Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions
. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum
. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Trenches comic: Tuesday Nov. 29, 2011 - Muckraker
The other side of the coin.
11/29/2011 - Anonymous
I began my career with little experience working part time. I started with a 21 hour work week, which slowly crept up to 33 hours.The job became my 2nd home, and for 9 months, all I experienced was the game. It wasn’t as bad as most of these people made it out to be. I talked to friends on IM, watched youtube and played the game. Some of the tasks they’d have us do were tedious, but none were impossible or too hard.
The title grew to a point where over 6 million people played it, so eventually we had to start doing weekends. Staying past ten was optional but not recommended - some people did the optional work because they needed the money. We get paid a little over minimum wage here, but the work isn’t bad at all. I don’t know if it’s just because my studio is lax, but some of the people bitching over a job like this is terrible.
I love my job, I may quit soon as I need to get more money. But I love this job.