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[Chaos] CitOW Game 58 --- Creepy Death Takes it for Nurgle! Savant Wins!

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    peskypesky Registered User regular
    Nought wrote:
    Ratty, you should remember to oil that wheeeel.

    I cast (M) Warp Shock to The Badlands.

    0/6 PP

    Grrrrrrr.....should have stuck to summoning more clan rats! No matter, more rats for all next round!

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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Round 1 Battle Phase

    game58state8.png

    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Troll Country is Warp Shock-ed: Each Warpstone token and magic symbol in this region counts toward T's domination value.
    Kislev is having a Warp Storm: A Warpstone will fall down if T kills someone there.
    Tilea is being visited by the Skulltaker: K's kills count towards domination.
    The Badlands is visited by the Doomwheel: If H dominates he gets 3 VP.
    The Badlands are also Warp Shock-ed: Each Warpstone token and magic symbol in this region counts towards T's domination value.

    Let's get ready to ruuuummmmmbbbbblllllleeeeeeee!
    The Empire: 1 die
    Tilea: 2 dice

    I strongly prefer you all roll on Orokos being certain to use the name "CitOW game 58" in the campaign. Also do be certain to identify rolls by round and region though that is clearly not a huge thing this round.

    I do not see anyway the choices are impacted by region order, so unless someone objects you may each roll as soon as you get the chance.

    Nod. Get treat. PSN: Quippish
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    NoughtNought Registered User regular
    Yeah, I'm really smart and hadn't forgotten he only needed to dominate to get a token. Hurray me and my cleverness.

    Damn, note to self. Read through some more of the Morrslieb games until I know the new damn rules.

    On fire
    .
    Island. Being on fire.
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    Magic GeekMagic Geek Registered User regular
    edited November 2011
    Well played TZ.
    (for stopping Ratty)

    Magic Geek on
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    SavantSavant Simply Barbaric Registered User regular
    Nurgle in the Empire: Swing and a miss. 0 hits

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    NoughtNought Registered User regular
    And the Orokos hate of CitOW and/or the PA boards continue.

    On fire
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    Island. Being on fire.
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    SavantSavant Simply Barbaric Registered User regular
    I don't really mind missing that, since that saves my warrior for another turn from the hero.

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    Magic GeekMagic Geek Registered User regular
    edited November 2011
    Korne Smells!
    Khorne gets picked last for Soccer. (and at the orgy)

    Magic Geek on
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    peskypesky Registered User regular
    Hmmmmm....did Khorne get warp shocked to a new dimension? Come back Speciak K. You are wanted!

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    TomeWyrmTomeWyrm A Limited Liability Partnership Registered User regular
    Sorry guys! Thanksgiving for Khorne, all the little demons from out of town and such, lots of slaughter. Also lots of turkey.

    But a single hit in Tilea, killing only one Seductress. Something you can be thankful for this holiday season!

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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    edited November 2011
    Round 1 End of Battle Phase


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Troll Country is Warp Shock-ed: Each Warpstone token and magic symbol in this region counts toward T's domination value.
    Kislev is having a Warp Storm: A Warpstone will fall down if T kills someone there.
    Tilea is being visited by the Skulltaker: K's kills count towards domination.
    The Badlands is visited by the Doomwheel: If H dominates he gets 3 VP.
    The Badlands are also Warp Shock-ed: Each Warpstone token and magic symbol in this region counts towards T's domination value.

    Dead Seductress (DAC) in Tilea is the extent of the causalities.

    Corruption Phase!
    Domination Step:
    Norsca: +1 VP DAC
    Troll Country: +1 VP
    Kislev: +3 VP
    Bretonnia: +3 VP DAC
    Tilea: +3 VP
    The Badlands: +1 VP

    Corruption Step:
    Kislev: +2, +3 DAC, +4 DAC
    Empire: +1
    Bretonnia: +1, +2 DAC
    Tilea: +5 DAC

    Ruined? Nope, but close!

    Board at the end of the Corruption Phase:
    game58state09.png

    DevoutlyApathetic on
    Nod. Get treat. PSN: Quippish
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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Round 1 End of Battle Phase


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Troll Country is Warp Shock-ed: Each Warpstone token and magic symbol in this region counts toward T's domination value.
    Kislev is having a Warp Storm: A Warpstone will fall down if T kills someone there.
    Tilea is being visited by the Skulltaker: K's kills count towards domination.
    The Badlands is visited by the Doomwheel: If H dominates he gets 3 VP.
    The Badlands are also Warp Shock-ed: Each Warpstone token and magic symbol in this region counts towards T's domination value.

    1. Remove Chaos Cards from the Board - no effect

    2. Hero Tokens are resolved - In the Empire a Bloodsworn bites it, in Bretonnia a Bloodsworn bites it and in Estalia a hero just looks lonely.

    3. Resolve Old World cards - Heroes all look around for some depravity and decadence but only find violence and disease so breath a sigh of relief.

    4. Score Ruined Regions - none

    5. Advance Threat Dials - There is a tie for most tokens; You get a tick, you get a tick, you get a tick, you get a tick, and you get a tick!

    +4 VP
    +3 VP
    Place 1 warpstone
    +3 VP
    Place 1 Cultist

    6. Check for Game end - The game does not end

    What happens now: Tzeentch places his warpstone, Horned Rat summons a cultist (follow adjacency please!) and then we start the next round.

    game58state10.png

    Nod. Get treat. PSN: Quippish
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    NoughtNought Registered User regular
    So now that we all get a tick we stand up and scream at the camera?

