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Diplomacy: Spring map 1911 on page 17. Down to E/F/T for the win
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EN, EN ,EN. Why didn't you join up with me vs GE?
He didn't even put you in the draw.
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Man, Assuran, I wished we could have worked together. I love the Austria-Russia alliance. It's like the Russia-Turkey but with Austria, and thus cooler.
It was a fun game, being my first as Austria.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
The initial misorders were unfortunate and potentially game altering. It's too bad that Italy couldn't get into things, as it was, she proved a useful deterrent to France. By the way Stever, I was the one who came up with the idea of not ordering the army from Piedmont into Marseilles in Fall 01. I was also trying desperately to form an alliance between Turkey and Austria - Russia was sitting in a fairly strong position and that's very dangerous for Germany. Ultimately, I simply forced Loser's hand by invading Russia - I knew he'd side with me, it would have been suicide otherwise.
My next concern was Italy's centers; France was well-poised to snap them up and, with his fleets in the Mediterranean rather than the English Channel or MAO, I knew that I would almost certainly be his next target. I made a feeble stab, which he saw coming a mile a way and then settled in for a grueling Western European campaign. In the meantime, Austria and Turkey were divvying up the Tsar's domains, with Turkey coming out slightly ahead. The presented something of a problem as well. I had tried to lean heavily on Jakobagger to give Sevastopol to Austria, but when it was clear that wasn't going to happen, I decided to sit back and see how events played out in the East.
Fortunately, England and I were making good headway against France, and England had left the opportunity for me to move into the North Sea. By committing a fleet into the North Sea, I essentially had decided to stab England - I fired off a few messages , trying to assuage his doubts about our alliance; either he believed them or, perhaps more likely, was in no position to do anything about it. The stab against England was rather more complete than that against France - I could see the end in sight, if only Austria could hold out against Turkey for long enough.
To make a long story short, he did.
Granted, I've never played before, but...
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I decided to stab Austria when it had become clear to me that he and Germany were clsoer than he was to me, and his plans for expansion after Russia sounded implausible - I expected him to attack me. In hindsight, I should have moved earlier and/or coordinated better with Russia, as it was I messed up and gained nothing form the surprise attack other than tipping my hand.
Also, knowing that Soulgrind had signed up to the forums solely to play Diplomacy, I should have trusted him even less than I did.
All in all though, I'm pretty satisfied with this as my first full game and first as Turkey.
I might be up for another game, but not right away as I don't have consistent internet access at the moment.
If I hadn't been stupid and had sent my message earlier we could just barely have held Germany abck for antoher season or two in Iberia.
Turkey-Austria is a great alliance for Turkey.
It's a shit alliance for Austria unless Austria can stay way ahead in supply centers. Since I couldn't, I was essentially always going to be hosed by you.
I was just about to go for the stab, hoping that the element of surprise would let me take a few centers off you.
Alas, such was not the case. Once you hit me, I had already lost.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
Well, when you stab, stab deeply. I think that ancient gaming proverb actually comes from Diplomacy.
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Later in the game I might have sided with Germany against you provided he was strong enough and you were weak. But if you were in a good position then I would have stuck with you until I pulled away ahead
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
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As far as I am aware, tournament games regularly end in draws. Solo victories are actually kind of rare. I mean, get the solo if you can, but there are many times where it's just not really feasible to get the solo victory.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
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I think that will just cause a game to drag on and on and on and on.
Because if the only way to win is a solo, then no one will every let anyone solo ever. Because they have to. So any time that someone gets close, everyone else dog piles them. Then the next person to get close gets dog piled.
I don't think that having draws allowed makes it less likely that people will legitimately try to solo if they can, but rather it gives a way to call the game when it's hit a deadlock.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
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I'm in 3 games right now, but I'm stubbornly holding on and making a nuisance of myself in one of them and about to be that way in another. I've had some bad luck...
However, as soon as I get out of one of my games I'm back in for another round with the fine people here.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
I'm perfectly willing to play with draws but I've been thinking about this.
I don't think it's that easy to dog pile in Diplomacy, esp when a player switches unexpectedly, as is often the case. Forces are usually not set up to quickly take on a new enemy who may have been a trusted ally, esp if that player is not near the new enemy. Also, as the nearer players deal with the new threat, they become vulnerable to the others' maneuvers behind the new line.
As I said, I'll let you know how my current game goes.
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Game ID - 36841. One To Rule Them!
Here's my no-draws-allowed game, still going on.
I allied with GE early.
Was trying to figure out if AU or TU was more trustworthy, then TU took Bulgaria from me.
AU & I ripped up TU with me getting all of the SC's.
AU thought we would go after GE, but AU was so ready to be taken, so I moved on him.
I also got greedy and moved on GE, who wasn't ready for it but is a good player.
Now, I'm at war with both German-speaking nations in a line against me & 5 SC's away from victory.
May have moved too early on GE.
Anyway, the no-draw game is going fine and I'm still pretty sure it is a fine choice, as most nations just aren't prepared when an ally attacks but, either way.
Anyone ready for a game here?
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Actually, I have to somehow figure out how to stop France from soloing as Turkey...
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
Also, I think 24 hour orders & 12 hour build/retreats work best.
Keeps it moving but not too quickly, in case you need to plan with a friend.
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Critical Failures - A Gentleman's Game
password is the ever popular
let us get some people signed up.
I'm hoping to be Russia...only power I haven't played yet
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
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Just took Berlin, Budapest & Greece to get to 16.
GE kinda screwed up & AU seemed to run away.
No stopping The Czar now!
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I'm FR, who are you?
Did you start the game?
Also, what do you think of the Draws must include all survivors (DIAS) thing?
Kind of a one-winner game, since you prob wouldn't want to include a guy with 1 SC in the victory.
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Hey, neat
It started, but then NMR. I was Russia. Hadn't gotten around to talking to France yet as I was still trying to talk to all the other people around me. France is kind of low on the priority list for me as Russia. I mean, a great guy to gossip with, but not really an enemy until the very very late game, if at all.
DIAS is kinda dumb. I mean, it means that if you want to cut someone out of the draw, you just have to take the time to exterminate them. I can't imagine that it's fun for the person involved, nor for the people doing it. But I haven't had a DIAS game end with anything other than a solo, so who knows.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
C'mon! Diplomacy!
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The Naalu Collective in MrBody's Twilght Imperium #7
Finn Edwards in mi-go hunter's Arkham Horror - Slimy Shores
Hosting Pandemic Games
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What site do you play on?
www.playdiplomacy.com
Finally got the link right.
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