Which one's giving you trouble? The final mission?
Also, what advantage does holographic have over Red Dot? Because I'm not seeing any advantages, and the Holographic sticks up really far, its kind of distracting.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
That's exactly why I don't use the holo, Skull. It takes up too much room on the screen. I either stick to the standard red-dot or just go iron-sights.
Which one's giving you trouble? The final mission?
Also, what advantage does holographic have over Red Dot? Because I'm not seeing any advantages, and the Holographic sticks up really far, its kind of distracting.
For whatever fucking reason they gave the holo like a 1.5 zoom which is really annoying. Unless your using a 3x FTS or 5 or 8 on a FTS mount there should be no zoom from a EO or Aimpoint.
Speaking of that where the fuck is my Aimpoint IW? You can go ahead and brand the Holo with the EOtech name but you can't use an Aimpoint model or even a Trijicon?
Fucking SRS would have been the perfect RDS for MW3 and they could have collected a nice bit of cash for using it in game and hyping it up for Trijicon...Its not like they didn't use the RMR for MW2 so I don't think it would have been all that hard to get ahold of a beta-SRS for modeling.
So I just played a couple of rounds of team defender with Magell. The final killcam of the last game was 4 pubbies running directly at an assault drone. There was not enough facedeskheadpalmWTF.
I died in that killcam as well, but I learned something important EMP grenades are not as effective against a robot as I had anticipated. Granted I could have missed the threat of being machine gunned might have hurt my aim. This feels like a thing I need to test sometime. Especially considering the fact that I put EMP grenades on a class for that specific result.
So I just played a couple of rounds of team defender with Magell. The final killcam of the last game was 4 pubbies running directly at an assault drone. There was not enough facedeskheadpalmWTF.
I died in that killcam as well, but I learned something important EMP grenades are not as effective against a robot as I had anticipated. Granted I could have missed the threat of being machine gunned might have hurt my aim. This feels like a thing I need to test sometime. Especially considering the fact that I put EMP grenades on a class for that specific result.
EMP nades only damage Wall-e they don't instakill it. Stupid as hell as I think it should at the very least lock it up for 5 seconds or so.
Damn, I actually thought they were gonna nerf the shotguns untill I read this: ''In this case it’s not lowering the damage output of the shotguns directly, but adjusting the amount of pellets a shotgun fires when it’s equipped with Extended Magazines. You may or may not know, but some weapons receive extra bonuses when they’re equipped with a certain combination of attachments / perks.''
I mean I thought they were gonna nerf the damage or range, but somehow this doesn't seem right either.
aka
"We are taking away the only thing that makes shotguns somewhat competitive"
If anyone cares a dude I know has a Hauppauge (1212) HD PVR for sale for $125 shipped CONUS, chances are I could talk him down to like a single bill for ya.
Oh I forgot. Mercy, it looks like you have parkinsons.
He's using a KBAM and spilled his R&C and he's frantically trying to wipe it up with the mouse. Either that or he's Stevie Wonder'ing the fuck out of the game
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joshgotroDeviled EggThe Land of REAL CHILIRegistered Userregular
Just went to Wave 14 on Arkaden. So fucking close. With two people the insane difficulty maps should be a cake.
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Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
If anyone cares a dude I know has a Hauppauge (1212) HD PVR for sale for $125 shipped CONUS, chances are I could talk him down to like a single bill for ya.
Oh I forgot. Mercy, it looks like you have parkinsons.
He's using a KBAM and spilled his R&C and he's frantically trying to wipe it up with the mouse. Either that or he's Stevie Wonder'ing the fuck out of the game
Yeah, I watched that replay too. It must be some sort of lag thing. It just turns 30 degrees in a random direction for no reason.
Damn, I actually thought they were gonna nerf the shotguns untill I read this: ''In this case it’s not lowering the damage output of the shotguns directly, but adjusting the amount of pellets a shotgun fires when it’s equipped with Extended Magazines. You may or may not know, but some weapons receive extra bonuses when they’re equipped with a certain combination of attachments / perks.''
I mean I thought they were gonna nerf the damage or range, but somehow this doesn't seem right either.
aka
"We are taking away the only thing that makes shotguns somewhat competitive"
Well, Striker is pretty decent. In a sense that you can actually kill with it.
Also, that gameplay is entirely unimpressive. I bet if, when I saw dudes on the radar rushing my position, I set up instead of rushing to meet them, I'd die less. But where's the fun in that? I still love those two triples in the first 30 seconds of the game though. That's good times.
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I will say that it was impressive that you looked to have been playing Ground War and your connection didn't completely fuck you over. Whenever I get on Ground War...hitmarkers everywhere.
If anyone cares a dude I know has a Hauppauge (1212) HD PVR for sale for $125 shipped CONUS, chances are I could talk him down to like a single bill for ya.
Oh I forgot. Mercy, it looks like you have parkinsons.
He's using a KBAM and spilled his R&C and he's frantically trying to wipe it up with the mouse. Either that or he's Stevie Wonder'ing the fuck out of the game
Yeah, I watched that replay too. It must be some sort of lag thing. It just turns 30 degrees in a random direction for no reason.
It's just something theater mode does. It's not like the previous CoD game had a theater mode that was way better.
Damn, I actually thought they were gonna nerf the shotguns untill I read this: ''In this case it’s not lowering the damage output of the shotguns directly, but adjusting the amount of pellets a shotgun fires when it’s equipped with Extended Magazines. You may or may not know, but some weapons receive extra bonuses when they’re equipped with a certain combination of attachments / perks.''
