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[Soulcalibur 5] SBO on Saturday. Character lock go!

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Posts

  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    Kai_San wrote: »
    Fighting game characters as DLC have pretty much always been set at $5 now. Since they've been proven to sell at that point, don't expect it to ever change (outside of special bundle deals, at least).

    On another note have many people encountered players online specifically trying to lag abuse (often using Astaroth as their character)? I've seen enough of it now that I have a hard time thinking its an isolated case. Between that and the seemingly very low skill level of your average player I'm starting to get disheartened in playing randoms online.

    Ive kind of felt like this sometimes too. But almost all scrubs online white kit asta and I haven't learned how to handle it sans keeping him locked down the whole match. Then again I feel like I am always fighting slight input lag giving certain characters guaranteed lockdowns due to not being able to fit steps in where I should be able to. Also why dis thread die lately :(

    Honestly? It just kinda feels like the game is dying off early. I find it takes me a couple minutes to get a game going even at primetime. Wait times for a game are already longer than SCIV's were on XBL this close to launch (even later into it's lifetime). Online is also starting to get plagued with "Network Errors" too that seemingly cut off all random matches.

    I can only speak for my personal experience, but that's just my feeling. People are moving on quickly and with ME3 coming up next week I can see the online arena becoming a complete ghost town. I've got maybe 35-40 hours invested but I'm already starting to get sick of it (compared to over 500 hours in SCIV). Some of the new mechanics have completely alienated me and I often find myself playing, not having a whole lot of fun and thinking I should just trade it in.

    Since none my friends want to play (many of them outright showing their disdain for SCV), this game may unfortunately get shelved far sooner than I had ever expected. :(

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  • Page-Page- Registered User regular
    Preferring sc4. Now that's a rare opinion.

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  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited March 2012
    Page- wrote: »
    Preferring sc4. Now that's a rare opinion.

    SCIV was the first Soul Calibur I got really into. I'm sure if I had done more than just rented the other iterations I'd have a different opinion. Don't get me wrong, SCV has more polish and a far better online infrastructure, I just don't like any of the new mechanics. I tried for 40 hours, but I don't think I can force myself to like them.

    I just don't enjoy the new focus on offense/juggling and the watering down of the defense game. Soul Calibur offered something different from the hectic pace 2D fighters... now it's just much of the same. Getting juggled for 50% of your life while you watch in horror at your impotence has never been fun for me.

    SCIV rarely put me in a situation where I felt completely out of control of my character. In SCV, the name of the game is to take control away from your opponent. The design of the game sees to it with defense options being tied to the same meter that lets you do damage or having single frame execution.

    I'm going to try a different character to see if I can re-capture the lost magic, but I'm not holding onto hope too tightly here. I'm actually pretty choked up about this. I looked forward to SCV moreso than any title this year. :(

    If anyone has any suggestions as to how I can learn to enjoy SCV more, I'd be happy to hear them.

    Ragnar Dragonfyre on
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  • Page-Page- Registered User regular
    edited March 2012
    Where are these juggles happening, because they shouldn't be. You need to leave yourself pretty open for most characters to do good damage, and they'll need meter as well.

    And Soulcalibur 5 is still a game where defensive options are really important. It's just more active than it was in Soulcalibur 4. More zoning and stepping, less blocking and punishing. I've seen other people complain that it's too hard to turtle.

    Although I have seen some other people complain that the overall damage numbers make it feel too close to a Tekken game. Which I can kind of see. At lower levels of play it's just 2 people circling until one of them gets to do their meter combo. I found playing online against people like that to be really lame, which is why I've gone back to offline.

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  • Page-Page- Registered User regular
    edited March 2012
    Here is your weekend streaming schedule.

    Final Round top 8 will start on Sunday at around 3pm EST on the main stream: http://www.twitch.tv/teamsp00ky

    Meanwhile, the Singapore qualifiers for the official Namco sponsored tournament series should begin early in the afternoon, local time, which would be in about 5 or 6 hours from now. Their stream is here: http://www.twitch.tv/round1sg

    There's also a Japanese stream: http://www.ustream.tv/channel/kouhatsu

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  • EVOLEVOL Registered User regular
    So I caved in and bought a stick. Are diagonals supposed to be so excruciatingly difficult to execute? I mean, it is a cheap stick(Paewang) that I bought with the intent to eventually mod to a hitbox, but God....

  • Page-Page- Registered User regular
    Depends on whether it's a 4 gate or 8 gate stick.

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  • EVOLEVOL Registered User regular
    edited March 2012
    I think it's an 8 gate. At least, it makes clicking sounds in every 8 directions.

