Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
So Fantasy Flight has the license to Star Wars now and they're planning on making a card game, a ship battles game, and a new RPG.
The card game is going to be co-op. I've never played a co-op card game so I guess that'll be interesting.
The ship game looks like a Star Wars skin of Wings of War, which I guess is cool, but I kinda would have preferred a more original game.
And I wonder if they are going to just reprint the Saga Edition books. IMO Saga Edition was pretty flawless so I don't know what they could really bring to the table.
0 •
Posts
Not sure how much it'll be just like it but they could've done something differently.
I agree with your other comments.
AMERICAN! in Iron Weasel's Twilght Struggle #3
The Naalu Collective in MrBody's Twilght Imperium #7
Finn Edwards in mi-go hunter's Arkham Horror - Slimy Shores
Hosting Pandemic Games
Hosting A Game of Thrones; tCG #1
Hosting Twilight Struggle Game 4 - Host Vs Host (Farangu vs. Iron Weasel)
Hosting CitOW game 81 - 2nd Morrs GoCs
BattleTech campaign at: http://forums.penny-arcade.com/discussion/169696/battletechmegamek-fight-for-gan-singh#latest
Well, I'm pretty sure that they're doing something differently by actually supporting it and releasing product past the base set.
And I may be mis-remembering but they havn't announced anything yet on the RPG front, just X-Wing and the card game.
COME FORTH, AMATERASU!
And there were lots of WoW planes released after the base set.
Oh. Right. WoW, as in Wings of War. For some reason my brain farted and was thinking that other thing that uses the WoW acronym.
Not quite sure why, since mine didn't really fit the context.
COME FORTH, AMATERASU!
You silly goose.
http://en.wikipedia.org/wiki/Star_Wars_Roleplaying_Game_(West_End_Games)
Is the only true Starwars RPG. All others are imposters.
This.
SAGA isn't bad though. Can we all agree that SW D20 was an abomination?
They were fun to read, but I liked SAGA's ruleset a lot better.
Doubt it would just get reprinted wholesale, though. They'd more than likely make a in-house system for it, maybe something like Warhammer FRPG 3e.
COME FORTH, AMATERASU!
Star Wars 3.5 was my favorite, but only because I destroyed our campaign when I got a critical hit on the Big Bad Level 25 Sith Lord when we were level 15 and ended the campaign right there. My GM cursed me and I had bad dice rolls for a year, but it was worth it.
With that said, I personally feel that Saga is probably the best balanced of the Star Wars RPGs. Its possible to break the system, but I've yet to encounter a character that felt useless to the campaign. Also, Star Wars 2nd Edition RPG is what got me into RPGs to start with. I still have my book, and I love it.
As for Fantasy Fight, I am really looking forward to seeing what they do with the Star Wars license for an RPG. I have some good memories of Midnight, so this could turn out pretty sweet.
With that being said, I REALLY hope Fantasy Flight doesn't make a Star Wars RPG. I know that it would be hella good quality... But the FF price + Lucas Tax? I don't want to pay $100 for an RPG book just yet. The closest I've come to that is $75 for the KOTOR Saga edition book from my local gaming store after it became rare. Hell.. To be honest, I think Star Wars needs to cool its jets a little across all mediums. I know it isn't going to happen, but it would be nice.
NNID and many other services: Athenor or Myridiam // 3DS: 3883-5283-0471
Also is Star Wars D20 the one that came out before Saga Edition? Yeah I didn't really care for that one.
From what I heard, the Queen's Gambit is actually pretty decent.
And, I dunno. A lot of the D20 books weren't amazing, but... I still liked the system better than D6. D6 was just so interesting to read, though...
NNID and many other services: Athenor or Myridiam // 3DS: 3883-5283-0471
http://www.fantasyflightgames.com/edge_news.asp?eidn=3043
I wonder what was bad about the original version.
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Come on, a Star Wars game where I don't get to cackle, "Your faith in your friends is your weakness" as I destroy all his allies is no game I want to play.
As for a co-op game, I like Co-Op games and I've never seen a co-op card game so I think that could be interesting as well.
I'd really like to see them bring back the minis game since FF is against the blind purchase model. It would be great to just buy a pack of storm troopers and Darth Vader without flimsy lightsabers.
Elder Signs is a Co-Op card game based on the Arhkam Horror boardgame. In fact, it basically plays just like Arkham Horror only with cards instead of a board. Anyway, it is possible and can be a lot of fun.
Nadine Seksuel, Human Swashbuckler - Wyvern Watch DW
GM of [Deadlands: Reloaded] Coffin Rock
http://www.icv2.com/articles/news/22720.html
So it doesn't sound like it will be identical to WoW due to the dice. I don't like the sound of buying dice separately for an extra ten bucks, but maybe you won't have to use their fancy dice.
Pilots got different amounts of dice to roll for skill checks. You could assign a crazy number of maneuvers to each ship each turn, but each maneuver had a difficulty value (lower for nimble ships, higher for sluggish ones) and if your pilot's skill failed to roll higher than the total difficulty that turn he'd fuck up and go out of control. It was a pretty crazy melee were it was possible for rookie pilots to take on aces, but the ace could run rings around them. Also interesting was watching aces in crappy ships take on rookies in good ships.
I didn't get a chance to try out the card game or the RPG, but I did see that the RPG uses it's own dice. Something I've never seen an RPG do before.
Three rule books coming...each is its own core rulebook, but will compliment each other. What?
Custom Dice...interesting.
I do like the focus on the Rebellion era....always been my favorite. I'm interested to see how the third book (Force Users) handles that.