I mean I thought they were gonna nerf the damage or range, but somehow this doesn't seem right either.
aka
"We are taking away the only thing that makes shotguns somewhat competitive"
Well, Striker is pretty decent. In a sense that you can actually kill with it.
257 kills and 14 deaths, lol. That beats my personal best by like ... almost a hundred kills.
Upload the video.
The game's longer than 15 minutes, unfortunately, so I can't upload it in full to YouTube. If you're familiar with my strategy from the 118-6 video, you're not missing out on much; it's pretty much the exact same thing, only better. By the way: the difference between 118 kills and 257? Gunship instead of Attack Dogs, pretty much.
257 kills and 14 deaths, lol. That beats my personal best by like ... almost a hundred kills.
Upload the video.
The game's longer than 15 minutes, unfortunately, so I can't upload it in full to YouTube. If you're familiar with my strategy from the 118-6 video, you're not missing out on much; it's pretty much the exact same thing, only better. By the way: the difference between 118 kills and 257? Gunship instead of Attack Dogs, pretty much.
Sirialisof the Halite Throne.Registered Userregular
edited December 2011
Apparently Treyfinity... Whatever, forgot to do prestige in their scoring system overview, as of now, I apparently have gotten 126000 points per match, alrighty then. (It resets your matches, but not your points/kills, so the "Average" per match is going to be bonkers.)
Quickscoping is getting pretty obnoxious in my opinion, if shotguns has to be shit, maybe sniper rifles should have auto aim turned off and ofcourse Assault Rifles should have more recoil to balance it out, maybe lowered damage too? Same for SMG's.
EDIT: I never use Shotguns, so it's not supposed to be a "MAKE MY WEAPON BETTER" statement at all, I just think the current balancing is way off in some areas
I've never been killed by any shotguns other than the Striker, yesterday a guy shot me point blank 3 times with a SPAS I think, and I just turned around and killed him, that is bullshit.
Posts
Which one's giving you trouble? The final mission?
Also, what advantage does holographic have over Red Dot? Because I'm not seeing any advantages, and the Holographic sticks up really far, its kind of distracting.
Silly thing.
For whatever fucking reason they gave the holo like a 1.5 zoom which is really annoying. Unless your using a 3x FTS or 5 or 8 on a FTS mount there should be no zoom from a EO or Aimpoint.
Speaking of that where the fuck is my Aimpoint IW? You can go ahead and brand the Holo with the EOtech name but you can't use an Aimpoint model or even a Trijicon?
Fucking SRS would have been the perfect RDS for MW3 and they could have collected a nice bit of cash for using it in game and hyping it up for Trijicon...Its not like they didn't use the RMR for MW2 so I don't think it would have been all that hard to get ahold of a beta-SRS for modeling.
EDIT:
Aimpoint, Trijicon, EOtech
j/k.
I died in that killcam as well, but I learned something important EMP grenades are not as effective against a robot as I had anticipated. Granted I could have missed the threat of being machine gunned might have hurt my aim. This feels like a thing I need to test sometime. Especially considering the fact that I put EMP grenades on a class for that specific result.
{Twitter, Everybody's doing it. }{Writing and Story Blog}
EMP nades only damage Wall-e they don't instakill it. Stupid as hell as I think it should at the very least lock it up for 5 seconds or so.
Those look like four dudes that I would never ever want to leave any child alone with... ever.
Also, know what's awesome? Banking an EMP nade off a wall and back in your face. I'm so horrible sometimes...
aka
"We are taking away the only thing that makes shotguns somewhat competitive"
http://www.youtube.com/watch?v=dKEn6yjJITg
So basically, like the twelve year olds that were trying to quickscope on the demo consoles at the midnight launch I went to.
Terrible.
Also MW3 to-fucking-night.
He's using a KBAM and spilled his R&C and he's frantically trying to wipe it up with the mouse. Either that or he's Stevie Wonder'ing the fuck out of the game
Wait, we're calling them Wall-E? I thought we were calling them Johnny Five.
There's so many more phrases to yell out when calling it Johnny Five.
http://www.youtube.com/watch?v=sKsPBMILeik
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
I don't know man, 14 deaths is a lot. :P
Yeah, I watched that replay too. It must be some sort of lag thing. It just turns 30 degrees in a random direction for no reason.
Well, Striker is pretty decent. In a sense that you can actually kill with it.
You just need a better quality aim bot!
It's just something theater mode does. It's not like the previous CoD game had a theater mode that was way better.
{Twitter, Everybody's doing it. }{Writing and Story Blog}
Upload the video.
The striker is decent.
When it has extended mags!
The game's longer than 15 minutes, unfortunately, so I can't upload it in full to YouTube. If you're familiar with my strategy from the 118-6 video, you're not missing out on much; it's pretty much the exact same thing, only better. By the way: the difference between 118 kills and 257? Gunship instead of Attack Dogs, pretty much.
I think he just wants proof.
{Twitter, Everybody's doing it. }{Writing and Story Blog}
[edit] Meh, it'll have to wait until Thomas the Tank is over, lol.
It was 257, not 255. No idea why Theater Mode wouldn't count those other 2, lol.
Quickscoping is getting pretty obnoxious in my opinion, if shotguns has to be shit, maybe sniper rifles should have auto aim turned off and ofcourse Assault Rifles should have more recoil to balance it out, maybe lowered damage too? Same for SMG's.
EDIT: I never use Shotguns, so it's not supposed to be a "MAKE MY WEAPON BETTER" statement at all, I just think the current balancing is way off in some areas
I've never been killed by any shotguns other than the Striker, yesterday a guy shot me point blank 3 times with a SPAS I think, and I just turned around and killed him, that is bullshit.