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STALKER, doot doot doot doot doo, you are my stalker girl
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only towards the very end, really
If memory serves CoP gives you a big warning about it beforehand, so you know it's coming and can put it off for a while?
Then again, my memory didn't serve before. :rotate:
When they had the pack on for 8.74 or whatever, I bought four copies and gave them away. MORE PEOPLE MUST PLAY STALKER.
That's what's missing from CS and SoC... I don't really mind not being allowed to get back, as it does add a certain extra tension to the endgame, and it illustrates that you're really going "off the map" - what little trade and civilization the Zone has is left behind. But I'd have preferred a warning, or a hint of some kind.
If I'd had sense, I'd have stocked up on ammo and repaired my suit before hitting Limansk, but I wasn't expecting it to be the final run just yet.
Now I'm faced with the choice: try to finish the game without armour (which so far has been an excercise in frustration), or go back and repeat the whole Limansk level & onward. Thankfully I've been fairly paranoid with my savegames - SoC taught me that much - so I do have the option of just backtracking. Seems a waste, is all.
Steam: TestSubject23 | Minecraft: chaos_introvert | Backloggery: TestSubject23 | PSN: testsubject23
collecting tools finding all the missions, etc
I started a playthrough on Master after seeing you talk about it, so my advice is now up to date and relevant, let me know what you're having trouble with.
Some tips and spoilers to try and generically help you out.
Stash in Izumrudnoye (just under the edge of a wrecked building) contains a TRS 301, this one usually ends up marked on my map early on.
You can have two large weapons, the secondary slot is no longer restricted to pistols, hunting shotgun + good rifle = excellent times.
There are some good mission lines to power through early on, like the one about disappearing Stalkers, after the full line you end up with medical supplies spawning in your stash box at the baseshipthing.
Be sure and do all the helicopters in the first area before going to Yanov, one of them gives you maps and gets you a discount from the guide.
Tool locations for first area
In other news, CoP masterpiece theater continues.
Did the bit where you
God. DAMNIT.
Edit:
Hint from my current playthrough, RE Veles:
Additionally, Veles detectors can be found with the stalker groups that are hanging around near anomalies, I just got two by coming up on such a group as they lost a fight against bandits.
Killed the bandits, took the loot for myself, that's my quest able to be completed if I don't mind leaving myself without a good detector, which I'm not willing to do since a single trip from anomaly to anomaly in the first zone netted me more than 30k, with the help of the veles to find those artifacts.
I love how CoP lets you stumble onto random encounters with difficult, scary mutants crazy early in the game.