or 4) and have some questions. I'll spoil them:
    Spoiler:

    Next, I found a note:
    Spoiler:

    Also, I'm stuck on a puzzle:
    Spoiler:

    Monster Hunter 3GU - hastur23 (WiiU) - geek - bgg geek page - Looking for pilots! - Combat Flight Sim thread
  • SkutSkutSkutSkut Registered User regular
  • UselesswarriorUselesswarrior Registered User regular
    edited April 2012
    Logicow wrote: »
    I guess I just don't have the patience for it then. I tired for a good 15 minutes. I swear that getting to one of the arrows mean moving faster then is possible for your party.

    What do you get for it anyway?

    My laptop can't actually handle this game. I have to turn down everything to get anything approaching an acceptable framerate. That being said I still have timing issues with some things that on my main pc don't bother me at all. The puzzle your stuck on requires a great deal of near perfect movement that while possible do to on my laptop i wouldn't want to try. There is one other puzzle that that involves running around a room and hitting switches before the pits reopen underneath you that I know I could never do except at home.


    It's sad, but true. I've tried getting through the switch puzzle for a good 10 minutes before lowering my resolution and details, which made the whole thing much easier.

    I got the light ball blocking puzzle on my first try but I have good reflexes and I had a good framerate in that section.

    My frame rate is fine. My reflexes must suck.

    Uselesswarrior on
    steam_sig.png
  • CanadianWolverineCanadianWolverine Registered User regular
    krylon666 wrote: »
    I noticed a couple cool things while playing (I'm only on level 3 or 4) and have some questions. I'll spoil them:
    Spoiler:

    Next, I found a note:
    Spoiler:

    Also, I'm stuck on a puzzle:
    Spoiler:

    Sp1) It will happen again, my guess is it is timed.
    Sp2) It will happen again, sleep more (when you think its safe).
    Sp3) Go into the "trap" follow the tp field and look left just before the pressure plate. I didn't notice it from the entrance either and was stuck on that one for a while, should be obvious to you once you get in and look around though.

    steam_sig.png
  • DrascinDrascin Registered User regular
    edited April 2012
    Personally, I just know I'm missing a lot of stuff. But I'm having a blast with this game.

    A question:
    Spoiler:

    Drascin on
    Steam ID: <a href="http://steamcommunity.com/id/Drascin">Drascin</a>
  • DecoyDecoy Registered User regular
    This was just posted on their FB/site

    Patch 1.1.4 Released
    Spoiler:

    camo_sig2.png
  • BrewBrew Registered User regular
    So on my drive in to work this morning I was listening to NPR and All Tech Considered segment came on toward the top of the hour. I hear on my radio "Ben Kuchera from Penny Arcade" talk for 2 minutes or so about Legend of Grimrock, how neat the game and wax a little existential about escaping the daily, real-life grind to help these 4 prisoners survive this dungeon.

    On my radio, on national public radio broadcasting! ... my mind boggled for a little while.

    Just thought I would share this with you :)

    1st ever "Penny-Arcade Hero Academy Tournament" Toilet Bowl Champion!
    steam_sig.png
    "You are a child of the universe, no less than the trees and the stars; you have a right to be here.
    And whether or not it is clear to you, no doubt the universe is unfolding as it should."
  • DecoyDecoy Registered User regular
    Looks like the patch is going through on Steam right now.

    camo_sig2.png
  • Raif SeveranceRaif Severance Registered User regular
    edited April 2012
    Drascin wrote: »
    Personally, I just know I'm missing a lot of stuff. But I'm having a blast with this game.

    A question:
    Spoiler:
    Spoiler:

    Raif Severance on
  • APODionysusAPODionysus Registered User regular
    So I finished the game this morning, missing only a handful of secrets (I'll be back for you, secrets) and thought I'd share some thoughts.

