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[EAST] So you have some minis? and you want to Play? AWESOME
Posts
Warhammer fantasy (13/14)
Warmachine (8/16)
Warhammer 40k (11/16)
That's a definite possibility. What size tables/type of terrain/space/people would you need to do that? It's a little short notice to add now, but I can try and wrangle something (as long as I have the info before 5pm tomorrow)
That said
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Warhammer fantasy (13/14)
Warmachine (8/16)
Warhammer 40k (10/16)
Warhammer fantasy (13/14)
Warmachine (8/16)
Warhammer 40k (10/16)
That would be great. If you could toss an Email to the Registration link, or PM me with your name/info I'll reg you up.
AWESOME the "40k" type tables will be available Fri, and Sunday for Demos and Free play.
I was just curious why the Fantasy tournament was much lower in points, is it because it starts later in the day? What time does it start? Normally Fantasy tournaments are around 2500 points, which is why I'm assuming it's a fast evening tournament.
Thanks!
1000 points is an easy amount to assemble/transport and avoids alot of shennannigans. The tournament is slated to begin at 11am. The low points scale should lead to fast games, allowing folks to go and see more of PaxEast than just the tournament space.
Standard 2012 rules I believe.
Warhammer fantasy (13/14)
Warmachine (7/16)
Warhammer 40k (10/16)
Awesome. I look forward to meeting you guys.
I'll also freeplay after EXPO is closed or maybe I will demo some 40k if I [E] tabletop this year again.
Q: do standard FoC limits apply?
Q: are army rules taken into account when calculating comp score?
Q: are wargear bonuses taken into account when calculating armor facing for the purposes of comp score?
the 40k Tournament is Sat...
Cool.
Yes
How do you mean?
no ( I assume you are referring to the necron +2 armor til bang...)
Warhammer fantasy (13/14)
Warmachine (7/16)
Warhammer 40k (9/16)
Dark Angels terminator troops, White Scars bike troops (I can fit 6 full bike squads into 2.5" of foam), GK's have 2 good troops options.
Also if someone really wants to spam vehicles it's not a problem in my mind, but I can see some interesting match ups that will be fun.
All my questions around comp minmax basically involve FoC vs what is that unit really? It sounds like it's all FoC... meaning 6 transports won't give you +30 points and the ministorum priest won't take away 5. And killing that priest won't give secondary objective points eh?
Just so. it's all FoC.
Warhammer fantasy (11/14)
Warmachine (8/16)
Warhammer 40k (11/16)
I believe 11 oclock (doors at 10)
Warhammer fantasy (11/14)
Warmachine (8/16)
Warhammer 40k (8/16)
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Warhammer fantasy (11/14)
Warmachine (7/16)
Warhammer 40k (8/16)
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Warhammer fantasy (11/14)
Warmachine (6/16)
Warhammer 40k (8/16)
Warhammer fantasy (11/14)
Warmachine (5/16)
Warhammer 40k (8/16)
Warhammer fantasy (11/14)
Warmachine (4/16)
Warhammer 40k (6/16)
Warhammer fantasy (11/14)
Warmachine (3/16)
Warhammer 40k (6/16)
Yay Indeed.
*break into orks song and dance*
Definitely not a stupid Question. There will be Demos running throughout the weekend. (for at least Warmahordes and 40k)
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Warhammer fantasy (11/14)
Warmachine (3/16)
Warhammer 40k (7/16)
The answer is Yes. (There will be specific times,) but feel free to chat folks up as well.
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Warhammer fantasy (11/14)
Warmachine (2/16)
Warhammer 40k (8/16)
Warhammer fantasy (11/14)
Warmachine (2/16)
Warhammer 40k (7/16)
but I have a solution: slightly modified VCs
Primary 15pts, Draw 5pts: More hits on target each game turn. For each game turn players record the number of HITS on any target scored by their units from any source that turn (shooting, melee, specials, and ESPECIALLY from exploding). Award 1 point at the end of each full game turn.
Secondary Win 10pts Draw 5pts: Reverse killpoints. Each of your OWN units destroyed gains you 1 point.
Tertiary: Win 5Pts: Recycle more units than your opponent.
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Warhammer fantasy (11/14)
Warmachine (2/16)
Warhammer 40k (4/16)
The Kindle vesion of the list should work fine for the list to carry around to show your opponents, but I'd prefer to have a Hard copy for me to look at.
Nope. That's too complex, and not remotely balanced at all. The number of "hits" that various armies/lists can generate is Wildly variable. 30 ork boyv vs 10 anything in power armors for example... simply reversing the killpoints game mechanic is much simpler and is far less open to abuse.
Best I could do so far... it might just not be salvageable even tho it's a funny concept.
Consider the abuses like flying skimmer transports flat out and landing in terrain each turn and getting 2 reversed killpoints thanks to recent FAQs. There's one list that can do this and score max comp.