I have to create an animation of a cartoon solar system with planets revolving around the sun at different speeds. I need to know how to create an animation that loops so that the faster planets will eventually overtake the slower ones and so on. So far all I can get is the faster planets to reach the end destination and disappear for several frames before the same canned animation restarts
If the planets are looping around the sun at varied speeds in seemless loops, you shouldn't have to employ any tricks to make it work... I might be confused as to what you are making, but if its something like this: (works if you are using chrome or safari http://neography.com/experiment/circles/solarsystem/ ) I'm confused as to what snag you're hitting.
TIFunkaliciousKicking back inNebraskaRegistered Userregular
Lets say planet one completes the elipse in 30 frames, and planet 2 in 40 frames. when planet 1 reaches the beginning point, it disappears for 10 frames until planet 2 reaches the same point and then they restart together
Set the frame duration for the one that makes a circuit in 30 frames longer, or set the one that makes it in 40 frames shorter. For example, if the 30 frame animation is 1 second per frame, the 40 frame should be .75 seconds. Whatever the duration of the 30 frame planet is, the 40 should be 25% shorter.
Posts
This method should pretty much do it.