Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions
. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum
. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I have to admit this happened to me- at first it was a niggling notion in the back of my mind that I was essentially playing with virtual toysets- action figures that were more pose-able with special effects. Which is a step down from the feeling I used to have when I could easily step into a gameworld and be transfixed by the aesthetics, and emotionally involve myself without effort. The Nazis in Medal of Honor on PS2 were the people responsible for the events in Elie Wiesel's Night, and I could channel rage which brought an element of pathos to the act of shooting them in the face. But the older I got, and the more I read books and watched good films, the less I could put up with game writing.
today, I realized it's gotten worse. Aside from Street Fighter, I can't think of a game that doesn't just feel like doing a bunch of virtual chores, and despite the leap in graphics (although I think graphics haven't really fundamentally evolved since half life 2 but that's a different discussion) it seems like I can only see the artifice, the generic sameness in gameworlds.
Does anyone else go through this? what keeps you playing? Personally it's hard to convince myself to play anything other than Street Fighter. I'm trying to force myself back into it, and there are stretches when it approaches the way it used to feel- but I can't shake the been there, bought the t shirt feeling.