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Of Myths & Monsters, of Brawls & Uprisings: The Kid Icarus Thread

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    mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    Sakurai is probably working on it RIGHT NOW

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    skeldareskeldare Gresham, ORRegistered User regular
    Cantido wrote: »
    Does this game have a Checklist like Kirby Air Ride and Brawl? Is that what they mean by "mini-achievements" or is there a new system?

    I think Brawl's Challenges are the best achievement-type thing that's been done so far. Kirby Air Ride was almost identical except most of the boxes didn't have prizes in them.

    Don't remind me that the world is due for another SSB. One with online that works. Put it on DS, make millions, Nintendo.

    It's coming... well on 3DS that is.

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    V FactionV Faction Registered User regular
    Some commericials and stuff: http://www.nintendo.co.jp/3ds/akdj/gallery/index.html#/movie_index/

    Ooh~ a chest
    Anb7nGECMAAIQYQ.jpg
    WHAT THE F--

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    maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    Cantido wrote: »
    Does this game have a Checklist like Kirby Air Ride and Brawl? Is that what they mean by "mini-achievements" or is there a new system?

    I think Brawl's Challenges are the best achievement-type thing that's been done so far. Kirby Air Ride was almost identical except most of the boxes didn't have prizes in them.

    Don't remind me that the world is due for another SSB. One with online that works. Put it on DS, make millions, Nintendo.

    Super Smash Bros. is so twitch-oriented that I don't think it'll ever work well online.

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    mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    You could say that about every fighting game though, and some work great online. I haven't played very many of them, but SSFIV3D versus Brawl is night and day. The lag (in matches between Kentucky and Alaska!) is so minimal that I didn't really ever notice it and I certainly didn't feel like I messed up because of it. Brawl is a totally different story.

    I really hope they go someone who knows what they're doing (like Capcom or Tecmo) and get them to do the online implementation. But, Sakurai did say that Uprising matches between North America and Japan worked well, so depending on how well that is, maybe they can do it.

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    agoajagoaj Top Tier One FearRegistered User regular
    They also said that about brawl.

    ujav5b9gwj1s.png
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    Xenogears of BoreXenogears of Bore Registered User regular
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    mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    agoaj wrote: »
    They also said that about brawl.
    But because this form of communication is greatly affected by the distance between you and your opponent, your brawls may not run smoothly if you’re really far apart—like, for instance, if you’re connecting between Japan and America.

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    Xenogears of BoreXenogears of Bore Registered User regular
    you can get an extremely decent game of brawl online if everyone involved has an insanely good internet connection, but yes, I hope they bring in one of the fighting game netcode specialists for SSB4.

    3DS CODE: 3093-7068-3576
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    UncleSporkyUncleSporky Registered User regular
    Oh my god that video is both the best thing and the worst.

    Did he really get called "pitstain?" That doesn't seem like a line Nintendo would skirt!

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    maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    you can get an extremely decent game of brawl online if everyone involved has an insanely good internet connection, but yes, I hope they bring in one of the fighting game netcode specialists for SSB4.

    The only time I've had a decent online Brawl session is when I played with a cousin that lived like 10 miles away.

    A shame we couldn't do it more often.

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    Xenogears of BoreXenogears of Bore Registered User regular
    Enough Brawl talk, seriously, everybody watch that video. It's hilarious.

    3DS CODE: 3093-7068-3576
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    mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    If you've got your 3DS handy, watch it on the eShop instead. It's in 3D.

    Just judging by the videos on the eShop, Uprising definitely has the best 3D I've seen on the system so far.

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    skeldareskeldare Gresham, ORRegistered User regular
    Just a little over 2 weeks and this game will be mine!

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    HounHoun Registered User regular
    "Tempura Wizard" almost made me cancel my preorder.

    "Saves on Laundry" saved it.

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    Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    Nintendo can get online right. Mario Kart is proof of that.

    I'm sure with all the problems and complaints of SSBB, they'll make sure that online works well with the next SSB game.

    On topic: Pitstain! Hahaha.

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    skeldareskeldare Gresham, ORRegistered User regular
    Brainiac 8 wrote: »
    Nintendo can get online right. Mario Kart is proof of that.

    I'm sure with all the problems and complaints of SSBB, they'll make sure that online works well with the next SSB game.

    Well, online for a racing game and online for a fighting game are pretty different.

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    Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited March 2012
    skeldare wrote: »
    Brainiac 8 wrote: »
    Nintendo can get online right. Mario Kart is proof of that.

    I'm sure with all the problems and complaints of SSBB, they'll make sure that online works well with the next SSB game.

