Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions
. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum
. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Trenches comic: Tuesday Nov. 22, 2011 - Mystery
The Rose Bed
11/22/2011 - Anonymous
I worked for a well known developer in the UK doing Playstation games as a coder. They had a great team but, like a lot of developers, not a lot of management. For instanece, we had no version control on our software.
I was responsible for writing a particularly tricky bit of code to store and replay games. Because memory was so tight I could store only the player inputs and all the rest of the game state had to be determinist. This meant that if anything, anywhere, in the level wasn’t completely deterministic the replay went out of sync.
It was a nightmare to do but it absolutely had to be ready for E3, so I was working 80+ hour weeks on this one problem. I finally cracked one major bug to this problem and proceeded to merge my code into the code base. I downloaded the code base and in an instant completely overwrote all the changes and work I’d done that week.
I sat staring at the screen for about ten minutes and didn’t know what to do. So I got up, went downstairs and sat in a rose bed behind the studio and cried softly. Eventually some other devs came down and I thought they where coming to see how I was, but they walked past me and went to get pizza.
I sat there for about thirty minutes then went back to work. Nobody said anything to me. I managed to get the replay working in time for E3. Happy days.
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