    The Good
    - the game is incredibly fun. I really enjoyed my time with it and the hours zoomed by
    - the atmosphere is very immersively. Both the gorgeous graphics and the very well designed ambient noises really suck you in and instill a sense of loneliness and despair.
    - I loved the puzzles and there was a great variety from reflex tests to switch hunting (and proper usage) to riddles
    - did I mention it's gorgeous?
    - As everyone has said better than I can, Grimrock really strikes a great balance of old-school and modern design

    The Bad
    -user dungeons and more dev (DLC?) dungeons aren't out yet (ok, not so much a Bad as the game is so good I want to play more)
    - the skill system needs some tweaking. Perks/abilities are so spread out that you really are limited in what you can try. I think the game could have stood to be a *little* more generous with the skill points
    -the final fight
    Spoiler:

    Baseball Arcade - A Blog of Baseball Musings and Analysis and a Companion to the MLB Thread

    steam_sig.png
  • seabassseabass Doctor MassachusettsRegistered User regular
    My largest complaint is that all of the combat devolves into circle strafing. Or hit, retreat as they start to swing, then run back in and hit.

    Maybe that's just because i'm playing on hard?

    Run you pigeons, it's Robert Frost!
  • Blood DriveBlood Drive Registered User regular
    seabass wrote: »
    My largest complaint is that all of the combat devolves into circle strafing. Or hit, retreat as they start to swing, then run back in and hit.

    Maybe that's just because i'm playing on hard?

    Thats pretty much how it has to be when you don't have any portable reusable combat healing. I never played dungeon master but at least In eye of the beholder you generally had 1 or 2 characters that could heal pretty well.

  • XX55XXXX55XX Registered User regular
    seabass wrote: »
    My largest complaint is that all of the combat devolves into circle strafing. Or hit, retreat as they start to swing, then run back in and hit.

    Maybe that's just because i'm playing on hard?

    Nah, that's how to do it. Gives the game's combat that extra dimension.

    Even though I have logged only three hours so far, I am really digging this game. It's well-crafted.

  • Magus`Magus` Registered User regular
    I.. don't recall the last boss being immune to ice.
    Spoiler:

  • Jam WarriorJam Warrior Registered User regular
    What level is a crossbow on? I'm on 5 and have found a few stashes of bolts but no crossbow yet.

    TingleSigBar.gif
    WiiU: JamWarrior
  • RamiRami Registered User regular
    I found a crossbow in a treasure room, probably around floor 5 or 6. It's one of those '3 rooms 1 key' deals though, and I opted for the skill book instead.

    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549 AC:NL Trading List
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  • DranythDranyth Surf ColoradoRegistered User regular
    edited April 2012
    The crossbow is first found on floor 4 through a secret entrance from floor 3. It involves an area with a bunch of slimes.

    Dranyth on
  • RamiRami Registered User regular
    That must be the room I have a map for! Although it's a long treck back from floor 12.

    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549 AC:NL Trading List
    sig.gif
  • LanrutconLanrutcon Registered User regular
    Endboss was sucky. But yeah, he's immune to ice.

    That patch looks great!

    Capture.jpg~original
    Currently playing: FFXIV: ARR and Sharepoint.
  • DranythDranyth Surf ColoradoRegistered User regular
    Only important thing to me was that he wasn't immune to being rapidly smacked with a lightning sword.

  • Jam WarriorJam Warrior Registered User regular
    Goddamnit, unless it's behind that gold door I've no idea what you mean on three. Also now down to six and there's a shiny piece of armour taunting me from behind a grille still on five. I tell myself that maybe it's something I'll find alternate stairs up for, and it does fit with recent events, but I'm sure I'm fooling myself and I've missed something.

    Oh well. Not like you need to find every secret right? Sob.

    Just talking outloud really. Not asking for spoilers.

    TingleSigBar.gif
    WiiU: JamWarrior
  • RamiRami Registered User regular
    edited April 2012
    Fucking...cubes.

    Okay so I'm kind of pissed off I have no save prior to the endgame and thus can never go back to look for everything I missed without just starting an entire new game.

    Rami on
    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549 AC:NL Trading List
    sig.gif
  • Jam WarriorJam Warrior Registered User regular
    edited April 2012
    Looked up what I had missed on three and I feel it was more than a little bullshit.
    Spoiler:

    Jam Warrior on
    TingleSigBar.gif
    WiiU: JamWarrior
  • GoumindongGoumindong Registered User regular
    regarding that
    Spoiler:

    wbBv3fj.png
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