    Well, online for a racing game and online for a fighting game are pretty different.

    Your face is different!

    :huggsies:

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    skeldareskeldare Gresham, ORRegistered User regular
    edited March 2012
    Brainiac 8 wrote: »
    skeldare wrote: »
    Brainiac 8 wrote: »
    Nintendo can get online right. Mario Kart is proof of that.

    I'm sure with all the problems and complaints of SSBB, they'll make sure that online works well with the next SSB game.

    Well, online for a racing game and online for a fighting game are pretty different.

    Your face is different!

    :huggsies:

    <3

    Edit: Crap, why is that emoticon not working.

    But I think the online in KI will prove whether Nintendo is capable of truely great online play.

    skeldare on
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    UncleSporkyUncleSporky Registered User regular
    Houn wrote: »
    "Tempura Wizard" almost made me cancel my preorder.

    "Saves on Laundry" saved it.

    Then Palutena saying "I knew it!" wrecked it all over again.

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    mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    skeldare wrote: »
    Brainiac 8 wrote: »
    Nintendo can get online right. Mario Kart is proof of that.

    I'm sure with all the problems and complaints of SSBB, they'll make sure that online works well with the next SSB game.

    Well, online for a racing game and online for a fighting game are pretty different.

    Yeah, even Mario Kart DS worked great online (interface aside).

    Mario Kart DS does lag compensation by assuming everything is going to stay the way it is until it gets more information. So if it knows player A is moving at 50Mph in frame 1, then it will assume they continue moving at 50Mph in frame 2, and doesn't have to wait for that frame data to arrive for it to show that. So it keeps two sets of data: "last known position/speed" (the data received over wifi, which is always behind by however much lag there is) and "assumed position" which is a real-time assumption of where they would be if they kept moving at the rate of the "last known position/speed", and is what it shows on-screen. I believe Mario Kart Wii and 7 do roughly the same thing, but with a better implementation.

    If you did something similar for a fighting game, it would be pretty unplayable. You'd hit someone, they'd go flying, only for you to find out they actually blocked it and didn't go flying at all. So Brawl doesn't do any sort of lag compensation-- it makes sure all data is received by all parties before it's acted on. I don't really know what games like SSFIV3D do to avoid these problems, though.

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    CantidoCantido Registered User regular
    Houn wrote: »
    "Tempura Wizard" almost made me cancel my preorder.

    "Saves on Laundry" saved it.

    Then Palutena saying "I knew it!" wrecked it all over again.

    "You better not be thinking of anything naughty!"

    3DS Friendcode 5413-1311-3767
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    agoajagoaj Top Tier One FearRegistered User regular
    It's like onethree of my japanese animes

    ujav5b9gwj1s.png
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    V FactionV Faction Registered User regular
    Apparently the 3D animation short is up on Nintendo Video right now for NA 3DSs.

    This game has the style and pizazz that I quite enjoy.

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    HounHoun Registered User regular
    WTF is with those stupid ass AT-HorseT walkers?

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    Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    Truth be told, I am actually loving the cornball dialogue and enemies in this game. It's very much like a Saturday morning cartoon. I almost hope they have at least one "Icus" joke in the game. 8->

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    UncleSporkyUncleSporky Registered User regular
    edited March 2012
    http://www.nintendo-gamer.net/2012/03/08/kid-icarus-uprising-gameplay-difficulty-verdict/
    Persevere and the initially dorky control method will become less jarring and more intuitive, and eventually the game’s vast potential will poke its head out to say hello. Kid Icarus: Uprising is a maelstrom of debilitating weirdness, it’s challenging almost to the point of seeming unwelcoming, and it does its utmost to convince you you’re not in any way worthy. But come into it with some tenacity and it’ll reward you with literal and figurative heart.
    In the on-foot sections of most chapters you’ll also find Intensity Gates – locked doors that will only open if you’re playing at or above the required intensity. The temptation to push yourself harder and achieve more by risking everything you’ve got is always there, like an aggressive motivational trainer or a floor-to-ceiling Ladbrokes poster.

    !!

    UncleSporky on
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    skeldareskeldare Gresham, ORRegistered User regular
    http://www.nintendo-gamer.net/2012/03/08/kid-icarus-uprising-gameplay-difficulty-verdict/
    Persevere and the initially dorky control method will become less jarring and more intuitive, and eventually the game’s vast potential will poke its head out to say hello. Kid Icarus: Uprising is a maelstrom of debilitating weirdness, it’s challenging almost to the point of seeming unwelcoming, and it does its utmost to convince you you’re not in any way worthy. But come into it with some tenacity and it’ll reward you with literal and figurative heart.
    In the on-foot sections of most chapters you’ll also find Intensity Gates – locked doors that will only open if you’re playing at or above the required intensity. The temptation to push yourself harder and achieve more by risking everything you’ve got is always there, like an aggressive motivational trainer or a floor-to-ceiling Ladbrokes poster.

