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Steam | Fitocracy | leggomypaleo | XBL|PSN|WiiU::ninjafrizz
EA will probably grab it if THQ dies.
OH MY GODDDDDDDDDDDDD
This would give them a good strategy game though.
They've said that they're going for innovations to the coh gameplay that will fit in as a natural extension. They've learned their lesson with Dow 2.
no dow2 was pretty bad and completely shat on the things people loved about dow1
not to mention the fact that it was essentially reskinned doh and in the beginning terrain meant jack shit because it got destroyed near instantly
I would like to just put my PS3 disk into the computer, please.
COMRADE TIE YOUR FUCKING LACES.
do you think this is a goddamn kinderparty
CoH is still my absolute favorite RTS ever, first rts game I actually spent the time to learn build orders and watch replays of top tier players so I could get better.
DUNLOP, WEAPONS AND AMMO
Steam | Fitocracy | leggomypaleo | XBL|PSN|WiiU::ninjafrizz
presumably their basic infantry unit will be ten guys with five rifles
STEAM ID
Maybe in the beginning. But from 1943 onward they were swimming in high quality equipment.
That game felt like a train wreck to me. It looked a lot more like the tabletop game, I think, but felt like a weird mishmash of turn-based and real time and just felt clunky as hell and not much fun to play at all. I also wasn't super wild about commanders or the reinforcement mechanic, although in theory it's actually a pretty good idea. Something about it bugged the crap out of me. Felt like I had less control of it, maybe, I don't know.
Honestly, I would love it if they gave up and just made it turn-based, but that kind of sucks the heady immediacy out of doing shit at the same time as your opponent and certainly isn't a ton of fun to watch on a big screen at a pro-event... but then I don't think that's what they were shooting for anyway.
qualify "high quality"
This is another thing that irked me about Relic, they straight up admitted that they didn't really care too much about balance because they were more interested in fun and interesting ideas that were fun to execute for the player, and while I see why you would WANT to do that kind of stuff, and know from experience that tweaking balance on a game like that suuuuuuuucks for everybody involved and is pretty labor intensive, ain't nobody gonna play your game much once people figure out "spam X" is the easy way to victory.
I wish I knew where to find that interview, on the one hand they guy giving it seems like a nice dude, and on the other hand listening to what he's saying as a player is retina-searingly infuriating.
DoW2 was just a completely different kind of game that I am just not into.
Yeah...
If SC wasn't balanced no one would play it. There would be a couple dudes online trying to be at the top of the ladder by doing rush X and literally no one else would give a shit about the game after they were done with single player. Is that really the type of game they want to make?
Soviet tanks and guns and planes? Some American lend lease stuff too. But, I mean. The Red Army of Late '43-45 was extremely well equipped.
also defined as "stolen from the Germans"
that would be a great upgrade tree
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i really loved the first one but i was so bad at it, i got stuck on a stupid early level and spent like 10 hours trying to do it and just couldn't
Do you remember which one?
it was one where you had to minesweep your way to a town through a bunch of hedge mazes, you start with a pretty big tank squad and a bunch of infantry
I'm breaking out the barbed wire baby!! Gunna need some tank traps here.
Steam ID: SirToons 3DS: 3024-5277-3254 Twitch: SirToons
I am going to murder you.
Well the game takes place in 1941 so
Twitter / Steam
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
i mean i loved that game but i sucked at it so badly
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