    Turns out at least some part of it turned out to be adapting pains, although I still can't use Alpha Pat's Sakura Twister or 8 way run attack reliably, which was the whole point of buying the stick at the first place. :/ Oh well, was going to mod it completely anyway.

    EVOL on
  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    Still playing SC5 on/off here nightly, with Sping Break it should be more often...well, until ME3 comes out anyways. >,>

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  • Page-Page- Registered User regular
    edited March 2012
    Soulcalibur on the sp00ky stream right now.

    Actually, they're just putting random matches on to fill time. It's pretty ugly and not really worth watching.

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  • Page-Page- Registered User regular
    Not that it should surprise anyone, but MLG has picked up KOF and Soulcalibur 5, meaning that Soulcalibur 5 will be getting another $17k worth of prize money. Unfortunately, they've schedules the Soulcalibur 5 tournament on the same weekend as NorCal Regionals. We'll have to wait till Monday to see what the official Soulcalibur 5 rules are. Expect a lot of complaining.

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  • TOGSolidTOGSolid I don my top hat, and adjust my monocle, Like a god damn sir.Registered User regular
    edited March 2012
    Page- wrote: »
    Not that it should surprise anyone, but MLG has picked up KOF and Soulcalibur 5, meaning that Soulcalibur 5 will be getting another $17k worth of prize money. Unfortunately, they've schedules the Soulcalibur 5 tournament on the same weekend as NorCal Regionals. We'll have to wait till Monday to see what the official Soulcalibur 5 rules are. Expect a lot of complaining.

    "Anything involving the B button is banned"
    "Players must wear advertising t-shirts but will not be compensated for being used as billboards"
    "Voldo is banned due to making us uncomfortable"
    Spoiler:

    TOGSolid on
  • Page-Page- Registered User regular
    Only half way. There's no way I was going to NCR, and MLG Columbus is no problem. All I need is for them to not ban Dampierre and not do anything really dumb and I will have people to go with.

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  • EVOLEVOL Registered User regular
    Only started following FG events these days, but just what kind of rules have they made in the past that are producing these sort of reactions?

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    EVOL wrote: »
    I think it's an 8 gate. At least, it makes clicking sounds in every 8 directions.

    Turns out at least some part of it turned out to be adapting pains, although I still can't use Alpha Pat's Sakura Twister or 8 way run attack reliably, which was the whole point of buying the stick at the first place. :/ Oh well, was going to mod it completely anyway.

    Since it looks like no one responded to this. The gate is the box limiting the movement of the stick. 4 Gates are square and have walls along the sides and corers in the diagonals (I beleive this is how all 4 gates work). 8 gates have corners in every major direction, so 4 at the diagonals and 4 in the up down left right as well.

    All sticks should click in any direction I beleive because once you hit the diagonal right the click is the second directional being clicked in.

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  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    I haven't had the chance to play this yet, but how's Maxi?

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    "Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long
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  • Page-Page- Registered User regular
    edited March 2012
    Top 8 half done on the Final Round stream.

    DK takes out Mick. RTD out as well. Huge upsets.

    Lolo getting on stream now. Time for some epic Yoshi gimmicks.

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  • Page-Page- Registered User regular
    Really hoping for an Omega vs Lolo Grand Finals. That would be ideal.

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  • LucascraftLucascraft Registered User regular
    I got something in my email from Gamestop saying something about they were going to be adding purchasable downloadable content on their rewards site. Does anyone know anything about this? I clicked the link in the email and it took me to their online store to purchase a hard copy of SC5 and said nothing about this exclusive content. I'll quote the email below:
    Upgrade Your Soul

    This isn’t just Soul Calibur V DLC, this is PowerUp Rewards Exclusive DLC! Bring in classic music from throughout the series, new costumes, bikinis, wigs and even a tiger suit! These awesome DLC packs will come roaring in over the next few weeks, so don’t miss them!

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  • Page-Page- Registered User regular
    That's probably the already announced dlc.

    And lolo is out. :<

    Omega still has this, though!

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  • Page-Page- Registered User regular
    And Omega wins with Nightmare.

    Top 8

    Omega - Nightmare
    Hawkeye - Natsu
    Thuggish Pong - Leixia
    Wing_Zero - Xiba
    lolo - Yoshi
    SwordLord - Pyrrha, Leixia
    KDZ - Siegfried, Maxi, Astaroth
    Dreamkiller - Natsu, Leixia

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  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Thats a much more boring set of characters :(

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  • Page-Page- Registered User regular
    Well it happens that those guys have been playing those characters forever, so it was inevitable.