    !!

    Nice. Should keep people from complaining that the game's too easy.

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    Xenogears of BoreXenogears of Bore Registered User regular
    Edge says it is as good as ME 3.

    I was hoping for better than that, but ok!

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    skeldareskeldare Gresham, ORRegistered User regular
    Edge says it is as good as ME 3.

    I was hoping for better than that, but ok!

    Wow, such fanboys. :rotate:

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    UncleSporkyUncleSporky Registered User regular

    Some really great options to adjust aiming, targeting etc. in Kid Icarus Uprising. Should address some concerns.

    I wonder whether there might be button control options that we just haven't heard about yet.

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    LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    Did Edge actually say that, or just give it the same score?

    And after watching the video earlier and considering the dialogue, I can't help but think that this looks like it could be a franchise in the making. An animated series seems like it could work, as does a toy line (considering vehicles and things).

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    V FactionV Faction Registered User regular
    edited March 2012
    V Faction on
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    maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    Did Edge actually say that, or just give it the same score?

    And after watching the video earlier and considering the dialogue, I can't help but think that this looks like it could be a franchise in the making. An animated series seems like it could work, as does a toy line (considering vehicles and things).

    So does this count as a "New IP" so the "Nintendo should stop using the same damn characters over and over again" crowd can shush for a bit?

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    skeldareskeldare Gresham, ORRegistered User regular
    Did Edge actually say that, or just give it the same score?

    And after watching the video earlier and considering the dialogue, I can't help but think that this looks like it could be a franchise in the making. An animated series seems like it could work, as does a toy line (considering vehicles and things).

    So does this count as a "New IP" so the "Nintendo should stop using the same damn characters over and over again" crowd can shush for a bit?

    God I hope so.

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    HounHoun Registered User regular
    Old-IP resurrected, so it won't have any effect on that crowd.

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    DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    skeldare wrote: »
    Did Edge actually say that, or just give it the same score?

    And after watching the video earlier and considering the dialogue, I can't help but think that this looks like it could be a franchise in the making. An animated series seems like it could work, as does a toy line (considering vehicles and things).

    So does this count as a "New IP" so the "Nintendo should stop using the same damn characters over and over again" crowd can shush for a bit?

    God I hope so.

    Do you realize how ridiculous you sound?

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    skeldareskeldare Gresham, ORRegistered User regular
    DodgeBlan wrote: »
    skeldare wrote: »
    Did Edge actually say that, or just give it the same score?

    And after watching the video earlier and considering the dialogue, I can't help but think that this looks like it could be a franchise in the making. An animated series seems like it could work, as does a toy line (considering vehicles and things).

    So does this count as a "New IP" so the "Nintendo should stop using the same damn characters over and over again" crowd can shush for a bit?

    God I hope so.

    Do you realize how ridiculous you sound?

    ... No?

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    UncleSporkyUncleSporky Registered User regular
    edited March 2012
    No it's not a new IP. The IP question is generally character-based, if we've seen the guy before then it's not new.

    Nintendo could make a realistic dinosaur island safari simulation with raptor-esque Yoshis and that would still not be new IP, for the sake of argument.

    And on the other side of things, they could make a new platformer that borrows a ton of elements from Mario but in a new setting with different characters, and that would be considered new IP. But the complainers would probably say it doesn't count because it's the same sort of gameplay.

    Kid Icarus in particular seems to go to great lengths to ensure that most characters from the original game return, such as they are. It doesn't want to be new IP.

    Dillon's Rolling Western has great potential though, it's a new sort of game for Nintendo and a new character and setting. I hope we see development there into fully-fledged retail software.

    UncleSporky on
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    KrathoonKrathoon Registered User regular
    edited March 2012
    I swear. This seems like the most ambitious 3DS title so far. I really hope it has the little grim reapers that freak out and chase after you when you get near them.

    I see there is a giant one in the preview, but I hope there are the comical mini ones as well.

    Edit. Ah! I see it is in there. The Medusa Trailer has it.

    Unfortunately, the voice acting is leaving something to desired. The delivery is too generic. I did like the "I'm finished." reference though. They are definitely maintaining the quirkiness of the original. There is bit of "killer app" feel to this one.

    Krathoon on
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