    On fire
    .
    Island. Being on fire.
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    NoughtNought Registered User regular
    I place the Warpstone in The Empire.

    Connect Four! I Win.

    On fire
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    Island. Being on fire.
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    peskypesky Registered User regular
    Rat into Troll Country please.

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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    edited November 2011
    Round 2 Old World Phase

    Plunged into Chaos!

    Blah blah blah blah blah, utterly irrelevant and doesn't even stick around to push Witchhunters down the track.

    game58state11.png


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:

    Draw Phase

    Everybody but Tzeentch should draw 2 cards. Tzeentch may choose to discard 0 to 1 cards and then draw until his hand has 5 cards in it.

    Cards remaining in decks:
    Not Tzeentch: 17
    Tzeentch: 13

    Once Tzeentch has made his decision, Khorne is free to start summoning.

    DevoutlyApathetic on
    Nod. Get treat. PSN: Quippish
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    NoughtNought Registered User regular
    I keep my card.

    On fire
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    Island. Being on fire.
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    TomeWyrmTomeWyrm A Limited Liability Partnership Registered User regular
    Let's start off this round nice and peaceable-like.

    Cultist to Bretonnia.

    6/7 PP

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    SavantSavant Simply Barbaric Registered User regular
    Kislev is downright filthy!

    Play Filth in Kislev, removing a Tzeentch corruption and replacing it with mine

    6/6 PP

    (M) Filth - 0 - When you play this card, replace one opponent's corruption token in this region with one of your corruption tokens.

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    NoughtNought Registered User regular
    I cast (M) Warp Shock to Kislev.

    5/6 PP


    Man, I hope no one notices I keep using the same url. /whisle

    On fire
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    Island. Being on fire.
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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Round 2 Summoning Phase

    game58state12.png


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Kislev is Warp Shocked, magic and warpstones here count as T domination value.

    Nod. Get treat. PSN: Quippish
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    Magic GeekMagic Geek Registered User regular
    Corrupt From Within - http://handtracker.heroku.com/games/139/acts/8653

    In Bretonnia, Move the Hero to The Empire.

    Mr Slappy is going to Brettonia this turn, so please go somewhere else.

    5/6

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    peskypesky Registered User regular
    Verminous Horde into Bretonnia.

    5/6 PP

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    TomeWyrmTomeWyrm A Limited Liability Partnership Registered User regular
    Ew...rats. Bloodletter to Kislev.

    4/6 PP

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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    edited November 2011
    Round 2 Summoning Phase

    game58state13.png


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Kislev is Warp Shocked, magic and warpstones here count as T domination value.
    Bretonnia is under the Verminous Horde, playing chaos cards and summoning costs are increased by 1 for non-rats.

    DevoutlyApathetic on
    Nod. Get treat. PSN: Quippish
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    SavantSavant Simply Barbaric Registered User regular
    Hmmmm, what to do, what to do.

    I guess warrior in the Border Princes, since rat boy pooped on Bretonnia.

    5/6 PP

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    Magic GeekMagic Geek Registered User regular
    BOOOOoooooooooooo !

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    NoughtNought Registered User regular
    I cast (M) Convocation to The Empire, moving three Acolytes from Kislev.

    4/6 PP

    On fire
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    Island. Being on fire.
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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Round 2 Summoning Phase

    game58state14.png


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Kislev is Warp Shocked, magic and warpstones here count as T domination value.
    Bretonnia is under the Verminous Horde, playing chaos cards and summoning costs are increased by 1 for non-rats.

    Nod. Get treat. PSN: Quippish
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    Magic GeekMagic Geek Registered User regular
    edited November 2011
    corrupt from within in Estalia http://handtracker.heroku.com/games/139/acts/8668

    Move the Hero to Brettonia

    4/6

    Magic Geek on
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    peskypesky Registered User regular
    Clan rat into Border Princes.

    4/6 PP

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    TomeWyrmTomeWyrm A Limited Liability Partnership Registered User regular
    Looks like we got rats in the attic.

    Bloodletter to Troll Country.

    2/7 PP

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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Round 2 Summoning Phase

    game58state15.png


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Kislev is Warp Shocked, magic and warpstones here count as T domination value.
    Bretonnia is under the Verminous Horde, playing chaos cards and summoning costs are increased by 1 for non-rats.

    Nod. Get treat. PSN: Quippish
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    SavantSavant Simply Barbaric Registered User regular
    Play Viruent Outbreak to The Empire to block.

    5/6 PP

    Virulent Outbreak - 0 - This region is considered Populous.

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    peskypesky Registered User regular
    Still don't get how disease makes a region populous....

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    Magic GeekMagic Geek Registered User regular
    it aint that there are more people, just more infected.

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    NoughtNought Registered User regular
    I summon an Acolyte to The Empire.

    3/6 PP

    On fire
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    Island. Being on fire.
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    Magic GeekMagic Geek Registered User regular
    Mr Slappy to Estalia

    1/6

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    peskypesky Registered User regular
    edited November 2011
    Summon clan rat from troll country to the badlands.

    3/6PP

    Us rats don't like to the big bad red people.


    Edit: apparently rat grammar is like rat math.

    pesky on
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    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Round 2 Summoning Phase

    game58state16.png


    Old World Resists:
    Witchhunters: Heroes remove a corruption from the Highest Threat.

    Effects:
    Kislev is Warp Shocked, magic and warpstones here count as T domination value.
    Bretonnia is under the Verminous Horde, playing chaos cards and summoning costs are increased by 1 for non-rats.

    Nod. Get treat. PSN: Quippish
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