    The bad news about the Singapore stream is that they had a lot of computer troubles. Apparently the venue gave them a pc to use and it was old and terrible and kept crashing. So they lost most of the archives. Too bad, because they're fun guys, but that stream started at 2am here and I couldn't watch it live.

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  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Im going to have to find a way to make it to a NJ gathering sometime to actually get into the game. Online as was said is fizzling out fast and its obvious any good players that were there don't bother to log on anymore. And I think I am almost figuring out how to beat whore tactics although Asta and Maxi still give it to me hard.

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  • Page-Page- Registered User regular
    There are still good players who practice online, but they do it in private games.

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  • DragkoniasDragkonias Registered User regular
    edited March 2012
    Big ups to my fellow Chicagoans Thuggish and Hawkeye taking 2nd and 3rd.

    Wish my bro could have made it higher I wish he would have stuck with aPat instead of switching to Pryhha. Going to get on him about that when he gets home.

    Dragkonias on
  • Page-Page- Registered User regular

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  • DragkoniasDragkonias Registered User regular
    Good luck hitting that launcher raw.

  • Page-Page- Registered User regular
    No shit.

    Also:

    Spoiler:

    Spoiler:

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  • RoyallyFlushedRoyallyFlushed Registered User regular
    So, I'm considering trying to learn Viola a little bit. Are any of her users still hanging around? Just curious if anyone has any tips on using her. Like, specifically how she should use her meter, or perhaps notable things to do (or to avoid doing) when she has her orb set (or vice versa)?

  • DragkoniasDragkonias Registered User regular
    Kai uses her I believe.

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    I can give you a detailed write up of what I learned so far (she is and will continue to be my main) when I get home from work. Too much typing for the phone. However, she does have significant weaknesses and you are going to have some frusterating matches learning to overcome them.
    The plus side is she is flashy looking as hell and when I am winning I get compliments on her all the time.
    Look for a real response around 5 est.

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  • B:LB:L Registered User regular
    DaMoonRulz wrote: »
    I haven't had the chance to play this yet, but how's Maxi?

    Maxi just took a tournament here in SoCal. His mixups are quite strong, just that you have to be careful to not get stuck in loops and be aware of your options at all times.

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  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    edited March 2012
    B:L wrote: »
    DaMoonRulz wrote: »
    I haven't had the chance to play this yet, but how's Maxi?

    Maxi just took a tournament here in SoCal. His mixups are quite strong, just that you have to be careful to not get stuck in loops and be aware of your options at all times.

    The local community college I went to years ago had an SC2 machine and we had a pretty fun group of guys that would play. I'm most familiar with that Maxi, so hopefully it translates.

    I'm gonna get this on PS3. Are there active players here for that system or is it mostly 360?

    edit: One of my favorite things about playing with that group is that we got to know each other's style so at times we'd trade parries for a good 10 attacks.

    DaMoonRulz on
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  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    K ill spoiler cause I can get wordy
    Viola Shit
    Spoiler:
    Sorry for a wall of text, but I am bad ad summarizing things. I did a lot of research on her and spent a lot of time in practice trying to figure out interesting things. My biggest issue at this point is not having a lot of her moveset in muscle memory yet, because picking a completely original char to start is like starting over from scratch. But I play her online a heck of a lot so I am at least good at beating down people who have no clue. Its just that people who do, I can usually do very well a few rounds then I fail to finish the job because I messed up some combo or kept trying to force my hand.

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  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    Is there video of the Maxi winning that tourney?

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    "Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long
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  • DragkoniasDragkonias Registered User regular
    B:L wrote: »
    DaMoonRulz wrote: »
    I haven't had the chance to play this yet, but how's Maxi?

    Maxi just took a tournament here in SoCal. His mixups are quite strong, just that you have to be careful to not get stuck in loops and be aware of your options at all times.

    I have a question.

    How do you fight Maxi?

    Do you just have to get used to how his strings look? Because he is quite confusing.

  • Page-Page- Registered User regular
    That's always been the way to fight Maxi.

    Once he gets into certain loops you know exactly which options he has and can choose the most effective defensive counter according to how the Maxi player is trending.

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  • DragkoniasDragkonias Registered User regular
    Ah. Guess I'll just have to play more Maxis then.

  • Page-Page- Registered User regular
    If they're just flailing around like idiots you can space them and get easy CHs during stance transitions.

    Up close, when they know what they're doing, it's tough. Maxi is the best he's been for a while, and any time he has meter he can do monster damage.

    If you're having trouble recognizing the exact moves but can at least react to their timing then consider more GIs. They're a really strong option for most characters.

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